Garlic and Brains

You are on your own. The Army is MIA and our government is gone! There are no communications of any kind. Cities and towns have gone dark, and zombies fill the streets. The dead have risen and it would seem to be the end of the world. Help me, Mommy!

Moderators: Immortals, Supreme Beings, Old Ones

Will/May Add-Yeah or Ney!

Will/May add Werewolves/Beasts
2
4%
Will/May add Nightspawn
1
2%
Will/May add Vampires
1
2%
Will/May add Ghosts
4
8%
Will/May add Supers
0
No votes
Will/May add Mages
5
10%
Will/May add Mutants
1
2%
Will/May add Psychics
4
8%
Will/May add Changlings
1
2%
Will/May add Necromancers
6
12%
Will/May add Witches & Warlocks
4
8%
Will/May add Government Super Tech
7
13%
Will/May add Something (like the Fey or Aliens)
1
2%
Will/May add "Mystic China" Chi & Martel Art
2
4%
Will/May add Zombie Animals
6
12%
Will/May Add all.
4
8%
Will Never add any.
3
6%
 
Total votes: 52

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Steeler49er
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Garlic and Brains

Unread post by Steeler49er »

Takes no genius to put these two together in Dead Reign, and to be honest Dead Reign doesn't really need any crossovers as this may lessen the "weak humans Vs. never-ending zombie legions" feel, but just the same, how many of yawl intend to add a little SN into the Mix!

Personally I'll be keeping DReign pure, however I'd love such stuff for a one shot a Cross over Vampire or Nightspawn game for a Halloween or Two.






And no, Im not trying to step on "Last Blood".
Personally I Am interested in throwing in A Very little amount just about all of them, just to give the players hope false hopes of a way out.
One I'll throw in is a Suromak.
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Nxla666
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Re: Garlic and Brains

Unread post by Nxla666 »

Psi & mages will be a certain add, same with necs and witches (save me from the zombies, master), gov't super tech is a huge probability and just about anything could be brought in, will I, maybe.
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Nightbreed
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Re: Garlic and Brains

Unread post by Nightbreed »

Well, psychics are already a given seeing as the preview kinda hinted at it. Same with the mages. I already have cultists and one necromancer in this and if i get get it to swing properly will be in play and if it goes right the characters STILL will have no idea about the true story of the wave. :twisted: :lol: :twisted: (I already have one not thinking until another pointed out my oddities in certain things that happened.)
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