Palladium Books Templates

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Grand Paladin
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Re: Palladium Books Templates

Unread post by Grand Paladin »

O.C.C. Template

O.C.C. Title ("The Generic Fighter")
Flavor text
O.C.C. Name ("The Generic Fighter O.C.C.")
O.C.C. Powers/Abilities
Attribute Requirements
O.C.C. Skills
O.C.C. Related Skills with List as below:
Communications
Cowboy
Domestic
Electrical
Espionage
Horsemanship
Mechanical
Medical
Military
Physical
Pilot
Pilot Related:
Rogue:
Science
Technical
W.P.
Wilderness
Secondary Skills
Standard Equipment
(Optional) Traditional Garb
Money
Cybernetics/Bionics
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Re: Palladium Books Templates

Unread post by Jefffar »

Reminder: This thread is intended for posting the templates themselves, if you wish to discuss the templates set up an alternate thread regarding them
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Icefalcon
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Re: Palladium Books Templates

Unread post by Icefalcon »

Weapon Template

Weapon Name:
Weight: ?? lbs.
Mega-Damage: ??? MD or SD
ROF: ???
Maximum Range: ?? feet
Payload: ???
Special: ???
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The Galactus Kid
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Re: Palladium Books Templates

Unread post by The Galactus Kid »

Note: ALWAYS include metric conversions in submissions. You can use Palladium titles for quick reference.
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Re: Palladium Books Templates

Unread post by Majestic »

Adventure Series Format

Introduction

    Insight: Personal blurb on why this adventure series was created (e.g. a quick "mind-of-the-author" paragraph), include anticipated player character group size and initial character levels
    Using this Adventure: How does this adventure fit into the game (RIFTS, Dead Reign, HU2, PFRPG, etc.) literature?
    Local Lore: Fun facts about the setting, enemies, Non-Player Characters, and the like in the adventure
    About the Setting: Explaining the highlights of the setting from a very high-level summary
    Adventure Synopsis: An overview of the adventure (or adventure series) in four paragraphs or less
    Pacing: Describes the flow of the adventure (e.g. rushed, rushed with pauses to rest, long breaks between events to prepare for an assault, etc.) and expected character level progression by Adventure Parts

Adventure Part 1
    Flavor Text: No more than a paragraph
    Scenario Setting and Summary
    Challenge and Reward -OR- Hook, Line and Sinker:
    Challenge and Reward
      Challenge Description (with skill checks, enemies, obstacles, etc.)
      Reward Description (if any)
    Hook, Line and Sinker
      Hook: Opportunity or event that encourages player characters to get involved (and start or continue the adventure)
      Line: Additional challenges or events that occur as a result of the player characters taking the Hook-OR-
      Line: Actions of player characters and results/consequences of actions (list format)
      Sinker: Unexpected turn of events/challenges the player characters must survive or defeat to gain a reward (if any)
      Rewards (if any)
    Non-Player Character statistics/information: Include three/four bullet points of potential side-adventure information for each Non-Player Character
    Tables/Figures or Maps
    Sidebars (where applicable): items descriptions, weapon descriptions, locations, non-player character changes, enemy/monster/villain references in other books, etc.
    Completion Adventure Part 1 Info: Do player characters get to rest, buy new items, make new allies, receive new assignments, continue down the path, etc.?
    Adventure Part Bridge: What are the consequences of the player characters actions/results and how does it affect/drive where the player characters will go next?

Adventure Part 2
    Repeat format of previous Adventure Part

...................................
...................................
...................................
...................................

Adventure Part N
    Repeat format of previous Adventure Part

Conclusion
    Epilogue: What are the consequences of the player characters' actions on the setting/geography? What potential new/repeated threats are there in the future? What new advancements/losses are gained by the player characters?
    Adventure Rewards (if any)
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The Oh So Amazing Nate
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Re: Palladium Books Templates

Unread post by The Oh So Amazing Nate »

Can anyone give me the published book format? I know it is 2 columns, but what is the font, font size, etc.. ?
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Majestic
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Re: Palladium Books Templates

Unread post by Majestic »

The Oh So Amazing Nate wrote:Can anyone give me the published book format? I know it is 2 columns, but what is the font, font size, etc.. ?


This may not have everything you are looking for but the Rifter Author's Guidelines can be found here.

Per the website, Times New Roman, 10-point font.
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drewkitty ~..~
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Re: Palladium Books Templates

Unread post by drewkitty ~..~ »

Spell format

Spell Name
Range: XX or XX per level
Duration: ZZ min./sec/hours or ZZ min./sec/hours per level
Saving Throw: NA/none/standard/dodge/perception check then dodge/...
PPE: TTTT
(Spell text explaining what it does and adding details.)

-------------------------------------------------------
Magic Tattoo format

(Description of it's looks as tattoo name)
PPE to activate: XXX
Duration: RR (time unit) per level.
Power: (text that describes the power of the magic tattoo)
Note/Bonus/Range/etc...: (More text about the power.)
Note/Bonus/Range/etc...: (More text about the power.)
Note/Bonus/Range/etc...: (More text about the power.)
Note/Bonus/Range/etc...: (More text about the power.)
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