So I present fan Errat and fixes for stupid stuff, later we can develop the setting at 5 years after the end of the world, and give it a more Mad Max and desert punk feel:
1: NEMA aka Northern Eagle Military Allaince, stupid, no government organization would take that name. so Change that to NAMA or North American Military Allaince, this follows a more real world naming convention.
2: Lt Gen Sawyer, age 35. Not possible, she would be Col at most. thats being generaous as that would give her a rate of O-6, so she would be Major (O-5) Sawyer, so we can eihter give her a huge battle field promotion to Lt Gen that O-9 (wich is rediculous your average age in the real world for that is in the 50s+. so we give her the Major rank and just say that she is the senior officer at the time of chicago. reminder that
O-7 is Brigadier General, O-8 is Major General, and O-10 is General, above that is O-11 General of the Army, wich is only during Wartime.
3:Men of Magic xp tables.
Blue Zone Wizard, Demon Caller. (although a primitive ley line walker, and shifer (demon caller being the one trick pony) thier limitations seriously cripple them so they get)
1: 0-1,925
2: 1,926-3,850
3: 3,851-7,450
4: 7,451-14,900
5: 14,901-21,000
6: 21,001-31,000
7: 31,001-41,600
8: 41,601-53,000
9: 53,001-73,000
10: 73,001-103,500
11:103,501-139,000
12: 139,001-189,000
13:189,001-239,000
14: 239,001-289,000
15: 28,9001-339,000
Chaos Wizard, Death Mage, Chaos Witch, Demon Disciple
![Frown :(](./images/smilies/frown.gif)
1: 0-2,240
2: 2,241-4,480
3: 4,481-8,960
4: 8,961-17,420
5:17,421-25,920
6:25,921-35,920
7: 35,921-50,920
8: 50,921-70,920
9: 70,921-9,5920
10: 95,921-135,920
11: 135,921-185,920
12: 185,921-225,920
13: 225,921-275,920
14: 275,921-335,920
15: 335,921-395,920
Demon Bringer: again, this guy does not bring much to the table, yes hes has physical powers, but thats about it, plus the whole, hey you gotta demon in your head that you have to negotiate with.
1: 0-2,140
2: 2,141-4,280
3: 4,281-8,560
4: 8,561-17,520
5:17,521-25,520
6: 25,521-35,520
7: 35,521-50,520
8: 50,521-71,000
9: 71,001-96,100
10: 96,101-131,200
11: 131,201-181,300
12: 181,301-231,400
13: 231,401-281,500
14: 281,501-341,600
15: 341,601-401,700
Demon Worshipers, Doomsayers (the rabble, cannon fodder, utterly worthless when push comes to shove so, they are the easiest to level up.)
1: 0-1,875
2: 1,876-3,750
3: 3,751-7,250
4: 7,251-14,100
5: 14,101-21,200
6: 21,201-31,200
7: 31,201-41,200
8: 41,201-51,200
9: 51,201-71,200
10: 71,201-101,500
11: 101,501-136,500
12: 136,501-186,500
13: 186,501-236,500
14: 236,501-286,500
15: 286,501-326,500
D- Shifter, magical power houses of the cataclysm. sinse they get front loaded with a bunch abilities they are more along the lines of dragons and such but not as powerful as true creatures of magic.
1: 0-2,400
2: 2,401-4,800
3: 4,801-9,600
4: 9,601-19,000
5: 19,001-27,000
6: 27,001-37,000
7: 37,001-52,000
8: 52,001-72,000
9: 72,001-96,000
10: 96,001-131,000
11: 131,001-180,000
12: 180,001-229,000
13: 229,001-278,000
14: 278,001-337,000
15: 337,001-396,000
4: Plus the NEMA PLP-20 "Police Special" Laser Pistol should have 30 shots rather than 21 as it does 2d6 points of damage.
Also give all the vehicular/Robot Vehicles weapons a x5 damage multiplier, that should make them worth thier price, and increase their mdc by x2. more later.