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Rifts Manhunter
Posted: Fri Jan 07, 2011 3:00 pm
by Saitou Hajime
So does any one use, like or even Remember Rifts Manhunter?
Does anyone fine it at all useful?
Re: Rifts Manhunter
Posted: Fri Jan 07, 2011 3:17 pm
by jaymz
I have it, I love it and I have used it to rework my own version of robotech history so that the manhunters evolve into the haydonites

Re: Rifts Manhunter
Posted: Fri Jan 07, 2011 4:11 pm
by TechnoGothic
Good Setting. Good Book.
Have not had any Players select OCCs from it yet or any RCCs.
As GM, I've used many things from it for NPCs over the years.
Re: Rifts Manhunter
Posted: Fri Jan 07, 2011 4:39 pm
by Jorel
Funny, there was recently a poll about it. It is more popular and well known than many people are assuming.
Re: Rifts Manhunter
Posted: Fri Jan 07, 2011 4:44 pm
by Saitou Hajime
I just re picked up a copy being the completest I tend to be.
Re: Rifts Manhunter
Posted: Fri Jan 07, 2011 4:48 pm
by Jorel
I have many copies of the Rifts version. I just recently picked up the Myrmidon version of Manhunters and its Sourcebook.
Re: Rifts Manhunter
Posted: Fri Jan 07, 2011 8:45 pm
by drewkitty ~..~
Yep, I have MH.
Mostly I use the Krin race in the PB settings.
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 3:31 am
by Saitou Hajime
drewkitty ~..~ wrote:Yep, I have MH.
Mostly I use the Krin race in the PB settings.
PB settings?
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 5:08 am
by TechnoGothic
Splynnys Girlfriend wrote:Saitou Hajime wrote:So does any one use, like or even Remember Rifts Manhunter?
Does anyone fine it at all useful?
i think its fun even if it is hella useless for a canon Rifts game coz its in a dimension that has nothing to do with the game. all u can rly use it for in a normal game is some random races and classes that have kinda weird stats. but its an awesome setting for a campaign & its a totes less silly space setting than phase world
Rifts Manhunter is just as useful as Rifts Wormwood, Rifts Phase World, Splicers, Rifts Skraypers, etc ... Its a Dimension Book. You Rift in, Rift out. Use whatever you like in Rifts Earth RCC/OCC wise...
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 7:38 am
by dante144
I have the book and it is great. Never used it in play, though. Not yet.
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 7:44 am
by Kovoston
They were the first book to have teleporters in them and l liked the spaceship creation.
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 10:05 am
by Colt47
I actually liked the book quite a bit. The only thing that bugged me were occasional omissions of rather important information on equipment.
Edit: Oh, and that picture of the busty cat girl. I know it's supposed to be sexually exaggerated, but the damn right paw / hand just seems really off in scaling and there is something odd about the positioning of the breasts.

)
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 10:35 am
by Colt47
Emperor Ryu wrote:Colt47 wrote:I actually liked the book quite a bit. The only thing that bugged me were occasional omissions of rather important information on equipment.
Which equipment?
It's been a while since I actually looked at the book in depth. Someone mentioned it in a previous thread, which is the only reason I'm even mentioning it here.
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 11:22 am
by Nemo235
It's funny this topic should pop up. I'm planning on running Manhunter.
With all the Rifts books available, I decided to reign it in to just 5 books.
Rifts original
Sourcebook one original
Conversion book one
Manhunter
Monsters and Animals
Not really using the Rifts background, just advntures in space.
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 12:18 pm
by drewkitty ~..~
Saitou Hajime wrote:drewkitty ~..~ wrote:Yep, I have MH.
Mostly I use the Krin race in the PB settings.
PB settings?
The Manhunter Setting is not really one of PalladiumBooks (PB) but a conversion of another game company's setting.
PB settings include PF, HU,N&S, Recon, NS/NB, BTS, Rifts, PW, WW, ATB, Splicers, CE, SF, the Mech., and DR.
RT and TMNT are licensed other company's settings
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 12:45 pm
by Nemo235
Emperor Ryu wrote:Nemo235 wrote:It's funny this topic should pop up. I'm planning on running Manhunter.
With all the Rifts books available, I decided to reign it in to just 5 books.
Rifts original
Sourcebook one original
Conversion book one
Manhunter
Monsters and Animals
Not really using the Rifts background, just advntures in space.
Interesting. What type of campaign will you be using?
Still working it out. Nothing real complex or convoluted, just pure adventure.
Background based on somewhat Manhunter and Dragonstar, a D&D space campaign that was out a few years back for d20.
The goal is to use my collection of stuff from Star Wars, Gamma World, D&D, Star Frontiers, among others.
Video games, books, movies. Anything that I can swipe ideas from.
Since it mixes sci-fi and fantasy just about anything can be thrown in.
The characters will be space rangers, monster hunters, treasure seekers and so on.
I just want to keep it simple and fun. I'm tired of really complicated backgrounds with dozens of organizations and political implications.
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 12:59 pm
by Dustin Fireblade
Nemo235 wrote:Star Frontiers
I love Star Frontiers. Have you been here?
http://www.starfrontiersman.com/On topic - Yes I have Manhunters. Got it from a friend who threw it in with some other books I got off of him. Never used it. I might raid it for idea's in the future, but will probably never use it as a stand alone "dimension" setting.
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 1:33 pm
by Nemo235
Yes! That is a really cool site. That is a true fan keeping the game alive.
For a long time I considered using a homebrew of Star Frontiers + D&D + Gamma World with a little Buck Rogers thrown in.
But Rifts/Manhunter is already a complete system, so it seems easier to work with.
EDIT: Maybe this could turn into a major project, as in coming up with a generic space game for the Palladium system.
Sure we have Manhunter, Robotech, Heroe's space, Phase World. But those are all tied into established backgrounds. I'd like to see all the basic space info in one book, ready to customize by the GM. Like GURPS Space or Hero 5th edition Star Hero.
Re: Rifts Manhunter
Posted: Sat Jan 08, 2011 3:17 pm
by Saitou Hajime
Got to like a game with an OCC called Scotties.
Re: Rifts Manhunter
Posted: Sun Jan 09, 2011 1:28 am
by BookWyrm
Still have mine, nice & safe.
Re: Rifts Manhunter
Posted: Sun Jan 09, 2011 6:58 pm
by Zer0 Kay
jaymz wrote:I have it, I love it and I have used it to rework my own version of robotech history so that the manhunters evolve into the haydonites

You realize the haydonites are the constructs of Haydon IV right and that Haydon IV is a near god creature like the Regis and that Haydon IV is the actual Shadow that she refers to? Simple evolution of Screamer wanna bees is so far under the Regis.
Re: Rifts Manhunter
Posted: Sun Jan 09, 2011 7:02 pm
by Zer0 Kay
Nemo235 wrote:Yes! That is a really cool site. That is a true fan keeping the game alive.
For a long time I considered using a homebrew of Star Frontiers + D&D + Gamma World with a little Buck Rogers thrown in.
But Rifts/Manhunter is already a complete system, so it seems easier to work with.
EDIT: Maybe this could turn into a major project, as in coming up with a generic space game for the Palladium system.
Sure we have Manhunter, Robotech, Heroe's space, Phase World. But those are all tied into established backgrounds. I'd like to see all the basic space info in one book, ready to customize by the GM. Like GURPS Space or Hero 5th edition Star Hero.
What no Boot Hill or Top Secret?

So were you gonna include Nort and Scar?
Re: Rifts Manhunter
Posted: Sun Jan 09, 2011 7:28 pm
by Zer0 Kay
drewkitty ~..~ wrote:Saitou Hajime wrote:drewkitty ~..~ wrote:Yep, I have MH.
Mostly I use the Krin race in the PB settings.
PB settings?
The Manhunter Setting is not really one of PalladiumBooks (PB) but a conversion of another game company's setting.
PB settings include PF, HU,N&S, Recon, NS/NB, BTS, Rifts, PW, WW, ATB, Splicers, CE, SF, the Mech., and DR.
RT and TMNT are licensed other company's settings
Even a portion of AtB belongs to Eastman and Laird... the cool comic in the original where The Master is Raph., plus all the art was Laird. Plus PB took many liberties with TMNT and the original RT until HG became annal and TMNT just lost following

Re: Rifts Manhunter
Posted: Mon Jan 10, 2011 12:11 am
by Nemo235
Zer0 Kay wrote:Nemo235 wrote:Yes! That is a really cool site. That is a true fan keeping the game alive.
For a long time I considered using a homebrew of Star Frontiers + D&D + Gamma World with a little Buck Rogers thrown in.
But Rifts/Manhunter is already a complete system, so it seems easier to work with.
EDIT: Maybe this could turn into a major project, as in coming up with a generic space game for the Palladium system.
Sure we have Manhunter, Robotech, Heroe's space, Phase World. But those are all tied into established backgrounds. I'd like to see all the basic space info in one book, ready to customize by the GM. Like GURPS Space or Hero 5th edition Star Hero.
What no Boot Hill or Top Secret?

So were you gonna include Nort and Scar?
Hardy har har! Real funny...
I never had those games, or else I might.

Nort and Scar. Hadn't thought of them. Great Keith Parkinson art! He was an amazing talent and is missed.
They will definately show up now.
I'm gonna throw everything in and TWO kitchen sinks!
Re: Rifts Manhunter
Posted: Mon Jan 10, 2011 12:22 am
by jaymz
Zer0 Kay wrote:jaymz wrote:I have it, I love it and I have used it to rework my own version of robotech history so that the manhunters evolve into the haydonites

You realize the haydonites are the constructs of Haydon IV right and that Haydon IV is a near god creature like the Regis and that Haydon IV is the actual Shadow that she refers to? Simple evolution of Screamer wanna bees is so far under the Regis.
Reread my post please

MY OWN VERSION OF ROBOTECH HISTORY

Re: Rifts Manhunter
Posted: Mon Jan 10, 2011 12:22 am
by jaymz
jaymz wrote:Zer0 Kay wrote:jaymz wrote:I have it, I love it and I have used it to rework my own version of robotech history so that the manhunters evolve into the haydonites

You realize the haydonites are the constructs of Haydon IV right and that Haydon IV is a near god creature like the Regis and that Haydon IV is the actual Shadow that she refers to? Simple evolution of Screamer wanna bees is so far under the Regis.
Reread my post please

MY OWN VERSION OF ROBOTECH HISTORY

And for the record imo TSC was a piece of crap that should be tossed and completely ignored. BUT that is my opinion

Re: Rifts Manhunter
Posted: Fri Feb 25, 2011 4:06 am
by Bood Samel
Manhunter is cooler then phaseworld.
Re: Rifts Manhunter
Posted: Fri Feb 25, 2011 11:35 am
by The Galactus Kid
I use it in Splicers.
Re: Rifts Manhunter
Posted: Sat Feb 26, 2011 6:46 am
by TechnoGothic
I agree Manhunter is better than Phase World.
Manhunter has some Edgey themes going on.
Its Darker, for starters.
Re: Rifts Manhunter
Posted: Sat Feb 26, 2011 2:20 pm
by keir451
Loved Manhunter, the only problem was that if you crossed a Rifts chara. to Manhunter they were automatically the better or equal of nearly anything else

. A SAMAS pilot could hold up an entire space station as the number of MD weapons was kinda low and Power armor nearly non-existant. I've found it better to bring Manhunter to Rifts/Robotech than the other way around.
Re: Rifts Manhunter
Posted: Sat Feb 26, 2011 6:25 pm
by Jockitch74
I've used it over the years in many different games. Currently I'm using it my Macross campaign for planets, tech and various races. Seems to fit in well.
Re: Rifts Manhunter
Posted: Sun Feb 27, 2011 12:48 am
by TechnoGothic
I used the Bloodletter OCC several times myself.
I love swordmen types. Ice Pirates Hooo !!!
Re: Rifts Manhunter
Posted: Mon Feb 28, 2011 6:54 pm
by taalismn
I occasionally allow Manhunter races to make cameos in my PhaseWorld-related posts, suggesting that they're part of the Three Galaxies, or may be dimensional slavestock/strandees trying to make their way through a harsh megaverse.
Just had an awful thought...what if the Children of the Void, with their bionic 'gifts'...were somehow linked to the evil intelligence behind THE MACHINE DIMENSION?!

Re: Rifts Manhunter
Posted: Mon Feb 28, 2011 7:32 pm
by DhAkael
taalismn wrote:I occasionally allow Manhunter races to make cameos in my PhaseWorld-related posts, suggesting that they're part of the Three Galaxies, or may be dimensional slavestock/strandees trying to make their way through a harsh megaverse.
Just had an awful thought...what if the Children of the Void, with their bionic 'gifts'...were somehow linked to the evil intelligence behind THE MACHINE DIMENSION?!

Outta my skull you... seriously; bunch o' mind readers you lot are.
Re: Rifts Manhunter
Posted: Mon Feb 28, 2011 8:16 pm
by taalismn
DhAkael wrote:
Outta my skull you... seriously; bunch o' mind readers you lot are.
That's the Collective Consciousness of Evil you're tapping.

Re: Rifts Manhunter
Posted: Mon Feb 28, 2011 10:42 pm
by Jorel
TechnoGothic wrote:I used the Bloodletter OCC several times myself.
I love swordmen types. Ice Pirates Hooo !!!
What a classic movie.
Re: Rifts Manhunter
Posted: Tue Mar 01, 2011 2:06 pm
by Warwolf
Ran a revamped version at OH '06 and '07. I definitely like elements of it even if there is too much missing for it to be playable on its own past a 1-shot or massive amounts of material fabrication by the GM.
Re: Rifts Manhunter
Posted: Wed Mar 02, 2011 10:06 am
by Mantisking
Saitou Hajime wrote:So does any one use, like or even Remember Rifts Manhunter?
I've got a copy of it on my gaming bookshelf.
Saitou Hajime wrote:Does anyone fine it at all useful?
Yup. Some of the classes were fun to use in a Traveller-based game I was in several years ago.
Re: Rifts Manhunter
Posted: Thu Mar 03, 2011 6:44 am
by TechnoGothic
Jorel wrote:TechnoGothic wrote:I used the Bloodletter OCC several times myself.
I love swordmen types. Ice Pirates Hooo !!!
What a classic movie.
I luv that movie. Greatness. Better than alot of movies released now.