Wondering if this would appeal to any of you (Assuming you had nothing better to do)
Astral Shutdown:
Astral Shutdown is a Mini-Series of adventures on the Astral Plane as described in Between the Shadows. Someone or something has discovered the means of usurping control of Astral Domains, in particular halting the flow of time. A team of psychics and magicians has been assembled to find and stop this dangerous new player in the astral plane. Both Combat and Non-Combat means of "winning".
Inspired by a 90’s computer game.
Up to Nine Player characters are available:
Astral Junkie (Rifter #9)
Astral Knight (Rifter #9)
Astral Lord (Between the Shadows)
Astral Mage (Between the Shadows)
Dedicated Martial-Artist (Ninjas and Superspies)
Genius (Between the Shadows)
Mountebank (Between the Shadows)
PAB Agent (Between the Shadows)
Shaper (Shadows of Light)
Six Domains to Explore over 3 days
Day 1: Urbs (Military Reenactment), Aurans (Arabian Nights)
Day 2: Cabal (High Fantasy), Dycel (Sci-Fi)
Day 3: Fortuna (Casino), Verdry (Insanity)
Considering running a game at the open house ... Thoughts
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- Glistam
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Re: Considering running a game at the open house ... Thought
Looks interesting.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
kiralon: "...the best way to kill an old one is to crash a moon into it."
Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station
Let Chaos Magic flow in your campaigns.
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Re: Considering running a game at the open house ... Thought
Looks like a fun idea to me.