The Spell Electric Arc
Posted: Thu Apr 04, 2024 9:06 pm
The invocation Spell of Electric Arc.
Question #1
Can the spell be used in such a way like shooting it into a pool of water or while it is raining to electric everyone in the pool?
Question #2
Can a spell caster shoot someone holding onto metal by shooting the metal?
For exampe, if you attacked using a chain to entangle them then used this electric spell.
Questin #3
Can a spell caster punch someone or tag them with their hand or wrestle them (use a hold) and just electricute them?
The biggest advantage, I can see, is the P.P.E. ratio to number of attacks ratio.
Where most other spells are ONE shot like "Energy Bolt" or "Fire Bolt" this gives you 1 minus your total number of attacks. Depending on your level it could be 4 or more rolls to strike.
The damage is low but comparable to an energy rifle.
So, if you GM that E-Clips count and a count the number of shots 2 or 3 rounds of these spells saves you, like 1,500 credits an E-Clip.
You win the battle of attition if you can survive the rifle fight long enough.
Your CS Grunt enemy will retreat or call for back up or surrender.
Question #1
Can the spell be used in such a way like shooting it into a pool of water or while it is raining to electric everyone in the pool?
Question #2
Can a spell caster shoot someone holding onto metal by shooting the metal?
For exampe, if you attacked using a chain to entangle them then used this electric spell.
Questin #3
Can a spell caster punch someone or tag them with their hand or wrestle them (use a hold) and just electricute them?
The biggest advantage, I can see, is the P.P.E. ratio to number of attacks ratio.
Where most other spells are ONE shot like "Energy Bolt" or "Fire Bolt" this gives you 1 minus your total number of attacks. Depending on your level it could be 4 or more rolls to strike.
The damage is low but comparable to an energy rifle.
So, if you GM that E-Clips count and a count the number of shots 2 or 3 rounds of these spells saves you, like 1,500 credits an E-Clip.
You win the battle of attition if you can survive the rifle fight long enough.
Your CS Grunt enemy will retreat or call for back up or surrender.