Intelligent Insects

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Thkaal
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Intelligent Insects

Unread post by Thkaal »

As GM's, do you allow your players to have human levels of intelligence if playing mutant insects? I've interpreted the 1d6 IQ to be for "monster" mutant insects.

Thoughts?
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1970
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Re: Intelligent Insects

Unread post by 1970 »

Mutants in Orbit has mutant insects that have regular human intelligence (3D6 and all) that are built just like regular mutant animals.
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Thkaal
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Re: Intelligent Insects

Unread post by Thkaal »

Technically, it says 1d6. But it could be interpreted as being those are the "monsters."
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1970
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Re: Intelligent Insects

Unread post by 1970 »

Are you sure you're looking at the Heroes Unlimited/After the Bomb stats instead of the Rifts stats? They're different but located right next to each other.
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Pepsi Jedi
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Re: Intelligent Insects

Unread post by Pepsi Jedi »

Sure. If they're playing PC's they can have sapient intelligence.
If they're riding bugs, they're 'animals'.

No need to quibble.
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SirSpamHammer
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Re: Intelligent Insects

Unread post by SirSpamHammer »

At first, I rolled 4 for Intelligence, when using a 1d6. Then my Game master told me to roll the regular 3d6, because he told me he wanted my character to be more intelligent.
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Re: Intelligent Insects

Unread post by eliakon »

I do *both*
Just like there are feral non-sentient mutant animals with beast like minds I have fully sentient insects with full IQs. The Mutant Bees in the Rifter are the primary example (and to be honest, the main one I have adapted for use.)
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