Combination Kangeiko & Shochu Geiko

Mysticism, spies, cybernetic implants, & cool vehicles. Discuss these two great classics here.

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Ted Smythe
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Combination Kangeiko & Shochu Geiko

Unread post by Ted Smythe »

Does the 'Combination Kangeiko & Shochu Geiko' martial arts power offer any bonuses against magical cold and fire attacks? It states that the character does not suffer from exposure, but says nothing about fire- and ice-based attacks from other games.
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Tinker Dragoon
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Re: Combination Kangeiko & Shochu Geiko

Unread post by Tinker Dragoon »

In Ninjas & Superspies, no, it offers no protection against magic fire and cold attacks. The version in Rifts Japan does though.
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Re: Combination Kangeiko & Shochu Geiko

Unread post by Ted Smythe »

Thanks. I suppose it is against the rules for you to tell me what they are, right?
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Re: Combination Kangeiko & Shochu Geiko

Unread post by Tinker Dragoon »

As you can probably guess, you just take half damage. It provides other bonuses and resistances too that the N&S version doesn't, but you'll just have to get the book for that :P
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Re: Combination Kangeiko & Shochu Geiko

Unread post by RoadWarriorFWaNK »

Tyciol wrote:. an ice shard through the lung.
technically that's a stabbing attack and not really a cold attack. you might be coughing up blood, but at least its not frozen blood. :)
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Re: Combination Kangeiko & Shochu Geiko

Unread post by Guest »

Malignor wrote:Funny thing is that the only weather-based rules I can think of are in Rifts Canada... and it's kinda dumb to have to buy a Rifts book for rules useable in N&SS.


Also check out Baalgor Wastelands for Desert Rules (which Rifts Canada copied quite a bit of ironically), Return of the Masters and Yin-Sloth Jungles for Jungle rules, and you can find a few other odds and ends hidden here and there.

They should really lay down all the rules for stuff like this in one book. I hate to say it, by PB could really look at the AD&D DM's Guide for what to make rules for (drowning, freezing, starvation, etc).


I'd have to agree, especially when they're missing so many useful rules that a GM could use. But I wouldn't really count on it happening, for some reason Kev doesn't seem to think that there's a need for this sort of book. :?
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Re: Combination Kangeiko & Shochu Geiko

Unread post by Sentinel »

Personally, I would rather see such a rules compendium than another "world" book of any kind.
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