Terror on Rural Route 5, how'd it play out?

Ninja mutant creatures unite. Here's the place to do it.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
DevastationBob
Dungeon Crawler
Posts: 252
Joined: Wed Dec 13, 2000 2:01 am
Location: Satellite Beach, FL
Contact:

Terror on Rural Route 5, how'd it play out?

Unread post by DevastationBob »

Never actually played this scenario, but it looked damn tough. Did anyone play it, and how did it turn out for your characters?
"Never argue with an idiot. They drag you down to their level, then beat you with experience."
User avatar
The Oh So Amazing Nate
Hero
Posts: 1455
Joined: Tue Oct 02, 2007 1:29 am
Location: West Central region of Indiana

Re: Terror on Rural Route 5, how'd it play out?

Unread post by The Oh So Amazing Nate »

If I remember right Bob, it was the First TMNT campaign I ever played in and was also my first introduction to PB and RPG's period. It turned out fairly well I guess. The GM (My uncle) used the floor plan of our local HS for the setting, so it was really easy to follow along with where everyone was. He didn't care for Psionics so we ended up just fighting a bunch of other mutant animals. All the hostages were rescued, none of the PC's died, and we gained a reputation from the local police as "problem solvers".
Look upon me and tremble ye masses. For I am The Necroposter!
keir451 wrote:Amazing Nate; Thanks for your support!

Razzinold wrote:And the award for best witty retort to someone reporting a minor vehicular collision goes to:
The Oh So Amazing Nate!

Nate, you sir win the internet for today! You've definitely earned the "oh so amazing" part of your name today. :lol:
Locked

Return to “After the Bomb® RPG & TMNT®”