Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
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Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
Are there any rules for this anywhere? I know that the old Palladium RPG had some, but I've not seen anything for Rifts. Could someone point the way?
Re: Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
Rifts Sourcebook 1 Revised pages 36 and 37.
Re: Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
The RUE operator description gives some costs for armor repair as well.
Re: Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
Mend the Broken is a spell that lets your repair your stuff. As I recall, it's pretty pricey (40PPE per MDC?), but if you've got access to the PPE, it'll save you a ton of time and money in the long run.
If you use the (broken) techno-wizardry rules given in RUE, you can do some pretty amazing things with Mend the Broken for not a whole lot of money, like build vehicles that instantly regenerate 200MDC for 1 PPE.
--flatline
If you use the (broken) techno-wizardry rules given in RUE, you can do some pretty amazing things with Mend the Broken for not a whole lot of money, like build vehicles that instantly regenerate 200MDC for 1 PPE.
--flatline
I don't care about canon answers. I'm interested in good, well-reasoned answers and, perhaps, a short discussion of how that answer is supported or contradicted by canon.
If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.
If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.
- Alrik Vas
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Re: Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
Yeah, when it comes to TW's, i just thank the heavens my players aren't interested in reading about them much, haha.
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.
Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20
Re: Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
Alrik Vas wrote:Yeah, when it comes to TW's, i just thank the heavens my players aren't interested in reading about them much, haha.
Especially since the gem needed for TW items using mend the broken is actually REALLY cheap and allows you to make some pretty efficient repair tools.
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Re: Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
So basically to answer your question, not really. Go buy 8 different books and you'll be able to piece together your own house rules for repairs. Welcome to Palladium Books.
- Alrik Vas
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- Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
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Re: Repairing MDC/SDC armor, mecha, PA, and etc in Rifts
MaxxSterling wrote:So basically to answer your question, not really. Go buy 8 different books and you'll be able to piece together your own house rules for repairs. Welcome to Palladium Books.
gyahaha
Mark Hall wrote:Y'all seem to assume that Palladium books are written with the same exacting precision with which they are analyzed. I think that is... ambitious.
Talk from the Edge: Operation Dead Lift, Operation Reload, Operation Human Devil, Operation Handshake, Operation Windfall 1, Operation Windfall 2, Operation Sniper Wolf, Operation Natural 20