HU Dice Rolling Program

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Overlord Rikonius
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Re: HU Dice Rolling Program

Unread post by Overlord Rikonius »

If you're just talking about something that rolls on the tables, then the shouldn't be a problem, but the tables themselves might.
What I would do is make it so you have a database or collection of text-based DAT files to populate the charts, distribute the executable itself (along with an editor) and let people fill it in themselves.
Have some simple scripting setup where you can specify that one result means rolling on another chart. Maybe even a parser that can import charts that are text with a "1-10: this result" format.
That way, the app is not HU-specific (or even Palladium-specific), instead it's useful for any game with charts, and Palladium won't have any reason care about the app. And people can make their own tables for what they want to include.
Now someone hosting the scripts they might get upset with, so if you wanted a full service site people can download the whole shebang from, you're right back where you started with needing their ok.

edit, "M&Ms and Mountain Dew"?! Why would Palladium pay you in Mutants and Masterminds product?! :P
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rebis
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Re: HU Dice Rolling Program

Unread post by rebis »

Leon Kennedy wrote:UPDATE:

Finished the Mutant tab (Mutant Characteristics, Mutant
Compatibility, and Type/Number of Super Powers). It should be noted
that the Mutant Characteristics are from KSRTOD, and not from the
Mutant Characteristics Redux thread. I have also added code to randomly
determine the power category from KS thread as well.

I should
also note that generating attributes can be done 6 different ways -
rolling 3d6, rolling 4d6 and dropping the lowest die roll, d10 + 8, d8
+ 10, d6 + 12, or a d20. These are the most common methods I've seen in
generating attributes, so these are the ones I went with. And remember
that rolling an 18 adds an additional d6, and if you are lucky enough
to end up with a 24 at this point you get another d6.

I am going
to put together a help file for this, and then will distribute if/when
I hear that it's ok. Which I still haven't. In the meantime, I clicked
a few buttons and this is what I came out with for a character using
the 4d6 method (to show you what it can/cannot do):

IQ: 22
MA: 15
ME: 23
PB: 10
PE: 16
PP: 12
PS: 13
Spd: 8

Power Category: Bionics


Now, to show you what it can do when rolling up Mutants:

Nominal Compatibility
Unusual Skin - Tough: +15 SDC, -1 PB, minimum AR 6
Unusual Hands - Talons: 2d6 damage, -10% to all skills requiring manual dexterity
Psychic Mutant: Receives (after random dice roll) 1 minor psionic ability from each category plus 1 super psionic power:

Bio-Regeneration, Resist Thirst, Mask ISP/Psionics, Telemechanics

And
yes, virginia, I used the application at the same time I was writing
this. It's very straight-forward and easy to use. Once I have the help
file finished I'll post another update.

Wow I can't wait it looks really good! Will your program be on the web or will we have to download it?
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LeeNapier
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Re: HU Dice Rolling Program

Unread post by LeeNapier »

Microsoft Office Access wrote:Your Microsoft Office Access database or project contains a missing or broken reference to the file 'mscomct2.ocx' version 2.0.
*To ensure that your database or project works properly, you must fix this reference.
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Re: HU Dice Rolling Program

Unread post by rebis »

Leon Kennedy wrote:If permission to distribute is received, then a new download link will be posted here, along with some base information about the application. I hope it can be distributed - I just want to give back to this community after being able to get so much from you guys.


Awesome,really looking forward to seeing the program and thanks you all the work.
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Shadowfyr
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Re: HU Dice Rolling Program

Unread post by Shadowfyr »

Just assisting in keeping this bumped, cause i would like to see what the outcome of all your volunteer time and dedication to Palladium turns out for us gamers. :-D


To bad there wasnt an email or soemthing for the company to ask directly for permission on stuff like this....
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Re: HU Dice Rolling Program

Unread post by Stone Gargoyle »

Actually, there have been dice roller programs. I got one from Kitsume's site.
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Shadowfyr
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Re: HU Dice Rolling Program

Unread post by Shadowfyr »

Hey Leon , just want to say i've had time to play with your program. Dude its wonderful. especially for creating that random super power NPC to throw up against the party in a night. Really cool. :mrgreen:
You are so huggably evil! :ok: ~ Temporalmage

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Shadowfyr
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Re: HU Dice Rolling Program

Unread post by Shadowfyr »

To add, i've shown it to the rest of my group and everyone actually finds it really cool. There was one question we all had though.

Where did you find that Compatibility chart at? Very cool and interesting but i dont remember seeing it before.

And yes worth the time. If your ever bored again feel free to do something similar but for just spells from Palladium. Whether its HU or Rifts. Kinda have the drop down menus your different types of spells. Just my interesting thought cause i love the Magic things in the game :D lol
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Stone Gargoyle
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Re: HU Dice Rolling Program

Unread post by Stone Gargoyle »

I had trouble installing them after attempting to download them this morning. :(
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Stone Gargoyle
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Re: HU Dice Rolling Program

Unread post by Stone Gargoyle »

Leon Kennedy wrote:
Stone Gargoyle wrote:I had trouble installing them after attempting to download them this morning. :(

Error messages? Specific issues? You should download HU Setup.zip, unzip it, and then run Setup.exe. If you are having problems doing this, let me know exactly what problems you are having and I'll take a look at it to help you solve. :)

The zip file itself was empty and did not download correctly, as a part was outside the zip file when it arrived in my downloads folder...
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Stone Gargoyle
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Re: HU Dice Rolling Program

Unread post by Stone Gargoyle »

Leon Kennedy wrote:
Stone Gargoyle wrote:The zip file itself was empty and did not download correctly, as a part was outside the zip file when it arrived in my downloads folder...

I just downloaded it to a computer other than the one I built it on, and it downloaded just fine. Try downloading it again and see what happens. If it fails, PM me with your email address and I'll email you a copy that I know works.

I downloaded a second time and it went through, then I set it up but it still didn't run. Do I need yo unzip the archive file as well?
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Re: HU Dice Rolling Program

Unread post by Gryphon Chick »

Leon Kennedy wrote:
Stone Gargoyle wrote:No, you shouldn't need to unzip the archive file - the setup program should do that as it's running.

What version of windows are you using? How much memory does your computer have?

SG runs XP on a 30 GB laptop. I spoke with him last night about it. The archive did not unzip but the setup was asking to replace DLL files which SG refused to do at the time. The archive seems to be the issue.
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Stone Gargoyle
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Re: HU Dice Rolling Program

Unread post by Stone Gargoyle »

Leon Kennedy wrote:I installed it on my secondary machine, and it installed fine. Didn't ask me to replace or update any DLL files.

Him saying "No" to the DLL files shouldn't be an issue (if he's already got the DLL file on his machine, then it shouldn't matter). However, this, for some reason, appears to be the issue. I'm going to guess wildly here that the DLL files he is being asked to replace are older versions of the one in the archive file.

That appears to be the issue, don't remember if it said the archive ones were older or what.

Leon Kennedy wrote:I've got an idea for him to try out. Make a list of every DLL file that you are being asked to replace, along with the location that the DLL file is in (the full path). Exit the setup, and then make backup copies of the DLL files. Re-run the setup program, this time saying "Yes" to all the replacements. Try running the program. Let me know if this works.

I can try that. I just hate having to screw with DLL files.

Update: I tried it again and it didn't ask about the DLLs but also did not unzip the archive.
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