ShadowLogan wrote:I am not saying damage inflicted has to create a clean hole every time (I am assuming when we mean clean hole we mean an entrance and exit, where a regular hole doesn't have an exit), regardless of the source (be it laser drill, projectile, etc). I am saying that the laser drill because of its nature will however given that it can drill 4.5ft as part of one melee action (though it can take as much as 5 depending on the material). Off hand I don't recall seeing anything when it comes to penetration depth for various actual weapons so if they are fired into the ground: how deep a shaft will it create in one action (or up to 5 actions)?
It can drill
up to 4.5ft in a single melee action of the damage it inflicts allows it to do so. If you're shooting pylons into SDC dirt, no problemo. If you're shooting into MDC concrete, probably still not an issue (as i've covered about a half a dozen times and you've consistently ignored) because you dont have to deplete the MDC of a
structure to pu nch holes in it. Probably even light MDC deck plating. While MDC, not all MDC materials are created equally (the GB being the prime example, with it's weird Chromium Alloy being MUCH more dense (damage absorbing) while not being a great deal heavier than other MDC armor plating (or lighter?)) and that used in structures is obviously less dense than that use for body/vehicle armor.
The text for the pylon operation doesn't indicate that the pylons will stop before reaching maximum depth for any reason. They do mention it might take a few tries when sinking into the hull of ship but it still happens, it creates two holes in the hull without depleting the MDC of the hull or even a section (I looked at WB7 Underseas, both the Tico and NGR carrier are the only ones I saw with per area of hull of 40ft^2: 80-90 MDC. Per description in RUE it does 1d4MD and takes 1d4+1 tries, so there is no way that a GB pylon can even deplete the section of hull in 2-5 tries since you don't get to roll for strike, so no criticals). That sets precedent for creating a deep hole without requiring to deplete the entire MDC of the object.
No, it's not setting a precedent at all. We already know that you can punch holes in
structures without depleting their MDC. That isn't up to debate. It's covered in several places, including Fleets of the Three Galaxies. We also already know that structures and body/vehicle armor are treated differently.
I can stand across from a door that has 100 MDC and hose it down with fire from my Wilks 457. The rules (hell, the
example) show that it will have "holes i can se through" in it, but it is still an intact barrier as it has MDC remaining.
You can now put a CS Grunt in 100MDC armor in that doorway, and i can hose him down with fire from my Wilks 457.
At no point do i shoot him full of holes i can look through. His armor protects him until its MDC is fully depleted.
MD energy/solid projectiles in RUE pg358: "Note that most blasts and beams stop upon hitting their target, and if a beam goes all the way through an S.D.C. structure it stops upon hitting whatever is behind the first target. The same is true of M.D. projectiles such as rail gun rounds.". Mechanically then that indicates why the attacks stop and don't keep going and probably don't create as deep a "hole" as a drill.
This is talking about SDC structures and not MDC structures or armor. Brings precisely nothing to the argument.
Colonel_Tetsuya wrote:Whoa whoa whoa.... bring those goalposts back here. End of the day - the pylon inflicts 1d6MD. If it cant breach the armor, it cant punch a hole through it. That's how armor works. Structures (the ground, a wall, ship hull, door, gate) are, and always have been, handled differently. Welcome to Palladium Physics. The Pylon cant be used to cheap-shot kill anyone unless their armor is absurdly low on MDC. End of story.
I am not moving the goalpost.
Dude, you were flying the goalposts around on a jet. First it was "the drill always works", then it was "most of the time", then "well that's not precisely what it says", "well, it can take up to 5 tries.."
What I am doing is identifying various assumptions that are going in to the scenario. Assumptions that could be wrong especially when you consider that the Pylon Impalement does 1d6MD, BUT text in the underwater section of the speed block indicates 1d4MD. So we have the pylons doing their thing with two separate damage ratings (3 if we count MiO that says 1MD). So asking if the Pylon Impalement is the correct stat to look at, and assumptions about the armor status/location are perfectly valid since if we make the wrong assumptions the conclusion can also be wrong.
And per RUE AND MiO a GB can breach the hull of a ship to plant pylons without depleting the location, so unless EBA is thicker than ship deck/hull plating there will now be a shaft going through the armor without depleting the armor itself.
EBA is quite a bit tougher than ship hulls, actually. Thicker? No, not necessarily. More protective? Yes. You made that point y ourself - the Ticonderoga has 90 MDC for a 40x40 hull section. A guy in CS standard armor has more MDC. And he's not 40x40. Why? Because the highly dense weaves used for Body Armor would make the TIconderoga sink like a stone if they tried to cover her hull in it. Not all MDC materials are created equally. And, again, there are, and always have been, different rules for structures vs body/vehicle armor. You can shoot holes in structures without depleting their MDC fully. You cannot shoot holes into armor without depleting it fully.
Alrik Vas wrote:Ok. So this point of argument more or less settled, how can we then address the main point?
Getting back to the main point. Yes a Glitterboy can be "disarmed" in the sense that they can be forced to let go of the boomgun satisfying the criteria of disarming as it is described in the combat terms in RUE on pg345 "The disarm move is a strike, hold or grappling maneuver that causes an opponent to drop is weapon or whatever he is holding... True, the item is forced out of the victim's grasp, but it is either knocked away or falls to the ground."
So basically when a disarm move is performed, the GB lets go of the boomgun and the boom gun itself is (possibly) knocked around on its swivel mount. The GB then has to spend an attack to "pickup" the BG, just like anyone else would if they are disarmed.
say652 wrote:Easier to destroy the hand used to fire the Boomgun
Except it isn't really. To attack the hands requires making a called shot and you are at -4 to strike. Called shots in RUE take 2 actions now (RMB they took 1 and had a minimum target number). This means you aren't attacking as often, and likely to miss the intended target more. It also requires an attack that the GB can't roll with (like physical blows, though bullets don't count), or is otherwise resistant to (laser), and a called shot can't be used with a burst attack (which likely means a weaker attack).
So the hands may be weak in terms of MDC, but they are not necessarily easier to destroy.
This is why there are anti-armor weapons. Bring a C-29 to bear on that hand. Itll be gone in no time. Not that i'd be targeting the hand, given the penalty. Just shoot the gun off. Doesn't take a lot more hits (i think the BG has maybe 2x the MDC of the hand?) and isn't penalized.
Zer0 Kay wrote:Alrik Vas wrote:Ok. So this point of argument more or less settled, how can we then address the main point?
Who says it is closed. Tetsuya and HWalsh agreeing that it is closed is like Bidden saying that Clinton is right about a republican being evil or Cruz actually agreeing that a democrat is the anti-Christ. Doesn't count when one person on one side of an argument is acknowledged as the winner by someone else on the same side.
I wasn't aware Alrik had joined a "side". But hey, guess who got themselves added to my ignore list?
Show me ANYWHERE where it says that the pylons do that... let me be more specific for smart @$$3$ ANYWHERE in a canon Palladium Book that is pre printed by Palladiums printer (i.e. not Tetsuya's pen or HWalshes marker).
It doesn't, ANYWHERE. So the safer assumption is that what ever it is drilling into regardless of being at full deployment or an inch into the material after 1MD the pylon is into the material enough to anchor the GB.
So on a ships hull it only needs to be in an inch because that inch of material is strong enough to support it. While on normal soil in order to support it that 1MD of damage allows the pylon to fully deploy and is required to anchor the GB because it is weaker than the ships hull.
Now that being more likely the case we can infer some weird stuff like if there is a piece of MD foil worth 1/2 an MD when it is penetrated the laser only has enough power to drill through half as much soil, so then the GB should become unanchored when it fires. BUT can you do half an MD? According to the books, no. If the laser drill did SDC then yes but it does 1MD one of the books, GM's guide IIRC states that SDC under 100 does absolutely no MD but MD will eliminate SDC unless it equals 100. Using the example of a car with 150 SDC being hit by a weapon that only manages to do 1MD will destroy the car because the weapon did 1MD but less than 2MD if it was 199 doing 1 MD would still destroy the car. This goes against the GI Joe optional rule where those 50 or 99 extra points may well be the reason for surviving that shot.
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... you managed to say a great deal of nothing of relevance with a lot of words.
We KNOW the pylons can fail to deploy (because we have rules for what happens when they dont engage).
We KNOW the pylons only do 1d6 MD
We KNOW the pylons can take up to 5 shots to anchor to a ship's hull.
We KNOW that there are different rules for how structures sustain damage vs how armor sustains damage (lots of sources)
We KNOW that armor isn't breached/ineffective until it is destroyed.
We KNOW that one of the only forces to field Glitter Boys puts dedicated spots to anchor on their transports.
The Pylons can't fire through people in body armor/power armor/giant robots/large vehicles. It's that simple.
Structures (which includes hull segments on ships/large vehicles) CAN have holes blasted into/through them without depleting their full MDC. Ergo, the pylons CAN fire into a ship hull, MDC concrete wall, or light MDC floor plating.
Im loving the Foes list; it's the only thing keeping me from tearing out my eyes from the dumb.