Earth Defenders house rules

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ZINO
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Earth Defenders house rules

Unread post by ZINO »

ok we seen mecha but little on conventional military vehicles AND well post some ideas or house rules in here it is The following information main for earth forces like tanks, APC, light transports, to gunship or attack helicopters to jet fight and bombers .the following is try to be close doing this blind since there are veritechs, destriods and conventional armies on earth That can be found useful in combat or limited following rules in book will be helpful. Which there very little information for conventional armies on earth.
if you need clarified on my stats plz do so
the book
ROBOTECH RPG TACTICS book
Type: what type of weapon it is
Mega Damage: the damage it does
IN BOOK: if it mentioning in the book
Range : in inches
PAGE: where the information is in the book
N/A There no information in book and made and try to be close to the books rules

Ballistic Earth Rounds

From .30 Caliber rounds to 130 MM rounds table
Type:30 Caliber machine gun
Mega Damage : N/A There no information in book 1single barrel
IN BOOK: N/A There no information in book RG: 8
PAGE: N/A There no information in book


Type:50 Caliber machine gun
Mega Damage : 2 single barrel
IN BOOK: 4MD
Range : 9
PAGE:47


Type: 20 MM to 29 MM rounds
Mega Damage: 3
IN BOOK: 3
Range : 9
PAGE:42


Type:30 MM TO 39 MM
Mega Damage :: 4 single barrel
IN BOOK:12 MD
Range : possible 12 /24
PAGE: 46


Type: 40 MM TO 49 MM
Mega Damage :: N/A There no information in book .A 5(?) Single barrel
IN BOOK: N/A There no information in book
Range :14
PAGE: N/A There no information in book


Type:50 MM TO 59MM
Mega Damage : N/A There no information in book BUT Mega Damage : 6 (DUE TO 55 MM Gun pod)
IN BOOK: N/A There no information in book
Range :14
PAGE: 35 TO 44



Type:60 MM TO 69M
Mega Damage :: N/A There no information in book but 7 single barrel
IN BOOK: N/A There no information in book
Range : N/A There no information in book 15
PAGE N/A There no information in book


Type: 70 MM TO 79MM
Mega Damage : 8
Range : 16
IN BOOK: ( in the book defender 78 MM )
PAGE: 47 defender destriods


Type: 80 MM TO 89 MM
MD: 9 N/A There no information in book
IN BOOK: 9 N/A There no information in book
Range : 19 N/A There no information in book
PAGE: N/A There no information in book


Type: 90M TO 99 MM
Mega Damage :10 N/A There no information in book
IN BOOK: N/A There no information in book
Range : 20
PAGE: N/A There no information in book


Type:100 MM TO 119 MM
MD: 11 N/A There no information in book
IN BOOK: N/A There no information in book
RG:22 N/A There no information in book
PAGE: N/A There no information in book


Type:120 MM TO 129 MM
MD: 12 N/A There no information in book
IN BOOK: N/A There no information in book
RG:24 N/A There no information in book
PAGE: N/A There no information in book


Type:130 MM TO 139 MM
MD: 13 N/A There no information in book
IN BOOK: N/A There no information in book
RG:10/24 varies N/A There no information in book
PAGE: N/A There no information in book


MECHA MISSILES TABLE
look it up in book
Long range 9 per missile MD RG:29
Short/Medium range missiles 6 per missile MD RG:18
Rocket Launcher 2 MD per rocket RG:12
Mini missile 2 per missile RG:12

OTHER Anti-missile system
Anti-missile system Signal barrel MD :1 RG :9
Anti-missile system Dual barrel MD: 2 RG: 9
Anti-missile system Quad barrel MD : 4 RG :9
Chaff, flares and smoke MD none this can be either a defense roll 1d6 or 1d4

Heavy hands handle heavy weapons
Ballistic Pistols, Ballistic rifle or Ballistic assault rifle do no damage but the following yes IMHO

Type:30 Caliber machine gun
Mega Damage :N/A 1single barrel
IN BOOK: N/A There no information in book
Range : 8 N/A There no information in book
PAGE: N/A There no information in book


Type:50 Caliber machine gun
Mega Damage :2 single barrel
IN BOOK: 4MD
Range : 9
PAGE:47

Type: Grenade Launchers
Mega Damage: 4 single barrel
IN BOOK: N/A There no information in book
RG: 6 N/A There no information in book
PAGE: N/A There no information in book


Heavy hand handle Missile table
Mini missile 2 per missile RG:12
Short range missiles 6 per missile MD RG:18
Rocket Launcher 2 MD per rocket RG:12


Stats vehicle
Type: vehicle type
Mega Damage: how much damage it can take
SPD: speed
GN: gunnery
DF: defense
Piloting :
IN BOOK: any info in the book
Weapon systems ; type of weapon systems

stats
Type: Land, air, Hovercraft or space convoy
Mega Damage:6
SPD: look it up
GN: look it up
DF: look it up
IN BOOK: page 80 under additional rules



Stats
Type: Modern battle tank
Mega Damage: 10
SPD:3
GN: 3
DF:3
IN BOOK: N/A There no information in book


Stats
Type: Earth jet single engine this are fast mover or can go Mach use jet mode rules
Mega Damage:5
Piloting 3
SPD: 6
GN:3
DF: none look below
Note Aircraft, Afterburner, Anti-missile system
IN BOOK: none
Weapon systems :
Replace with hard points one long range per hard point, medium 2 each per hard point , short range 4 per hard point or missiles pod 9 per hard point or mini missiles 18 per hard point
One will have a 20 MM cannon
Chaff, flares and smoke MD none this can be either a defense roll 1d6 or 1d4



Stats
Type: Earth jet twin engine this are fast mover or can go Mach use jet mode rules
Mega Damage: 7
Piloting 3
SPD: 6
GN:3
DF: none look below
Note Aircraft, Afterburner, Anti-missile system
IN BOOK: none
Weapon systems
Replace with hard points one long range per hard point, medium 2 each per hard point , short range 4 per hard point or missiles pod 9 per hard point or mini missiles 18 per hard point
One will have a 20 MM cannon
Chaff, flares and smoke MD none this can be either a defense roll 1d6 or 1d4

Stats
Type: Earth jet twin engine this are close air support like an a -10 WARTHOG OR ANY GROUND jet fighter
Mega Damage: 7
Piloting 4
SPD: 5
GN:3
DF: 3, look below
Note Aircraft, may have Afterburner but sub sonic , Anti-missile system, Sub sonic and to change tight turns
IN BOOK: none
Weapon systems
Replace with hard points one long range per hard point, medium 2 each per hard point , short range 4 per hard point or missiles pod 9 per hard point or mini missiles 18 per hard point
One will have a 30 MM cannon
Chaff, flares and smoke MD none this can be either a defense roll 1d6 or 1d4


Stats
Type: Gunship
Piloting 1d4
Mega Damage: 5
SPD: 4
GN:3 from cover 5
DF: none from cover 5
IN BOOK: look at cover rules
Weapon systems
Medium 2 each per hard point, short range 4 per hard point or missiles pod 9 per hard point or mini missiles 18 per hard point
One will have a 20 MM cannon, machine gun any
Chaff, flares and smoke MD none this can be either a defense roll 1d6 or 1d4

Stats
Type: Car civilian
Piloting 2
Mega Damage: 3
SPD: 5
GN: none
DF: none look below
IN BOOK: none
Weapon systems
Chaff, flares and smoke MD none this can be either a defense roll 1d6 or 1d4

any ideas post it
Stats
Type:
Mega Damage:
Piloting
SPD:
GN:
DF:
IN BOOK:
Weapon systems
let your YES be YES and your NO be NO but plz no maybe
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