Equipment list

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Jasper
Explorer
Posts: 135
Joined: Sun Feb 13, 2005 1:14 am

Equipment list

Unread post by Jasper »

Here is an equipment list I've made. It's mostly made up of items that starting characters get in BTS 2 that are otherwise left undescribed. All items are carryable. There's no prices and only a brief description/explaination of the item, sometimes tongue in cheek because it was very late when I made it. I threw in some items from BTS 1 but mostly left those out, get a copy of BTS 1 for lots more stuff.
Feel free to comment on any descriptions if you want or add items. Note I don't have any high tech, parapsychologist or "ghost busting" equipment in the list as that's more game oriented stuff you can find in BTS 1 or 2, this is pretty much all stuff you can buy in the real world that might be usefull in an investigative or explorative setting.
There aren't many weapons on this list either, no firearms especially. There are other books for that.

Item Use
Acetylene Torch Burning through stuff, welding stuff.
Almanac For sunrise/sunset times. Get the app on your phone.
Backpack Carries stuff, straps on back leaving hands free but harder to access stuff. Many small side pouches.
Bag - Duffle Carrying stuff, medium to very large. Usually requires one hand or shoulder, more if very heavy.
Bag - Gym Carrying stuff, small to medium Usually requires one hand or shoulder.
Bag - Plastic, sealable Good for securing evidence.
Bag - Sleeping Modern ones very warm with a pullover hood and pack small.
Baseball bat Hits stuff. Keep in car along with glove and baseball in case police check your car.
Binoculars Seeing far away things. 4x are pretty cheap, get expensive the higher resolution you get.
Blanket Keeping warm. If someone is hurt they are likely in shock, put one on them immedietely.
Board - Chalk Usefull for writing messages, drawing masterplan. You need chalk.
Board - White Usefull for writing messages, drawing masterplan.
Boards - wood For securing doors, windows. See nails and hammer.
Boltcutters Usefull for accessing areas restricted with chained gates, doors.
Book - Bible Good prop for exorcisms. Prosetilyze to the masses. Start fires.
Book - Koran More esoteric than a Bible, pisses off rednecks. Don’t bring on a plane.
Book - Talmud Confuses airport security.
Books - reference Leave them at home, better yet get them in pdf and put them on your cell phone/netbook/laptop.
Boots - Galooshes Keeps feet dry. Not easy to run in.
Boots - hiking Good for walking through areas with debris like ruins or the great outdoors. You can hurt your ankles hiking in running shoes. Don't be cheap, blisters hurt.
Boots - Work Steel toed and shanked. Will prevent ankle twists. Get a good pair and break them in.
Briefcase Carries small items. Looks professional. Often blends in.
Brush - hair For looking presentable or securing loose hairs/fibers off corpses.
Calculator - Pocket Makes calculations. Battery or light powered, or a combo.
Camera - 35mm film Holds way less photos than a digital but a useful alternative if some creatures can only be seen on film or if your batteries are dead. Film needs to be developed.
Camera - Digital Taking pictures of people, monsters, evidence. Holds tons of photos, requires a data device to transfer photos to. Needs batteries.
Camera - Video or Digital For recording tranquil, pastoral picnics or seances gone wrong (or anything between).
Candles For when your flashlight batteries run dry or when you want a certain atmosphere.
Candles - Tea lights Bags of them are cheap. Carry a few in pouches/pockets. Good for lighting an area without electricity obviously.
Candy Bar Carbs, good for an energy rush.
Cap Keeps head warm, identifies favourite sports team. Prevents identification of hair style, colour. Covers bed head hair.
Cap - Knit Keeps head warm. Call it a toque and identify as Canadian.
CD - blank Data storage medium.
CD - Software For (re)installing operating systems, various other softwares.
Chain Secures gates, doors, people. See padlock.
Chalk - misc colours Writing/drawing on walls, floors. Larger print than pens. Good for hopscotch. Fancier than white chalk.
Chalk - White Writing/drawing on walls, floors. Larger print than pens. Good for hopscotch.
Clothing Wear it in layers, make sure you can move in it. Have lots of pockets. If you fear fire don’t wear nylon/PVC/polyester clothing as it will melt to your skin even at a distance.
Clothing - Camoflauge Various styles from jungle, campac, desert, urban and others.
Clothing - Coveralls Good for keeping regular clothing clean if doing mechanic or other dirty work.
Coat Usually bigger than a jacket, thus warmer. Wool is good if it rains.
Coins - gold If you are expecting some kind of weird extradimensional traveller, maybe it'll trade for gold. Otherwise not much use.
Comb For looking presentable or securing loose hairs/fibers off corpses.
Compass Identifies magnectic north. Usually has a mirror for sighting.
Computer - Laptop Holds software for various functions. Internet access enables research/contact.
Cross 6" to 10" Scares away vampires. Sharpen the tip of a wooden one and it doubles as a stake.
Crowbar Open stuck/locked doors. Hits stuff.
Dagger - Silver Fashionable for emos. Stylish. More brittle than steel but good for certain rituals. Some monster hate silver and can be harmed by it.
Drill - Battery powered Relatively bulky. Noisy. Drill in walls into the girl's locker room or enemy's sanctum. Various sized drill bits.
Duct tape Bring it always. Keep an extra roll in your backpack, car, apartment (all 3). For fixing tears in clothing, boots. Makeshift bandaging for injuries. Securing people (mouth, hands and ankles). Securing cargo loads. Available everywhere.
DVD - blank Data storage medium.
Dynamite Very restricted access. Needs special know-how to use, especially how much. Good for blowing open doors, walls or bringing them down. Needs blasting caps and trigger. Don't let it get old as it leaks nitroglycerin.
Energy bars Good for carbs. Healthier than candy bars.
Fireaxe Opens doors, heads. Chops wood. Puts out fires somehow.
First Aid kit For fixing what ails you. Hopefully anyway. Don't be stingy on the antibiotic cream. Change bandages frequently. Has bandaids for booboos and tensor bandages for sprains.
Flaregun Needs flares to launch.
Flares - fireable For signalling the attack/breakout/location. Fire at monsters, psychos. Start fires everywhere except where you aim.
Flares - roadside Good for accident scenes.
Flashdrive Small USB data storage device. Keep one on your keychain.
Flashlight Requires batteries. Cheap.
Flashlight - maglite Large, heavy. Can hit stuff with them.
Flashlight - penlight Fits in pocket. Double or triple A's. Small ones fit on a keychain.
Flashlight - Torchlight. Large, durable, waterproof.
Gaiters Sturdy protective clothing covering from ankle to knee. Useful if outdoors or in snake infested areas.
Garlic cloves Flavours food, good for you. Keeps away vampires.
Gascan Fill with gas. Yellow ones usually hold diesel. Split ones with a separate side are for chainsaws (smaller side holds chain oil).
Gloves - Heavy Keeps hands warm. Prevents blisters. Won't leave fingerprints. Prevents or restricts detail work.
Gloves - Plastic disposable Hygiene. Good to use while investigating corpses/crime scenes.
Gloves - Surgical Sturdier than plastic gloves. If you actually do surgery with them throw them away in an approved medical waste container after use.
Goggles - Nightvision Usually overpriced and doesn't work as well as advertised.
Goggles - Protective Wear when using various tools (drills, acetylyne torches) or using certain tools (sledgehammer, pick).
GPS unit For marking location and mapping out outdoor areas. Fits in pocket. Requires laptop/netbook software for full functionality.
Hammer - Sledge Hits stuff very hard.
Hand pick - small Good for taking rock samples, digging your way out of prison over 20 years.
Hat More stylish than a cap. Holds feathers/pens/press pass/beer cans.
Hose For breathing underwater? Unless you have a specific needs leave it at home, or at least in your trunk.
Jacket Windbreaker or other style.
Knife - pocket For trimming nails, cutting stuff, scraping paint, ectoplasm, blood off stuff.
Knife - Flint For stabbing obscure creatues, rituals or starting fires.
Lighter - Disposable Available everywhere except on planes.
Lighter - Zippo Refillable. Uses butane. More likely to light when it's wet.
Magnifying glass Inspecting items, starting fires.
Markers Writing on walls, floors. Larger print than pens.
Markers - Dry Erase Use on white boards.
Matches - Standard pack Available everywhere, again, except on planes.
Matches - Waterproof Keep them dry anyway. More likely to light when it's wet than regular matches.
Multitool Should have a little tweezers (splinters hurt), couple knives, phillips head screwdriver, toothpick, bottle/can opener, various other options. Larger ones have pliers.
Nails For securing doors, wooden boards to windows (to keep out storms, zombies), coffin lids
Netbook Holds software for various functions. Internet access enables research/contact. No CD/DVD drive.
Newspapers - old For starting fires. Keep dry.
Notebook Taking notes, copying old inscriptions off walls, passing messages to comrades
Notebook - pocket Taking notes, copying old inscriptions off walls, passing messages to comrades. Smaller than a regular notebook. Cheaper too.
Oil - Bottle Kerosene bottle for oil lamps.
Oil lamp - portable Uses kerosene. Get a flashlight unless you need the warmth.
Padlock - Combo Secures gates, doors, people along with chain.
Padlock - Key Secures gates, doors, people along with chain.
Pants - Rain Keeps pants dry. If travelling through brush get the sturdy kind and/or gaiters.
Pencils Writing. Break easily.
Pencils - Mechanical Writing. Refillable with extra leads.
Pens Writing stuff down.
Phone - cell Contacting people via voice, text or email, playing games, camera, voice recorder, Internet access, lots of apps for various functions
Pocket Mirror Usefull for looking behind you, checking around corners, fixing lipstick.
Radiophone (Walkie talkie) Uses radio waves for transmission. Thick walls, hills, trees block or hinder transmission but better than cell phones in the woods with no cell towers.
Rope Securing items, people. Tying tarps when camping, loads in your car.
Rubber bands Good for securing pens/pencils, shooting at friends.
Salt - bag Making salt circles, used in rituals.
Salt - packets Flavouring food. Restores electrolytes.
Sanitary wipes Hygiene. Good to use after investigating corpses/crime scenes.
Sanitizer - hand Small bottle, good for killing germs/viruses.
Screwdriver Extra heads in various styles usually attached.
Screws Multiple types. Better off with nails unless you have a specific use.
Shovel - large Bigger blade than a small shovel, thereby digs and fills holes faster.
Shovel - small Collapsable. Digs holes (or fills them in!)
Silver Cross or other Holy Symbol 2" to 4" Scares away vampires. Fashionable in certain circle. Personal statement.
Spade Usefull for gardening. Get a shovel.
Straps - bungee Securing items in cargo areas. Good for trunks when they are half open.
Straps - ratchet Securing items in cargo areas. Very durable. Can be tricky to use if they get muddy or if some idiot ties a knot in them.
Stretcher Large and bulky but usually collapsible. When you need one it's invaluable otherwise it's a pain. Spineboards are even bulkier and come with more straps and various pads or blankets.
Sugar packets Flavouring food/beverage. Carbs.
Suit Looks professional. Good for blending in certain urban areas.
Sunglasses Looks cool, especially indoors. Prevents monsters from eye contact. Prevents identification of eye colour, shape.
Tape cassetes Data storage medium for tape recorder.
Tape Measure Good for measuring stuff. Fits in pocket. Larger ones up to 30' or so.
Tape recorder Recording conversations/interviews/ghostly sounds/your own mumbling in your sleep.
Toilet paper You won't need it until you do.
Tool - Hammer For hammering nails, people, thumbs.
Tool - Icepick Tool, it fixes stuff. Especially narcs and rats.
Tool - Pliers Tool, it fixes stuff.
Tool - Scissors Tool, it fixes stuff, trims nails, paper.
Tool - Wirecutters For cutting wire.
Tool - Wrench Tool, it fixes stuff.
Toolkit Soft or hard case containing various tools. See various tools.
Trap - Bear For for trapping monsters or future lawsuits.
Tubing - Plastic For siphoning gas out of cars. I hear newer models make this difficult unless you know what you are doing.
Twine Good for tying small items, marking your way through the labyrinth.
Wallet Stores cash, credit cards, debit cards, IDs, fake ids (don't keep them in the same wallet). Keep fake photos of loved ones so when you are captured the evil mastermind can't identify your real family.
Water Carry it in bottles, thermoses, canteens or waterskins. Don't let yourself get dehydrated.
Water - Holy Get a priest to bless some, might work on some monsters.
Water - Sea Might work on some monsters or be useful in rituals.
Wristwatch - Analog Time telling. Fashionable. Wind up kinds don't require batteries.
Wristwatch - Digital Time telling, keeping. Stopwatch function.
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Hendrik
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Re: Equipment list

Unread post by Hendrik »

Jasper,

that is a wonderful list, but your commentaries / descriptions are PRICELESS! :lol: :lol: :lol:

Cheers
Hendrik
Handouts for Operation Minotaur (BtS Adventure published in RIFTER #83) Get them at the fabulous "House of BtS"![/quote]

May all your hits be crits!
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MurderCityDisciple
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Re: Equipment list

Unread post by MurderCityDisciple »

Here are a couple you can add.

Black Light (portable)- Just go watch CSI.

Zip-Ties aka Cable Ties- (various sizes) Good for quick fixes, fast and easy security and tying up of prisoners if needed. Less creepy than handcuffs and ballgags.

Nice idea.

Check out Spyworld and Ghoststop for ideas too.
“It's too bad that stupidity isn't painful.” - Anton LaVey

"God is a comedian playing to an audience too afraid to laugh." - Voltaire

"The die is cast." - Julius Caesar [Ultimate Powergamer]
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