What Pcc do you think can wokr in HU?

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What Pcc do you think can wokr in HU?

Unread post by gaby »

Tell Me What Pcc from Rifts,BtS,NB and Rifter do you think can wokr in HU?

I like Psi-tech.
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Re: What Pcc do you think can wokr in HU?

Unread post by Daniel Stoker »

All of them, you just need to rework MDC to SDC with some of them.


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Re: What Pcc do you think can wokr in HU?

Unread post by drewkitty ~..~ »

Daniel Stoker wrote:All of them, you just need to rework MDC to SDC with some of them.


Daniel Stoker

Don't need to. The Psi-Tech PCC is already SDC in BTS1&2 and in the NB:BTS book.
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Re: What Pcc do you think can wokr in HU?

Unread post by Damian Magecraft »

gaby wrote:Tell Me What Pcc from Rifts,BtS,NB and Rifter do you think can wokr in HU?

I like Psi-tech.

All of them.
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Re: What Pcc do you think can wokr in HU?

Unread post by wyrmraker »

Bear in mind that mages and psychics tend to have less PPE and ISP than their Rifts counterparts. It is stated to have to do with the increased magic levels in Rifts.
For example, the Natural Psychic gets 2d4x10 +ME ISP, whereas the Mind Melter gets 3d6x10 +ME ISP. It is a significant difference.
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Re: What Pcc do you think can wokr in HU?

Unread post by Brayon »

Psi-Slinger would be one I allow, along with some from The Psyscape book.
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Re: What Pcc do you think can wokr in HU?

Unread post by Daniel Stoker »

drewkitty ~..~ wrote:Don't need to. The Psi-Tech PCC is already SDC in BTS1&2 and in the NB:BTS book.


That would be why I said, " you just need to rework MDC to SDC with some of them. ;)


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Re: What Pcc do you think can wokr in HU?

Unread post by KillWatch »

easily all the psychics, but yeah, any of them
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Re: What Pcc do you think can wokr in HU?

Unread post by drewkitty ~..~ »

Daniel Stoker wrote:
drewkitty ~..~ wrote:Don't need to. The Psi-Tech PCC is already SDC in BTS1&2 and in the NB:BTS book.


That would be why I said, " you just need to rework MDC to SDC with some of them. ;)


Daniel Stoker

eerrr...hummmm...misread the posts.

Should of said something like there are many PCC's that originated in an SDC setting so those PCC's do not need to be converted for a SDC setting.
Last edited by drewkitty ~..~ on Fri Sep 06, 2013 2:26 pm, edited 4 times in total.
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Re: What Pcc do you think can wokr in HU?

Unread post by BillionSix »

I always liked the Psi-Warrior. You could say that he or she was training in a monastery in the Himalayas or something.
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Re: What Pcc do you think can wokr in HU?

Unread post by The Baron of chaos »

I just love the PCCs from NB shadows of light, they are awesome, they are cool and they are better than any PCCs pubblished in Psy-pathetic excuse for a book-scape, I particulary find awesome botht he psy-ghost/ninja and Psy-hacker(***** COOL !!) :D .
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Re: What Pcc do you think can wokr in HU?

Unread post by drewkitty ~..~ »

Then there is the "Rifts does not have any PCC's"*shoves the RC1&2 books into the fire* So there is no converting PCC's from MDC/MD to SDC/SD. :roll: :P
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Re: What Pcc do you think can wokr in HU?

Unread post by Damian Magecraft »

The Baron of chaos wrote:I just love the PCCs from NB shadows of light, they are awesome, they are cool and they are better than any PCCs pubblished in Psy-pathetic excuse for a book-scape, I particulary find awesome botht he psy-ghost/ninja and Psy-hacker(***** COOL !!) :D .
then you missed the part where psyscape denizens get special bonuses just for being from Psyscape?
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Re: What Pcc do you think can wokr in HU?

Unread post by The Baron of chaos »

Damian Magecraft wrote:
The Baron of chaos wrote:I just love the PCCs from NB shadows of light, they are awesome, they are cool and they are better than any PCCs pubblished in Psy-pathetic excuse for a book-scape, I particulary find awesome botht he psy-ghost/ninja and Psy-hacker(***** COOL !!) :D .
then you missed the part where psyscape denizens get special bonuses just for being from Psyscape?

hmmm Meh...I think you're talking about the only part of the book that actually address something about psyscape itself(page 29-31) that end up suggesting to buy NB 2 between the shadows because otherwise that stuff won't be that helpful. Yes i've read it, but is mostly disappointing because a) is limited to Psycscape psychics and psyscape is ridiculously described in such broad terms that is impossible to base a campaign starting there b) not all psichic in psyscap get that plateu of powers, took years. That pretty mhc is the equivalent of starting at a level greater than 1th. Is kind of lousy in definition, plus is based on usual PCCs..so.yeah...kind of good more or less, if you don't have high expectations (270 ISP to turn inot energy without any in game consequences at all seem tad excessive...Is a plot macguffin not a playable ability, the cost is excessive)
right now Psyscape is too outdated to be considered a worth sourcebook. Infact in term of usefulness is below england. The only thing left in psyscape useful for a game are the monsters (32% of the whole book by the way) albeit the playable RCCs had been reprinted into D-Bees of North America.
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Re: What Pcc do you think can wokr in HU?

Unread post by Damian Magecraft »

The Baron of chaos wrote:
Damian Magecraft wrote:
The Baron of chaos wrote:I just love the PCCs from NB shadows of light, they are awesome, they are cool and they are better than any PCCs pubblished in Psy-pathetic excuse for a book-scape, I particulary find awesome botht he psy-ghost/ninja and Psy-hacker(***** COOL !!) :D .
then you missed the part where psyscape denizens get special bonuses just for being from Psyscape?

hmmm Meh...I think you're talking about the only part of the book that actually address something about psyscape itself(page 29-31) that end up suggesting to buy NB 2 between the shadows because otherwise that stuff won't be that helpful. Yes i've read it, but is mostly disappointing because a) is limited to Psycscape psychics and psyscape is ridiculously described in such broad terms that is impossible to base a campaign starting there b) not all psichic in psyscap get that plateu of powers, took years. That pretty mhc is the equivalent of starting at a level greater than 1th. Is kind of lousy in definition, plus is based on usual PCCs..so.yeah...kind of good more or less, if you don't have high expectations (270 ISP to turn inot energy without any in game consequences at all seem tad excessive...Is a plot macguffin not a playable ability, the cost is excessive)
right now Psyscape is too outdated to be considered a worth sourcebook. Infact in term of usefulness is below england. The only thing left in psyscape useful for a game are the monsters (32% of the whole book by the way) albeit the playable RCCs had been reprinted into D-Bees of North America.

funny i run psyscape adventures at cons, and campaigns regularly...
(some of us dont need every little detail of a city to run adventures there, we use whats called our imaginations and expand upon whats presented.)
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Re: What Pcc do you think can wokr in HU?

Unread post by NMI »

Play nice and move on people!
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Re: What Pcc do you think can wokr in HU?

Unread post by Tor »

I got the vague impression that the Nocturnes might be active on Rifts Earth based on that Nightbane in Juicer Uprisings who is part of a magical guild in Kingsdale with an astral realm, which the Nocturnes are noted as having.

It makes me wonder if they might be active in HU too.
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Re: What Pcc do you think can wokr in HU?

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Tor wrote:I got the vague impression that the Nocturnes might be active on Rifts Earth based on that Nightbane in Juicer Uprisings who is part of a magical guild in Kingsdale with an astral realm, which the Nocturnes are noted as having.

It makes me wonder if they might be active in HU too.
They could be active in your HU-niverse if you wanted them to!
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Re: What Pcc do you think can wokr in HU?

Unread post by drewkitty ~..~ »

Tor wrote:I got the vague impression that the Nocturnes might be active on Rifts Earth based on that Nightbane in Juicer Uprisings who is part of a magical guild in Kingsdale with an astral realm, which the Nocturnes are noted as having.

It makes me wonder if they might be active in HU too.

Or it might be a different group with the same name.
Last edited by drewkitty ~..~ on Tue Sep 10, 2013 2:50 pm, edited 1 time in total.
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Re: What Pcc do you think can wokr in HU?

Unread post by Daniel Stoker »

Nah, they'd have been sued for copyright infringement if they tried that. :p


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Re: What Pcc do you think can wokr in HU?

Unread post by NMI »

drewkitty ~..~ wrote:
NMI wrote:
Tor wrote:I got the vague impression that the Nocturnes might be active on Rifts Earth based on that Nightbane in Juicer Uprisings who is part of a magical guild in Kingsdale with an astral realm, which the Nocturnes are noted as having.

It makes me wonder if they might be active in HU too.
They could be active in your HU-niverse if you wanted them to!

Or it might be a different group with the same name.
or they could be the beard wearing version!
Or maybe they are all Nocturnes that operate... DURING THE DAWN!!!
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Re: What Pcc do you think can wokr in HU?

Unread post by Tor »

NMI wrote:
drewkitty ~..~ wrote:
NMI wrote:
Tor wrote:I got the vague impression that the Nocturnes might be active on Rifts Earth based on that Nightbane in Juicer Uprisings who is part of a magical guild in Kingsdale with an astral realm, which the Nocturnes are noted as having. It makes me wonder if they might be active in HU too.
They could be active in your HU-niverse if you wanted them to!
Or it might be a different group with the same name.
or they could be the beard wearing version!
Nocturnes with beards?

YES! YES!
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Re: What Pcc do you think can wokr in HU?

Unread post by RockJock »

Almost all the psychic classes from any book will work in HU with relatively minor modifications. My games have had Psyscape Psychics like the Psi-Warrior used for years and they fit well. The biggest issue we found is they fit better in higher powered games that had Megas and similar in them.
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Re: What Pcc do you think can wokr in HU?

Unread post by drewkitty ~..~ »

NMI wrote:or they could be the beard wearing version!

but if they have goaties, than thay are the Evil! group....everyone how has see StarTrek knows this. :D :lol: :wink:
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Re: What Pcc do you think can wokr in HU?

Unread post by NMI »

drewkitty ~..~ wrote:
NMI wrote:or they could be the beard wearing version!

but if they have goaties, than thay are the Evil! group....everyone how has see StarTrek knows this. :D :lol: :wink:
and is exactly why I suggested it a month ago :D
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