Suppressive fire rule idea.

1'st edition, Deluxe Revised. Military strategies are the thing to discuss here. Oh yeah and how much damage that land mine will do.

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jd1
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Suppressive fire rule idea.

Unread post by jd1 »

Thoughts?

Player declares suppressive fire into target area. Uses 2x max ammo expenditure, full auto or semi auto. Targets in the area must save vs Alertness. If fail, can only perform actions under cover and not return fire - first aid, crawl to better position, reload, etc.... If saves, can act as normal, but suffer immediate attack from shooter once they expose themselves before being able to move or return fire. Attacker at -5 to the normal adjusted attack roll when firing at targets in the suppressed zone.

Need to work on size of area that can be suppressed by weapon and distance....

jd1
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slade the sniper
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Re: Suppressive fire rule idea.

Unread post by slade the sniper »

I like it. I think there should be a penalty to the AL save, but some people are just that calm and collected.

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