ty for the response.
I agree with you but wanted some input . wanted to challenge one of my players a bit this evening . APS and electrical field is an effective combo for some overconfident PC's. They really learned to appreciate they're psionic teammate tonight.
Search found 286 matches
- Sat Mar 27, 2010 1:25 am
- Forum: Heroes Unlimited™
- Topic: aps fire , light etc
- Replies: 5
- Views: 975
- Fri Mar 26, 2010 3:46 pm
- Forum: Heroes Unlimited™
- Topic: aps fire , light etc
- Replies: 5
- Views: 975
aps fire , light etc
Would Aps Fire (or light) be affected by Force Manipulation?
could one with FM toss or be able to manipulate someone with APS fire , light , or smoke. ( or similar APS forms). I understand these forms are not intangible , but being forms or energy makes me think that FM may not be able to affect ...
could one with FM toss or be able to manipulate someone with APS fire , light , or smoke. ( or similar APS forms). I understand these forms are not intangible , but being forms or energy makes me think that FM may not be able to affect ...
- Mon Dec 07, 2009 9:38 pm
- Forum: Heroes Unlimited™
- Topic: Disentegration vs Invulnerability and/or Natural AR
- Replies: 45
- Views: 6761
Re: Disentegration vs Invulnerability and/or Natural AR
HU G.M. Guide (page 216) says particle beam weapons inflict 1/2 damage against
Invulnerable people. Since PBW only cause damage on dice rolls of 11-17 (1D6x10) and full
damage on 18-20 (1D6x10+40). Objects destroyed or people killed by PB are disintergrated!
Since these weapons effect objects on ...
Invulnerable people. Since PBW only cause damage on dice rolls of 11-17 (1D6x10) and full
damage on 18-20 (1D6x10+40). Objects destroyed or people killed by PB are disintergrated!
Since these weapons effect objects on ...
- Mon Dec 07, 2009 9:46 am
- Forum: Heroes Unlimited™
- Topic: Disentegration vs Invulnerability and/or Natural AR
- Replies: 45
- Views: 6761
Disentegration vs Invulnerability and/or Natural AR
I needed some opinions on whether the Disintegration ignores Natural AR and hurt invulnerable characters. Seems to me that if it's breaking down molecular bonds is should be able to. this isn't explicitly stated though.
- Tue Dec 30, 2008 10:46 am
- Forum: Rifts®
- Topic: Rifts Space (Huge Update! 4-15-09)
- Replies: 313
- Views: 42419
Re: Rifts Space (Christmas Update 12-23-08!)
While his Attempt is nice. It's a rampant conversion of some other sci fi properties. And his versions of arhhons don't jive with the official Kind at all.
Just, out of curiousity, which other properties?
Off the top of my Head:
I've seen some races lifted off the Encyclopedia of Aliens based ...
Just, out of curiousity, which other properties?
Off the top of my Head:
I've seen some races lifted off the Encyclopedia of Aliens based ...
- Tue Dec 23, 2008 3:00 am
- Forum: Rifts®
- Topic: Rifts Space (Huge Update! 4-15-09)
- Replies: 313
- Views: 42419
Re: Rifts Space (MASSIVE update 10-14-08!!)
damn...He has a point.... 

- Wed Jul 30, 2008 4:50 pm
- Forum: Recon® & Recon® Modern Combat
- Topic: Elite unit news thread
- Replies: 90
- Views: 216071
Re: Elite unit news thread
good stuff. keep up the good work.
- Sun Jul 27, 2008 11:05 am
- Forum: Heroes Unlimited™
- Topic: amusing power combo idea - Decoy
- Replies: 8
- Views: 769
Re: amusing power combo idea - Decoy
someone been playing CoH? 

- Mon Jul 21, 2008 2:14 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Mixed up holds and locks
- Replies: 2
- Views: 3031
- Mon Jul 21, 2008 2:04 pm
- Forum: Recon® & Recon® Modern Combat
- Topic: Modern day Elite & SOF units
- Replies: 61
- Views: 162374
Re: Modern day SOF units
thank yuo for this post. helps alot for a game i wanna run. 

- Wed Apr 09, 2008 10:42 pm
- Forum: Rifts®: Dimension Books
- Topic: El Magico Shipyards
- Replies: 161
- Views: 46412
- Thu Mar 13, 2008 1:45 pm
- Forum: Nightbane®
- Topic: Vampires and Wampyrs
- Replies: 27
- Views: 10435
- Thu Mar 13, 2008 2:37 am
- Forum: Nightbane®
- Topic: Vampires and Wampyrs
- Replies: 27
- Views: 10435
- Tue Mar 11, 2008 2:09 pm
- Forum: Nightbane®
- Topic: Vampires and Wampyrs
- Replies: 27
- Views: 10435
- Fri Mar 07, 2008 10:06 am
- Forum: Heroes Unlimited™
- Topic: Parkour or Free Running Skill.
- Replies: 7
- Views: 1800
- Thu Mar 06, 2008 2:17 pm
- Forum: Heroes Unlimited™
- Topic: New (Cool) Mecha Design
- Replies: 8
- Views: 1163
- Wed Mar 05, 2008 11:39 pm
- Forum: Heroes Unlimited™
- Topic: Power combo's
- Replies: 28
- Views: 20586
- Wed Mar 05, 2008 10:39 pm
- Forum: Heroes Unlimited™
- Topic: Putting some 'oomph' into the Spd attribute
- Replies: 8
- Views: 7082
- Wed Mar 05, 2008 10:26 pm
- Forum: Heroes Unlimited™
- Topic: Parkour or Free Running Skill.
- Replies: 7
- Views: 1800
- Sun Nov 18, 2007 2:22 pm
- Forum: Heroes Unlimited™
- Topic: Vibro Blades and Resistance to Kinetic Attacks
- Replies: 13
- Views: 1571
- Sat May 05, 2007 8:17 pm
- Forum: Palladium Open House
- Topic: If anyone's reading this at the open house. . .
- Replies: 5
- Views: 4838
- Fri Dec 01, 2006 7:28 am
- Forum: Heroes Unlimited™
- Topic: Hyperdensity
- Replies: 21
- Views: 3046
- Fri Oct 27, 2006 8:45 am
- Forum: Heroes Unlimited™
- Topic: From the files of Ameriforce..
- Replies: 26
- Views: 4034
- Wed Oct 18, 2006 4:40 pm
- Forum: Heroes Unlimited™
- Topic: The CRADLE must fall! (Ameriforce Campaign, pt. 4)
- Replies: 3
- Views: 1152
- Sun Oct 15, 2006 1:03 pm
- Forum: Heroes Unlimited™
- Topic: From the files of Ameriforce..
- Replies: 26
- Views: 4034
- Thu Sep 21, 2006 6:39 pm
- Forum: Heroes Unlimited™
- Topic: From the files of Ameriforce..
- Replies: 26
- Views: 4034
- Wed Sep 13, 2006 11:52 pm
- Forum: Heroes Unlimited™
- Topic: From the files of Ameriforce..
- Replies: 26
- Views: 4034
- Sun May 14, 2006 3:10 pm
- Forum: Heroes Unlimited™
- Topic: Most Destructive Superpower?
- Replies: 40
- Views: 8029
- Tue May 09, 2006 10:49 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Capoeira. which ones best.
- Replies: 11
- Views: 7454
- Tue May 09, 2006 10:42 pm
- Forum: Palladium Open House
- Topic: More pics!
- Replies: 20
- Views: 15774
Re: More pics!
el magico -- darklorddc wrote:I made a point to try and get a lot of board posters, authors, and other people that you've probably heard of or chatted with but never seen.
Enjoy!
ah, i see the "mean face" pic made the cut eh?
you suck!

- Thu Apr 20, 2006 10:07 pm
- Forum: Rifts®: Dimension Books
- Topic: The Amalgaverse Project....
- Replies: 202
- Views: 137314
- Tue Apr 18, 2006 6:18 pm
- Forum: Heroes Unlimited™
- Topic: Lemuria Attacks! (the Ameriforce campaign, pt 3)
- Replies: 28
- Views: 9427
- Thu Apr 06, 2006 3:58 pm
- Forum: Heroes Unlimited™
- Topic: Lemuria Attacks! (the Ameriforce campaign, pt 3)
- Replies: 28
- Views: 9427
- Thu Apr 06, 2006 3:48 pm
- Forum: Heroes Unlimited™
- Topic: Lemuria Attacks! (the Ameriforce campaign, pt 3)
- Replies: 28
- Views: 9427
- Thu Apr 06, 2006 3:28 pm
- Forum: Heroes Unlimited™
- Topic: Lemuria Attacks! (the Ameriforce campaign, pt 3)
- Replies: 28
- Views: 9427
- Fri Mar 24, 2006 12:22 pm
- Forum: Heroes Unlimited™
- Topic: Instead of choosing your one power...
- Replies: 49
- Views: 8427
- Wed Mar 15, 2006 11:41 am
- Forum: Heroes Unlimited™
- Topic: What's your HU2 campaign flavor?
- Replies: 40
- Views: 5683
my games have a very anime , hip-hop feel to them. all of my games are very forward in the future and heavily technology influenced as well. thier a mish mash of genres/themes. one day they might be fighting vampires who just want to run thier ice cream shop (yeah, it really happened) , the next ...
- Tue Mar 14, 2006 12:53 pm
- Forum: Rifts®
- Topic: Can an AI take over a humanoid brain?
- Replies: 51
- Views: 3309
rifts is an amalgamation of scifi and horror movies , books, and even anime. if KS ever gets the idea for it to happen, it will happen. if you can venture out to think a human can control a fully cybernetic body or a flat out robot with a "transferred intelligence" how far is an A.I. doing it in ...
- Tue Mar 14, 2006 12:31 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Combining Styles
- Replies: 26
- Views: 15267
- Tue Mar 14, 2006 12:05 pm
- Forum: Rifts®
- Topic: what make's the "boom" of the boom gun?!?!!?
- Replies: 111
- Views: 8198
- Wed Mar 08, 2006 2:48 pm
- Forum: Rifts®
- Topic: Posible 100% juicer detox meathod
- Replies: 42
- Views: 4556
Re: Posible 100% juicer detox meathod
its not just MY philosophy , its the one listed under the martial arts themsleves. and i'd wager most would at the very least prohibit drug use . martial art teachings are usually based in taking the "hard road" in training . this isnt just a game concept . hard work , sacrifice and focus are ...
- Wed Mar 08, 2006 2:26 pm
- Forum: Rifts®
- Topic: Posible 100% juicer detox meathod
- Replies: 42
- Views: 4556
Re: Posible 100% juicer detox meathod
#1 - usually if a MA has a zenjorike power , he/she usually has chi powers . one of those powers is body chi. the use of body chi would outclass a juicer (although for a short time) by a wide margin. why take a drug when i can move faster and be stronger than some lazy bum who took a short cut and ...
- Wed Mar 08, 2006 1:40 pm
- Forum: Rifts®
- Topic: Posible 100% juicer detox meathod
- Replies: 42
- Views: 4556
Re: Posible 100% juicer detox meathod
you are still missing the point. let me put it this way. a martial artist who has trained to earn a mystical power to discorporate ( among other powers) is the same as a LLW choppin her arms off and gettin bionics to take "revenge" .
I don't think, though I could be wrong, the juicer process ...
I don't think, though I could be wrong, the juicer process ...
- Wed Mar 08, 2006 12:49 pm
- Forum: Rifts®
- Topic: Posible 100% juicer detox meathod
- Replies: 42
- Views: 4556
Re: Posible 100% juicer detox meathod
i disagree. if you went thru YEARS of training , mediation, dieting, training (yeah i said it twice) , and generally keeping your body and mind in peak condition . why in the heck would you inject your body with a killer drug cocktail?
if simply defies logic to do so .
Well, increased SDC/HP ...
if simply defies logic to do so .
Well, increased SDC/HP ...
- Wed Mar 08, 2006 6:36 am
- Forum: Rifts®
- Topic: Posible 100% juicer detox meathod
- Replies: 42
- Views: 4556
Re: Posible 100% juicer detox meathod
Hee hee. I'd say it would work, but a juicer couldn't do it. Why? Because I would have the drugs interfere with all meditation and access to Chi.
Ooooooooh snap! I was thinking along those very same lines. I do not think a Juicer could sit still long enough to meditate in order to reach the ...
Ooooooooh snap! I was thinking along those very same lines. I do not think a Juicer could sit still long enough to meditate in order to reach the ...
- Tue Mar 07, 2006 2:49 pm
- Forum: Rifts®
- Topic: Posible 100% juicer detox meathod
- Replies: 42
- Views: 4556
- Sun Mar 05, 2006 1:05 pm
- Forum: Rifts®
- Topic: Interesting question: Crusifying Vampires
- Replies: 89
- Views: 4913
this scenario is based on keepin it from turning to mist. how are you going to prevent that from happening? or any shapechanging go that matter. then theres the matter of the vampires having supernatural strength , how are you (and why would you) gonna get the thing on the cross in the first place ...
- Fri Mar 03, 2006 11:28 am
- Forum: Rifts®
- Topic: hey..why arent there rules to "hot rod" mechs?
- Replies: 26
- Views: 3359
ok. i've read the input given. for and against. lets look at military vehicles of today. lets go with the F-15 for example. while this jet have been in sevice for YEARS and built "tough" it has gone thru numerous improvments. engine upgrade , sensor upgrades , weapon upgrades, etc. its expensive to ...
- Thu Mar 02, 2006 1:33 pm
- Forum: Rifts®
- Topic: hey..why arent there rules to "hot rod" mechs?
- Replies: 26
- Views: 3359
If you want a few avenues to walk here's one: Make your own desision, (not trying to be a jerk) thats what gaming is about, you want two extra arms an a glitter boy ok... what will control them?, you will have to compleatly redesign the computer to handel such a task, frame modifications, power and ...
- Thu Mar 02, 2006 1:23 pm
- Forum: Rifts®
- Topic: hey..why arent there rules to "hot rod" mechs?
- Replies: 26
- Views: 3359