Search found 735 matches

by dataweaver
Thu Feb 22, 2024 8:55 pm
Forum: Heroes Unlimited™
Topic: Hardware Unlimited ver 0.0.5
Replies: 219
Views: 390792

Re: Hardware Unlimited ver 0.0.5

Yes; that's essential if you're going to make a transforming robot design. However, it doesn't address the main issue I brought up: setting up the various frames in such a way that size can be factored out.
by dataweaver
Mon Feb 19, 2024 11:34 am
Forum: Heroes Unlimited™
Topic: Hardware Unlimited ver 0.0.5
Replies: 219
Views: 390792

Re: Hardware Unlimited ver 0.0.5

As a fan of Robotech, I'd love to see the rules for Vehicles, Robots, and Power Armor standardized in a way that allows for transformation designs. This might, for instance, involve a standard Size Table that all vehicles, robots, and power armor reference (not unlike the Sizes for Mutant Animals fo...
by dataweaver
Thu Jan 25, 2024 1:58 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Future Robotech Mecha
Replies: 66
Views: 16119

Re: Future Robotech Mecha

It's not Robotech; but Macross Frontier included a transforming version of the MAC II; which suggests the possibility that non-transforming mechanics designs can be rebuilt as veritechs. If we port that notion into Robotech, one possibility would be to do a “have your cake and eat it, too” solution ...
by dataweaver
Sun Jan 14, 2024 1:35 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

Returning to this after four years: The other thing lacking in Phase World is transforming mecha. So let's keep that as a central part of the pitch. Call it a Rifts Dimension Book of you'd like; but I'm picturing a Space Opera setting that focuses primarily on technology (specifically of the metals...
by dataweaver
Sat Jan 13, 2024 7:41 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Systems Failure/Robotech
Replies: 7
Views: 5345

Re: Systems Failure/Robotech

Perhaps, instead of Systems Failure, a better match for this general idea would be Splicers.
by dataweaver
Mon Apr 17, 2023 4:55 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: The Disciples of Zor
Replies: 17
Views: 9570

Re: The Disciples of Zor

For what it's worth, I was never arguing that the DoZ would use the same mecha as the RT Masters or the Zentreadi. For what it's worth, I'd also consider reusing the Marduk mecha from Macross II as DoZ designs, equating the Marduk with a faction of former Tirolians who went their own way. A possible...
by dataweaver
Sun Apr 16, 2023 1:59 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: The Disciples of Zor
Replies: 17
Views: 9570

Re: The Disciples of Zor

Since they're the Disciples of Zor, I'd say that there's a good chance that they're Tirolian.

But as you say, we don't know. Another possibility is that “Disciples of Zor” is what the Robotech Masters call the Sentinels.
by dataweaver
Sun Apr 16, 2023 6:38 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: The Disciples of Zor
Replies: 17
Views: 9570

Re: The Disciples of Zor

In the original Macross franchise, the Protoculture wasn't a fuel; it was a galactic empire. And in fact, the SDF-1 was originally a Protoculture ship. I believe that at one point in the series, Hikaru came across another Protoculture ship. Since Robotech has Zor replace the Protoculture as the expl...
by dataweaver
Tue Mar 21, 2023 9:45 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4489784

Re: Robotech Crossover question

After being reminded of Revell's Robotech Defenders toy line, I'm thinking of expanding my “crossover” setting to also include a version of Fang of the Sun Dougram, transplanting the plot from the colony planet Deloyer to Earth in the years between Khyron's defeat and the rise of the Armies of the S...
by dataweaver
Mon Feb 20, 2023 2:46 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4489784

Re: Robotech Crossover question

As well, there's synergy to be had concerning Shadow Chronicles' Haydonites and Orguss's Mu. They even have not dissimilar appearances and attitudes. I might even go so far as to say that the Mu are the Haydonites. Enough time would have to pass since Shadow Chronicles to see the building of a space...
by dataweaver
Thu Feb 16, 2023 10:05 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Future Robotech Mecha
Replies: 66
Views: 16119

Re: Future Robotech Mecha

Robotech Defenders consisted of 17 non-transforming mecha from Fang of the Sun Dougram, 2 from Super Dimension Century Orguss, and one from Super Dimension Fortress Macross; and a set of “Changers” from Super Dimension Fortress Macross (11 models, though two of them were the two modes of the SDF-1,...
by dataweaver
Thu Feb 16, 2023 9:01 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Future Robotech Mecha
Replies: 66
Views: 16119

Re: Future Robotech Mecha

Actually, Orguss was never supposed to be the second series of Robotech. It was the second series of Studio Nue's Super Dimension “trilogy” of Fortress Macross, Century Orguss, and Cavalry Southern Cross, which is where this rumor originated. But first, there's a reason I have “trilogy” in quotes: i...
by dataweaver
Mon Feb 13, 2023 3:04 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Future Robotech Mecha
Replies: 66
Views: 16119

Re: Future Robotech Mecha

What that series would be, I can't say. I hear that Gundam Wing had a lot of transforming mecha; though I haven't actually seen it myself, so it's just hearsay. Define "lot of", while GW does have transforming mecha (Wing Gundam, Wing-Zero Gundam, Epyon Gundam, Tarus, and maybe one of the...
by dataweaver
Mon Feb 13, 2023 12:59 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Future Robotech Mecha
Replies: 66
Views: 16119

Re: Future Robotech Mecha

Just a thought experiment, but if Robotech was to get a future installment that falls in line with the original show (ie another generation with a 10+ year time gap), what kind of aesthetic and general capabilities do you think it would have? A couple of quick rules. 1. No "advanced variant of...
by dataweaver
Fri Feb 10, 2023 9:42 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4489784

Re: Robotech Crossover question

“Super Dimension” was in the title of three series, all made by Studio Nue: Super Dimension Fortress Macross, Super Dimension Century Orguss, and Super Dimension Cavalry Southern Cross. The three are considered a trilogy of sorts, though not in the conventional sense.
by dataweaver
Fri Feb 10, 2023 9:43 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4489784

Re: Robotech Crossover question

I have two preferences: the first involves “crossovers” with the anime franchises that Robotech was based on: From Macross, I expand the Expeditionary Force from “the SDF-3” to many SDFs: something resembling Macross DYRL, Macross Plus, Macross 7, Macross Frontier, and Macross Delta are part of the ...
by dataweaver
Tue Jan 31, 2023 7:55 pm
Forum: Heroes Unlimited™
Topic: Training Unlimited?
Replies: 143
Views: 110497

Re: Training Unlimited?

One of the examples of the exams Stage Magician write-up was a catburglar, which makes it a perfect match for Catwoman. Note that's effectively a hero these days.
by dataweaver
Sat Jan 21, 2023 12:25 am
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

First: I never advocated creating four new settings: if you take another look at what I did say, you'll see that I was describing “breaking it up” among 5 existing settings: AU, AtB, BtS, HU, and N&S. Yes, I know that in its current form AU is a pair of supplements for HU; it doesn't have to be,...
by dataweaver
Fri Jan 20, 2023 7:08 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

The ones set in the past (Civil War, Victorian, 1920's or '30's or '40's or even '50's and '60's) would probably be better sellers than modern era, and I would personally love it. The problem is, and you hinted at this, the market is kind of saturated. The people who want these games already have t...
by dataweaver
Fri Jan 20, 2023 4:13 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

I can see this as a decent setting. Kind of a GI Joe meets James Bond meets basic action movie. Just not sure how much demand there is compared to superheroes, fantasy and Rifts so with a small company like PB this just seems like a setting that won't sell much and will get very little support/supp...
by dataweaver
Fri Jan 20, 2023 2:27 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

KS has said that when he retires, he's going to give creative control to (I'm sorry, I forget his name) that new guy he's now partners with. The guy that's been doing savage RIFTS. I understand that this guy is part of the reason they aren't announcing new projects except when a manuscript is appro...
by dataweaver
Fri Jan 20, 2023 2:15 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

Something else I wouldn't mind seeing would be to break Heroes Unlimited up into several games. We kinda sorta have something like that already, with After the Bomb and Ninjas & Superspies being “HU-adjacent”; but I could see, for example: 1. Reworking Ninjas & Superspies as a broader “actio...
by dataweaver
Fri Jan 20, 2023 11:46 am
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

Heroes Unlimiited is a game that should always be expanding and evolving, so while I agree that the concepts should be expanded and improve, those things can be done as new books adding to the existing game. It does not need a new edition to grow and add new concepts. If it did, we would need a new...
by dataweaver
Thu Jan 19, 2023 11:44 am
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

On the “only one category for super abilities”, I agree in the sense that we only need one category for Special Training — with subcategories for different kinds. In particular, while I agree that Experiments and Mutants aren't substantially different in the end and differ only in terms of how they ...
by dataweaver
Thu Jan 19, 2023 9:13 am
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

One reason I'm suggesting taking training, tech, and mysticism out of the core book is page count. 2e ended up being huge , in no small part because it had to cover so much besides just Super Abilities. 14 pages for Bionics, 23 pages for Hardware, 14 pages for Magic plus 5 pages for its mechanics an...
by dataweaver
Wed Jan 18, 2023 8:50 am
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

Frankly, while I'm glad that HU had such a diverse set of Power Categories, I find it somewhat ironic that only two of them primarily feature characters with honest to goodness Super Abilities (Experiments and Mutants), and only two of the others include Super Abilities as options (Aliens and Magic)...
by dataweaver
Mon Jan 16, 2023 8:05 am
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

Armageddon Unlimited covers divine and infernal power sources: demon hunters, heroic hellions, several new options for Mystically Bestowed powers, and some new Enchanted Weapon and Enchanted Object options. Frankly, it would have been a good place to introduce Priests as a Power Category, treating t...
by dataweaver
Sat Jan 14, 2023 7:18 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

5th edition has "Dungeons & Dragons in a beige banner across the top of the book. 4th has "Dungeons & Dragons" in a "medallion" at hte top of the book. The 4th & 5th ed books I have are so I can figure out how to convert back to 3rd or 2nd ed...if I ever find a ...
by dataweaver
Mon Jan 09, 2023 10:05 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4489784

Re: Robotech Crossover question

Don't forget that the Regess was creating cyborgs.
by dataweaver
Tue Nov 22, 2022 10:26 am
Forum: Heroes Unlimited™
Topic: Training Unlimited?
Replies: 143
Views: 110497

Re: Training Unlimited?

Sorry; I meant “Power Categories”.
by dataweaver
Tue Nov 22, 2022 10:16 am
Forum: Heroes Unlimited™
Topic: Training Unlimited?
Replies: 143
Views: 110497

Re: Training Unlimited?

…which, in Heroes Unlimited, are called Power Frameworks.
by dataweaver
Tue Nov 22, 2022 2:14 am
Forum: Heroes Unlimited™
Topic: Training Unlimited?
Replies: 143
Views: 110497

Re: Training Unlimited?

Grammarsalad wrote:Am I seeing non-superpower related stuff in powers unlimited 2? Ok, I didn't know that wss a thing. I naively assumed it was just superpowers and so never got it. Maybe I should reconsider...

Powers Unlimited 2 is primarily a book that introduces more Power Frameworks.
by dataweaver
Sat Aug 27, 2022 11:13 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Is it okay to post mecha stats now?
Replies: 15
Views: 8463

Re: Is it okay to post mecha stats now?

Maybe it's because I'm getting old (I'm 50); but for some reason, I just can't get into Discord. And I have reservations about Facebook and its policies that make me disinclined too get involved there, either. Oh well.
by dataweaver
Sat Aug 27, 2022 10:59 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Is it okay to post mecha stats now?
Replies: 15
Views: 8463

Re: Is it okay to post mecha stats now?

That's unfortunate; because it means that I'm not able to post stats where palladium books has the ability to Monitor and edit them; nor am I able to post them in a forum where the palladium books fan base is most active and most able to provide constructive criticism for them.
by dataweaver
Wed Aug 24, 2022 7:30 pm
Forum: Rifts®: Dimension Books
Topic: What do you want in the Next Rifts:Dimension books?
Replies: 111
Views: 117893

Re: What do you want in the Next Rifts:Dimension books?

I was figuring that the “try again” would be a sort of race of mechanical symbiotes: my initial thought was that they would be pure AIs in the same way that the Machine People are; but instead of existing in humanoid bodies, they would be more like mechanical octopi, and a bit on the small side, at ...
by dataweaver
Wed Aug 24, 2022 4:53 pm
Forum: Rifts®: Dimension Books
Topic: What do you want in the Next Rifts:Dimension books?
Replies: 111
Views: 117893

Re: What do you want in the Next Rifts:Dimension books?

In the Mecha setting that I'm working on in my head, the creators of the machine people don't just quietly slink away and die after the machine people reject their genocidal orders; they end up going to another dimension and trying again.
by dataweaver
Wed Aug 03, 2022 3:04 am
Forum: Heroes Unlimited™
Topic: Heroes Unlimited Creations By The Fans!!! - Redux
Replies: 61
Views: 79052

Re: Heroes Unlimited Creations By The Fans!!! - Redux

It is their message board, and as such they have the right to ban anyone they want for any reason they want, or even for no reason at all.
by dataweaver
Fri Jul 29, 2022 7:22 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

Well… part of it isn't “do I have to?” but rather “can I?” Siembieda has a reputation for being… fiercely protective of his IP.
by dataweaver
Fri Jul 29, 2022 3:10 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

I don't think HU needs an overhaul. It certainly doesn't need a point buy system. I would rather have point-buy for skill selection. I've grown to hate the OCC system, and HU's skill program system is only a marginal improvement. I get where you're coming from; though if I were to introduce a “trai...
by dataweaver
Thu Jul 28, 2022 8:37 pm
Forum: Heroes Unlimited™
Topic: Do you think it,s time for 3nd Edition Heroes Unlimited?
Replies: 127
Views: 40936

Re: Do you think it,s time for 3nd Edition Heroes Unlimited?

I don't think HU needs an overhaul. It certainly doesn't need a point buy system. They just need to streamline it and get all the Rifter material into the relevant categories and make everything easier to find and read. For one thing, I don't think you are going to find someone willing to put in th...
by dataweaver
Thu Jul 28, 2022 2:49 pm
Forum: Heroes Unlimited™
Topic: Heroes Unlimited Creations By The Fans!!! - Redux
Replies: 61
Views: 79052

Re: Heroes Unlimited Creations By The Fans!!! - Redux

A lot of this is dead. I just tried following the link for the Additional Special Training Categories. First, the url is wrong: it still references forums.palladium-megaverse.com instead of palladiumbooks.com/forums. And second, once I corrected the url, I was taken to a five-post thread talking abo...
by dataweaver
Tue May 17, 2022 7:45 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

Can't imagine this hasn't been locked already... but, here we go: "Tomorrow: Warfare has simply advanced to the point where unarmored humans are useless on the battlefield. Mega-damage weaponry is ubiquitous on the modern battlefield, expert systems, black box technology and true AI has made n...
by dataweaver
Wed Apr 20, 2022 6:37 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

If there are aliens of drastically smaller size than humans, I could see the minis having “pixie power-armor” for their pilots (similar to the flight suits featured in Macross Frontier, but scaled for beings roughly six inches tall, and with insect-like wings instead of airfoils) as well as their ro...
by dataweaver
Wed Apr 20, 2022 5:42 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

If that's how you want your world. I think there's room. Not all magic types have to be included. Could be just generic magic. The numbers of practitioners could be small too. Same with psychics. That way the focus is on technology. Do you also argue this passionately for including futuristic techn...
by dataweaver
Wed Apr 20, 2022 5:27 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

Step 1: I don't think Palladium has ever tried associating budget range with character levels before, even loosely. Otherwise, no difference. Step 2: No difference; all terminology came directly out of Rifts Sourcebook 1. Step 3: This is where the bulk of the changes are, because the way Bots are c...
by dataweaver
Sun Apr 17, 2022 7:52 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

I could see small races using robots to be as big and strong as taller races. I do think it'd be expensive for larger races to have PA and Robots. Just look at how much bigger Zentraedi Mech are compared to Earth Mecha. A lot more material goes into making them, so the cost will go up. There's also...
by dataweaver
Sun Apr 17, 2022 6:11 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

Step 1: I don't think Palladium has ever tried associating budget range with character levels before, even loosely. Otherwise, no difference. Step 2: No difference; all terminology came directly out of Rifts Sourcebook 1. Step 3: This is where the bulk of the changes are, because the way Bots are cu...
by dataweaver
Fri Apr 01, 2022 9:07 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

honestly your "realm vs federation" ideas remind me of the Aldnoah Zero anime and its Vers Empire vs United Earth conflict.. the Vers being a mars colony using lots of clarkian level alien tech mecha, against "20 minutes into the future" earth and its fairly primative convention...
by dataweaver
Fri Apr 01, 2022 9:03 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

I mentioned before that I'd like to see a mecha design system in the product, inspired by the Robot design systems found in HU and Rifts Sourcebook 1. A brief outline of what I have in mind: 1. Budget: In a game where the PCs can upgrade their mecha over the course of the game, this should start low...
by dataweaver
Fri Apr 01, 2022 5:49 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Palladium Mecha gameline
Replies: 37
Views: 35273

Re: Palladium Mecha gameline

Agreed. But although he started with a line about “why not use Rifts?”, everything else in Sambot's post is unrelated to that. And I'd rather look at the “everything else” part than rehash the “does Rifts cover this?” part. Because, as you say, it doesn't. I could live with the niche being filled by...

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