Search found 1279 matches

by Sgt Anjay
Mon May 06, 2013 7:54 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: New Fanart Mecha in The Elf's Gallery
Replies: 16
Views: 5544

Re: New Fanart Mecha in The Elf's Gallery

Ah, the ever-required dig at SC. Classy.

Most wonderful, Elf! Commented more fully on DA :D
by Sgt Anjay
Mon May 06, 2013 9:35 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech® RPG Tactics Ur pledged is...
Replies: 223
Views: 61776

Re: Robotech® RPG Tactics Ur pledged is...

Well, the scenes pictured in the teasers are from "Force Of Arms", which makes me think Supers
by Sgt Anjay
Thu May 02, 2013 10:44 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Suggestion for Pall./ND: Southern Cross vehicle minis
Replies: 24
Views: 8333

Re: Suggestion for Pall./ND: Southern Cross vehicle minis

...you know, I keep saying the ASC has 3 veritechs, but the RPG pushes the Myrmidon pretty hard. Considering he influence the RPG has on this, it might be safer to say four...
by Sgt Anjay
Thu May 02, 2013 8:31 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Suggestion for Pall./ND: Southern Cross vehicle minis
Replies: 24
Views: 8333

Re: Suggestion for Pall./ND: Southern Cross vehicle minis

As far as conventional ASC combat vehicles in Masters, aren't there like 4, 5 if the Syphlid isn't a VF. Of these the aircraft seem to have a more prominent role and IIRC most get taken out rather easily by the Masters forces. Well, if how easily they’re taken out is a factor, any non-hero design g...
by Sgt Anjay
Thu May 02, 2013 1:40 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Suggestion for Pall./ND: Southern Cross vehicle minis
Replies: 24
Views: 8333

Re: Suggestion for Pall./ND: Southern Cross vehicle minis

As far as conventional ASC combat vehicles in Masters, aren't there like 4, 5 if the Syphlid isn't a VF. Of these the aircraft seem to have a more prominent role and IIRC most get taken out rather easily by the Masters forces. Well, if how easily they’re taken out is a factor, any non-hero design g...
by Sgt Anjay
Tue Apr 30, 2013 9:01 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

Seto? I'm going to say our source materials, interpretations thereof, and thus viewpoints are inherently incompatible. Let's save everyone some grief and steer clear, particularly on this topic.
by Sgt Anjay
Tue Apr 30, 2013 8:52 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech RPG Tactics - Kickstarter is live !
Replies: 26
Views: 9639

Re: Robotech RPG Tactics - Kickstarter is live !

Yeah, a Robotech guide for squadrons would be neat, it would have to differ from Macross of course, but then, most of Macross draws heavily on real world squadron design anyhow. It would be cool to see teasers for the UNDF Marines in there as well. (We might even get a Robotech take on the explanat...
by Sgt Anjay
Tue Apr 30, 2013 11:19 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Suggestion for Pall./ND: Southern Cross vehicle minis
Replies: 24
Views: 8333

Re: Suggestion for Pall./ND: Southern Cross vehicle minis

I’ll throw in my two cents, and it’s summed up with two words: combined arms. The ASC is combined arms top to bottom, front to back. It’s the hallmark of how they operate. TC infantry fighting vehicles in trouble? Send in TASC Logans, then follow that up with ATAC hovertanks. A hovertank unit in tro...
by Sgt Anjay
Tue Apr 30, 2013 10:40 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

Well, you'll note the number I'm throwing out is something in the tens of thousands, not the three-quarters of a million, and that I'm basing that general estimate on the stated capacities of UEDF ships, which is what the Ark Angel is. When you start talking about comparisons with Zentreadi and siz...
by Sgt Anjay
Mon Apr 29, 2013 8:54 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

more people may not be required for genetic diversity (rough rule of thumb is 50/500. 50 unique individuals, or 500 including extended families. minimum.) but for infrastructure, you'd want more people. i've seen estimates anywhere from 100,000 to half a million to support a viable self sufficent t...
by Sgt Anjay
Mon Apr 29, 2013 3:08 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

Thanks for all the feed back guys. I really appreciate it. I'm not really worried about the number of colonists that the Ark Angel can take, as there will be none on her while she searches for the SDF-3 Pioneer. She will be fully staffed with crew though, drawn from the crew of the Icarus and Space...
by Sgt Anjay
Mon Apr 29, 2013 2:59 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Reflex cannon vs. Synchro, why the change?
Replies: 32
Views: 12458

Re: Reflex cannon vs. Synchro, why the change?

If the UEEF was smart what they really need to do is have multiple matrixes and decentralize them. Other than that, better-than-fusion you farm as flowers? And humans haven't even started exploring the apparent genetic alteration component. And, depending on how you like to flavor your sci-fi, the p...
by Sgt Anjay
Mon Apr 29, 2013 11:29 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Reflex cannon vs. Synchro, why the change?
Replies: 32
Views: 12458

Re: Reflex cannon vs. Synchro, why the change?

Unfortunately, Art of Shadow Chronicles also says of synchro cannons: "it is also vulnerable to malfunction caused by Disruptor Waves". So it seems synchros are inherently vulnerable. But is that because it is a fundamental exploit of the technology or something the Haydonites put on as a...
by Sgt Anjay
Mon Apr 29, 2013 10:49 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

more people may not be required for genetic diversity (rough rule of thumb is 50/500. 50 unique individuals, or 500 including extended families. minimum.) but for infrastructure, you'd want more people. i've seen estimates anywhere from 100,000 to half a million to support a viable self sufficent t...
by Sgt Anjay
Sun Apr 28, 2013 5:24 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

Just for fun...the Ark Angel with the (itty bitty) Empire State Building in front of it to scale: here

Nice of Robotech.com to provide that building for reference.
by Sgt Anjay
Sun Apr 28, 2013 5:12 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

I think any colony is gonna need more then 100K to truly be able to be independent, just on a genetic issue alone. Nah, if humans needed that many in a discrete population to be viable we might never have got off the ground as a species to begin with, let alone stuck around in some of the more isol...
by Sgt Anjay
Sun Apr 28, 2013 3:56 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Reflex cannon vs. Synchro, why the change?
Replies: 32
Views: 12458

Re: Reflex cannon vs. Synchro, why the change?

Unfortunately, Art of Shadow Chronicles also says of synchro cannons: "it is also vulnerable to malfunction caused by Disruptor Waves". So it seems synchros are inherently vulnerable.
by Sgt Anjay
Sun Apr 28, 2013 12:48 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

Heh, Rule of Cool is in full effect in the Macross franchise. It is a far cry from any sort of hard sf. It's just very good at justifying the tropes it uses, and always has been. As for HG, its better off farming out, just a matter of who its farmed out to. But as for the ship in question, per Robot...
by Sgt Anjay
Sat Apr 27, 2013 9:58 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Reflex cannon vs. Synchro, why the change?
Replies: 32
Views: 12458

Re: Reflex cannon vs. Synchro, why the change?

Art of Shadow Chronicles says that synchro cannons are more efficient and faster firing than reflex. It also says synchro was easily scalable, which is probably the explanation for why smaller synchros are shown, as opposed to reflexes. The big ships could probably switch with heavy refit, but small...
by Sgt Anjay
Sat Apr 27, 2013 12:57 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

The issue there, of course, is the approach the Macross franchise takes. It doesn't use colony ships which travel from point A to point B. It combines Generation Ships with "City in a Bottle" designs, and has fleets wander around the galaxy helter-skelter(ish) till they happens to find som...
by Sgt Anjay
Fri Apr 26, 2013 4:46 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

That’s to scale, using the official images from Robotech.com. The SDF-1 is less than half the size of the Ark Angel. Since that image is counting the Ark Angel 's engine fins, it's rather misleading. No it isn’t. Take another look. The rear of the SDF-1’s engines are flush with the rear of the Ark ...
by Sgt Anjay
Fri Apr 26, 2013 11:12 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ark Angel Game Stats?
Replies: 45
Views: 20645

Re: Ark Angel Game Stats?

Let's get real here. That’s to scale, using the official images from Robotech.com. The SDF-1 is less than half the size of the Ark Angel. It’s tiny in comparison, and we can’t even see how much wider the Ark Angel is. In fact, if you removed the bridge, engines, and reflex cannon (i.e. the operatio...
by Sgt Anjay
Wed Apr 24, 2013 10:36 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ikazuchi Command Carrier
Replies: 53
Views: 16949

Re: Ikazuchi Command Carrier

Frankly, it's impossible to say how something like that would actually go, if for no other reason than we are completely unaware of the state of any given world power or faction for sure at the time the SDF-1 engendered an armistice in the Global War. We can have a pretty good guess, thanks to the ...
by Sgt Anjay
Wed Apr 24, 2013 9:02 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ikazuchi Command Carrier
Replies: 53
Views: 16949

Re: Ikazuchi Command Carrier

Fair enough, though it seems to me worthwhile to point out the real-life origin of that name for that ship, even if one decides to fictionalize. Agreed... with Harmony Gold stuck trying to combine material from three unrelated shows, each of which took its own, separate tack with the organization o...
by Sgt Anjay
Wed Apr 24, 2013 5:05 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ikazuchi Command Carrier
Replies: 53
Views: 16949

Re: Ikazuchi Command Carrier

Judging from the Normandy theme of GCM, a WWII inspiration is the most likely. Obviously, for the OSM... but it's anybody's guess if that still holds true for the Robotech version of things. Fair enough, though it seems to me worthwhile to point out the real-life origin of that name for that ship, ...
by Sgt Anjay
Wed Apr 24, 2013 8:53 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ikazuchi Command Carrier
Replies: 53
Views: 16949

Re: Ikazuchi Command Carrier

Seeing as the Icarus goes from hull number 99 to 86 between Prelude and TSC, I don't know that focusing too much on them is very fruitful. Either the numbers work differently than real life, or there was some major change in the system they used to number the hulls in the interim which I think has b...
by Sgt Anjay
Tue Apr 23, 2013 8:28 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ikazuchi Command Carrier
Replies: 53
Views: 16949

Re: Ikazuchi Command Carrier

Judging from the Normandy theme of GCM, a WWII inspiration is the most likely. As for names, specifically what is and is not an appropriate name for a ship, varies by culture and linguistic convention. If a culture hold their word for rainbow cuts the mustard, its pretty presumptuous to dictate othe...
by Sgt Anjay
Fri Mar 08, 2013 12:34 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Macross Island.... IN SPACE!
Replies: 26
Views: 6017

Re: Macross Island.... IN SPACE!

That scenario would definitely work for an adventure; so would mine. It's a stylistic thing more than anything. I just like the old-school sci-fi nature of it all, not to mention the dramatic visual image of mass-drivers on the actual island and "manually" guiding it in, and the evocative ...
by Sgt Anjay
Thu Mar 07, 2013 8:54 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Macross Island.... IN SPACE!
Replies: 26
Views: 6017

Re: Macross Island.... IN SPACE!

taalismn wrote:
jaymz wrote:[CALL THE STARFORCE!!!!!



Complete with a revived Captain Gloval(who's been sitting in a freezer all this time waiting for modern medicine to be able to put him back together). :P

:lol:
by Sgt Anjay
Thu Mar 07, 2013 4:45 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Macross Island.... IN SPACE!
Replies: 26
Views: 6017

Re: Macross Island.... IN SPACE!

Y'know, a GM might have the island be forgotten...until the Haydonites strap giant engines to it and lob it at Earth. Intercept, destroy the Haydonite presence, and reprogram the mass-drivers connected to it or Earth is doooooooomed! Why strap engines to it, when you can use a gravitational attract...
by Sgt Anjay
Wed Mar 06, 2013 6:10 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Macross Island.... IN SPACE!
Replies: 26
Views: 6017

Re: Macross Island.... IN SPACE!

Y'know, a GM might have the island be forgotten...until the Haydonites strap giant engines to it and lob it at Earth. Intercept, destroy the Haydonite presence, and reprogram the mass-drivers connected to it or Earth is doooooooomed!
by Sgt Anjay
Tue Mar 05, 2013 1:24 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Tyrolian 'Optimates' - may the better men win
Replies: 15
Views: 3344

Re: Tyrolian 'Optimates' - may the better men win

I guess I've just read so much science fiction that includes psionics that I take it for granted as a science fiction thing. Especially since it so often represents "evolved" humans and elder races, and the Masters are a bit of both. Plus the only race more heavily involved with protocultu...
by Sgt Anjay
Mon Mar 04, 2013 10:09 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?
Replies: 71
Views: 24648

Re: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?

I think what he's saying is that the Alpha is based on a related earlier craft, not an unrelated earlier craft, by virtue of being a successor to that earlier craft's design lineage. That's a pretty serious distinction. But no less incorrect, for all that. The VF-6 Alpha isn't based on an earlier c...
by Sgt Anjay
Mon Mar 04, 2013 9:49 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Tyrolian 'Optimates' - may the better men win
Replies: 15
Views: 3344

Re: Tyrolian 'Optimates' - may the better men win

The assumption of telepathy comes from depictions of "mind speak" in an odd inhuman voice differentiated from other speach, as well as Musica's stated ability to sense her sisters and their emotional states (which is more empathy, actually)
by Sgt Anjay
Mon Mar 04, 2013 12:41 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?
Replies: 71
Views: 24648

Re: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?

I ma by no means an expert but I noticed the F-14 and VF-1 were not related/the same, though I assumed the VF-1 was inspired by the F-14...which IIRC it was. Well...they are related, insofar as the design of one was based on the other. But no, no everyone will think them the same when shown the two...
by Sgt Anjay
Mon Mar 04, 2013 12:29 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?
Replies: 71
Views: 24648

Re: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?

I ma by no means an expert but I noticed the F-14 and VF-1 were not related/the same, though I assumed the VF-1 was inspired by the F-14...which IIRC it was. Well...they are related, insofar as the design of one was based on the other. But no, no everyone will think them the same when shown the two...
by Sgt Anjay
Mon Mar 04, 2013 12:27 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?
Replies: 71
Views: 24648

Re: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?

The suggestion that the Alpha fighter mode was modeled to resemble an unrelated, earlier craft with an identical appearance is kind of nonsensical. What Shadowlogan actually said was "There is no reason the Alpha's fighter mode could not be modeled to resemble an older fighter." I think w...
by Sgt Anjay
Sun Mar 03, 2013 9:52 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?
Replies: 71
Views: 24648

Re: Possible to support SLMH/Hydrogen fueled Mecha in NG Period?

Easy to say when you're a diehard fan, have spent countless hours staring at the VF-1's design, and have seen side-by-side comparisons. It'd be pretty easy to confuse the two for your standard layman, since the look of one was based on the look of the other. I know I've freaked people out in the pas...
by Sgt Anjay
Sat Mar 02, 2013 10:01 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Blooper Reels
Replies: 12493
Views: 4772592

Re: Robotech Blooper Reels

- start up requires an 8" floppy boot disk

- they had to uninstall the nose lasers because there weren't enough PCI slots

- your "targeting system" includes a spyglass
by Sgt Anjay
Sat Mar 02, 2013 3:47 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: The Emergency Combat Forces...
Replies: 9
Views: 3853

Re: The Emergency Combat Forces...

Darn...that tank is cool, and that image is pretty clear, but a few others would have been nice. No doubt. There's several little gems like that sprinkled throughout the comics. For the VOTOMs stuff, that first one looks pretty cool, and appears to be an air defense artillery platform more than any...
by Sgt Anjay
Fri Mar 01, 2013 10:48 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Of meteors and Super Dimensional Fortresses..
Replies: 58
Views: 14782

Re: Of meteors and Super Dimensional Fortresses..

Less massive, "lower" tech? You might do well to check out some Armored Trooper Votoms stuff. There's things like this and this , plus the Armored Troopers like the B-ATM-01 Blocker and ATH-14-WP Standing Turtle (which, yes, is built to be amphibious). As for the hovertank in R:RTM#11, I'm...
by Sgt Anjay
Thu Feb 28, 2013 11:21 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Of meteors and Super Dimensional Fortresses..
Replies: 58
Views: 14782

Re: Of meteors and Super Dimensional Fortresses..

There are similar lines indeed! I've gone back and forth on that design a couple times. But there's the front-mounted ball turret, driver hatch, what could be a grill or ladder to climb up on the thing with in the middle there. There's the fact that that whole front section seems solid and un-seamed...
by Sgt Anjay
Thu Feb 28, 2013 11:02 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Of meteors and Super Dimensional Fortresses..
Replies: 58
Views: 14782

Re: Of meteors and Super Dimensional Fortresses..

jaymz wrote:Gryphon - you could use this - http://ptn.home.xs4all.nl/Veritech/Centaur.html

Also look into Gearkrieg by Dream Pod Nine. They have tank mecha similar to the above.

There's also this puppy from the Robotech: Return To Macross comics.
by Sgt Anjay
Wed Feb 27, 2013 11:14 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Maps in 2ED
Replies: 54
Views: 19233

Re: Maps in 2ED

Nice try, but no dice. I'll say this again. The novels began '86 at the latest, when Robotech animation was a going concern and Macek was firmly ensconced as creative director. There is no doubt as to Macek's authority to make the call. You can say it as many times as you like, but sadly the facts ...
by Sgt Anjay
Tue Feb 26, 2013 10:21 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Maps in 2ED
Replies: 54
Views: 19233

Re: Maps in 2ED

And so he posts an interview from the 90’s corroborating the later one. Which, sadly, is not going to prove anything because Carl's take doesn't count for anything in this circumstance. Either he was, as you've asserted previously, not involved in Robotech in any official capacity (and therefore no...
by Sgt Anjay
Tue Feb 26, 2013 5:58 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Maps in 2ED
Replies: 54
Views: 19233

Re: Maps in 2ED

http://robotech.com/news/viewarticle.php?id=22 While I don't mean to disrespect you for your well-intentioned contribution, nothing Carl says in that interview (or any other from ~2000 on) can be taken seriously. And so he posts an interview from the 90’s corroborating the later one. Where are your...
by Sgt Anjay
Mon Feb 25, 2013 8:20 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Maps in 2ED
Replies: 54
Views: 19233

Re: Maps in 2ED

Yes. They did. Sorry, but the people actually involved have indicated otherwise. Your stringent denial will not alter the facts. They did not set out to make a "different version" of Robotech , nor, honestly, did they succeed in doing so. The interviews with Carl Macek as posted by rtsurf...

Go to advanced search