keir451 wrote:As I have said I run a different style of game. One in which I use the general concepts of physics and apply them equally to ALL levels of the game. Either physics applies to everything in the game equally or it doesn't apply at all, either a dragon can have his head smashed by taking too much MDC, either from a fall or a robots punches or according to you he's immune to all forms of MDC damage?
Which is it? Simple fact if I inflict enough MDC to kill a dragon either by punching him, shooting him, or dropping him from a building or from orbit then I've inflicted enough MDC to kill him. Your argument is equivalent to saying that the dragon does not bleed, does not have internal organs that can be crushed by extreme forces, or brains that can be rattled around inside their skulls by sufficient force. And yet you assert that this very biology is what allows it to take damage differently than an armored vehicle.
MY argument is that despite being MDC the dragon can and does bleed, can be concussed, and (again) if sufficient damage is taken can be killed. It just takes equivalent force, effectively the same amount of force it takes to destroy a 'bot, a tank, or any equivalently armored being/vehicle (MDC is MDC after all), I'm just applying a level of physics and common sense that works across the board.
Again I point out that at YOUR gaming table I will follow YOUR rules, at MY gaming table I expect you to follow MY rules.
What the dragon is really taking damage from is not the fall or the material it is striking but from its own inertia. Since the dragon is MDC he takes MDC.
No, the argument is that the dragon or other MDC creature has organs that don't consider these forces to be so extreme or troublesome like an SDC creature does, and generally for things like dragons no they do not in fact have tissues that will suffer from blood loss because they regenerate enough that injuries that would result in blood loss on a mere SDC creature heal before they can suffer any added injury due to them. So while you may think you're applying common sense you aren't, because you aren't taking into account that you're treating an MDC creature as if it were an SDC creature and they aren't the same thing. They aren't built the same as an SDC creature (how many SDC creatures do you know of that have unbreakable bones and can heal from near death to full health in a few minutes or hour?), if they were they'd be SDC creatures not MDC creatures.
Common sense would say a creature hundreds of times more durable than another creature is unaffected by things that would harm or kill the lesser creature and what is required to threaten them must be threats that are scaled to their level of durability and protection from harm. You ignore a paper cut as an SDC being because it's simply not at a level to really threaten you, a dragon ignores a fall off of a cliff for the same reason, because that falling damage might be a significant threat to the SDC guy but he's not so weak a thing. An example of which in a milder case would be seen in Robotech when Breetai manages to walk across the hull of his ship in the vacuum of space, find and enter an airlock then trash the Robotech pilots inside and when a trooper seems incredulous about it he replies 'I'm not made of such weaker stuff as you.' The catch phase for the MDC dragon, he's not made of such weaker stuff that such mundane mortal concerns are concerns he needs care about.