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by LostOne
Wed Sep 19, 2018 11:04 pm
Forum: Rifts®
Topic: Best/Favorite Pistols and Melee Weapons For Juicers
Replies: 11
Views: 5370

Re: Best/Favorite Pistols and Melee Weapons For Juicers

I had completely forgotten about those. Those would be ideal, I'll have to see if they're an option.
by LostOne
Wed Sep 19, 2018 9:31 pm
Forum: Rifts®
Topic: Best/Favorite Pistols and Melee Weapons For Juicers
Replies: 11
Views: 5370

Re: Best/Favorite Pistols and Melee Weapons For Juicers

Oooh, I had missed those ripper vibro blades when I skimmed Naruni Wave 2. Those are actually pretty decent, especially with the silvering. I've always been pretty underwhelmed with the pistol selection. My go-to's in the past have been the Manoan SK Stun Gun (south america) for multipurpose use of ...
by LostOne
Tue Sep 18, 2018 12:18 am
Forum: Rifts®
Topic: Best/Favorite Pistols and Melee Weapons For Juicers
Replies: 11
Views: 5370

Re: Best/Favorite Pistols and Melee Weapons For Juicers

I meant where is the NG Super? :)
by LostOne
Mon Sep 17, 2018 11:50 pm
Forum: Rifts®
Topic: Best/Favorite Pistols and Melee Weapons For Juicers
Replies: 11
Views: 5370

Re: Best/Favorite Pistols and Melee Weapons For Juicers

Killer Cyborg wrote:I always liked the NG Super, but I'm old-school and I like combo-guns.

Remind me where that is?

I've never really liked the FIWS. But in this case I'll re-evaluate it for this character.
by LostOne
Mon Sep 17, 2018 11:35 pm
Forum: Rifts®
Topic: Best/Favorite Pistols and Melee Weapons For Juicers
Replies: 11
Views: 5370

Best/Favorite Pistols and Melee Weapons For Juicers

What is your favorite pistol and one-handed melee weapons for a TW Juicer? Tech, TW and magical are all ok. Damage is great, unusual abilities like stunning or knocking down opponents are also great. My problem is I (and the rest of my group) tend to go for rifles and swords, but for this character ...
by LostOne
Thu Sep 13, 2018 6:02 pm
Forum: Rifts®
Topic: Spells or Abilities that Reload Weapons?
Replies: 9
Views: 4813

Re: Spells or Abilities that Reload Weapons?

To be clear, my question is not limited to TW weapons. I'm wondering if there are magical ways (like a specific spell or other class/race abilities not yet listed here) to refill conventional weapons. A spell that replaces spent ammo in a 9mm weapon, or refills the drum on a rail gun or refill the t...
by LostOne
Wed Sep 12, 2018 6:54 pm
Forum: Rifts®
Topic: Spells or Abilities that Reload Weapons?
Replies: 9
Views: 4813

Spells or Abilities that Reload Weapons?

Are there any spells in Rifts that reload weapons (physical or energy ammo, either/or)?

All I can think of is the ability the Mystic Knights and Order of the Rose gets to refill energy weapons. Malvoren. Is there anything else that can do something similar?
by LostOne
Sat Sep 08, 2018 8:58 am
Forum: G.M.s Forum
Topic: "Immortal" Villain
Replies: 25
Views: 21913

Re: "Immortal" Villain

I don't do it. If the villain dies, fair and square... it's just another NPC. Agreed. I'm just trying to build a villain with several ways to escape while the characters can be deluded into thinking he's dead so he can be a recurring thorn in their sides. Without doing something that would make the...
by LostOne
Wed Sep 05, 2018 6:00 pm
Forum: G.M.s Forum
Topic: "Immortal" Villain
Replies: 25
Views: 21913

Re: "Immortal" Villain

eliakon wrote:Have fun. It can be a blast. Assuming your party is interested in the detective work that is.


We'll see. They tend to be all about shooting all things.
by LostOne
Wed Sep 05, 2018 10:09 am
Forum: G.M.s Forum
Topic: "Immortal" Villain
Replies: 25
Views: 21913

Re: "Immortal" Villain

Variation on theme here I used previously in PF http://palladium-megaverse.com/forums/viewtopic.php?f=5&t=155988 Fifth entry down is the tale of Slyestria the Unknown (I hate to cross link, but long post is long) I like the writing style. I had actually come up with a similar villain idea after...
by LostOne
Fri Aug 31, 2018 7:16 pm
Forum: G.M.s Forum
Topic: "Immortal" Villain
Replies: 25
Views: 21913

Re: "Immortal" Villain

Thanks for the ideas!
by LostOne
Tue Aug 28, 2018 9:09 am
Forum: G.M.s Forum
Topic: "Immortal" Villain
Replies: 25
Views: 21913

Re: "Immortal" Villain

And those are valid methods for the return. I'm more looking for how does the villain appear to die or consistently escape, but survive? Say they gun the badguy down, he appears dead. What brings him back next time? As he's dying he triggers a smoke bomb and teleports. Or soul transfer into a clone....
by LostOne
Mon Aug 27, 2018 10:04 pm
Forum: G.M.s Forum
Topic: "Immortal" Villain
Replies: 25
Views: 21913

"Immortal" Villain

I'm curious what GMs have done for that iconic hated villain who keeps coming back no matter how many times the group "kills" them.

Superpowers, racial abilities, magical spells, what has kept villains coming back to torment the players time and time again?
by LostOne
Thu Aug 16, 2018 7:02 pm
Forum: Splicers®
Topic: Malvoren in Splicers?
Replies: 19
Views: 20020

Re: Malvoren in Splicers?

Malvoren can control technology of war. The nano-plague is part of the war. It shouldn't really matter that the entire race would be natural technojackers or not given that it is unlikely there will be more than one in any campaign. So all you really need to decide is if the one and only Malvoren sh...
by LostOne
Wed Aug 15, 2018 9:10 pm
Forum: Rifts®
Topic: Strongly Asian Influenced Communities in North America?
Replies: 11
Views: 6645

Strongly Asian Influenced Communities in North America?

Before I go creating my own thing for a game, is there anything in the books that establishes a strongly asian based community in North America? I'm looking to introduce a Yakuza type organization but was hoping for something already established if possible.
by LostOne
Fri Aug 03, 2018 10:21 am
Forum: Nightbane®
Topic: Legendary Weapon (Rifter 20 Royalty Table)
Replies: 6
Views: 7879

Re: Legendary Weapon (Rifter 20 Royalty Table)

Yeah, I ended up finding those when I googled later. There isn't as many mystical weapons in mythology as you'd think.

I ended up going with the Honjo Masamune but I'd still be interesting in hearing what weapons other people have used and how they used it to flavor the design of their morphus.
by LostOne
Thu Aug 02, 2018 12:02 pm
Forum: Nightbane®
Topic: Legendary Weapon (Rifter 20 Royalty Table)
Replies: 6
Views: 7879

Legendary Weapon (Rifter 20 Royalty Table)

Looking for cool ideas for use with this morphus attribute. Not necessarily looking for huge damage, but not averse to it. More looking for good/interesting flavor to add to the character. I'd love something from mythology that is less obvious than Excalibur/Gungnir/Mjolnir or the Spear of Longinus ...
by LostOne
Tue Jul 31, 2018 8:53 pm
Forum: Splicers®
Topic: Thank You!!!!!!
Replies: 15
Views: 16495

Re: Thank You!!!!!!

That would be awesome!
by LostOne
Tue Jul 31, 2018 2:48 pm
Forum: Splicers®
Topic: Thank You!!!!!!
Replies: 15
Views: 16495

Re: Thank You!!!!!!

As to a novel, whew, I would have to ask Slappy about that one as I would be the first to buy the first 5 copies though. I enjoyed the Rifts novels about the coalition troops. But those aren't the characters I'd have picked for a Rifts novel. The CS are always badguys in every game I've ever played...
by LostOne
Sat Jul 28, 2018 6:23 pm
Forum: Splicers®
Topic: Thank You!!!!!!
Replies: 15
Views: 16495

Re: Thank You!!!!!!

Finally bought my copy. I'd only seen the Legion stuff from Rifter 71-72, I'd fallen behind. I'm about halfway through it and this book is amazing as sourcebooks go. The artwork is easily some of the best I've seen from Palladium. My only gripe is the adventure reads more like someone wanted to wri...
by LostOne
Fri Jul 27, 2018 11:58 pm
Forum: Splicers®
Topic: Thank You!!!!!!
Replies: 15
Views: 16495

Re: Thank You!!!!!!

Finally bought my copy. I'd only seen the Legion stuff from Rifter 71-72, I'd fallen behind. I'm about halfway through it and this book is amazing as sourcebooks go. The artwork is easily some of the best I've seen from Palladium. My only gripe is the adventure reads more like someone wanted to writ...
by LostOne
Thu Jul 19, 2018 8:57 pm
Forum: Splicers®
Topic: I Am Legion in the Rifters?
Replies: 8
Views: 8477

Re: I Am Legion in the Rifters?

So I'm seriously tempted by the PDF at drivethrurpg. I've never bought one from them, how obnoxious is the watermarking? I'm assuming it isn't as bad as the red sample text on the preview.
by LostOne
Wed Jul 18, 2018 2:43 pm
Forum: Splicers®
Topic: House Artemis
Replies: 4
Views: 4809

Re: House Artemis

Thanks, I knew I had read some about them before Rifter 71. I'll have to go look at 30 and 32 again. I don't have anything after 72 yet and haven't bought I Am Legion yet.
by LostOne
Wed Jul 18, 2018 2:07 pm
Forum: Splicers®
Topic: House Artemis
Replies: 4
Views: 4809

House Artemis

Where would be the main write-up for House Artemis, if there is one? I'm seeing it mentioned in Rifter 71-72 in the I Am Legion article.
by LostOne
Fri Jul 06, 2018 8:44 pm
Forum: Splicers®
Topic: Legion Footprints
Replies: 5
Views: 6121

Legion Footprints

So I only have the Rifter 71-72 so far. I'm starting to leave clues about Legion for the party. Anyone want to take a guess at the dimensions and depth of the footprints in a plains area? I'm not good at visualizing that kind of thing and I have no idea how deep a footprint something with 10 legs th...
by LostOne
Mon Jul 02, 2018 10:45 am
Forum: Rifts®
Topic: Cyborg Armor for Malvoren
Replies: 5
Views: 3474

Re: Cyborg Armor for Malvoren

ShadowLogan wrote:I did find that in the Cyborg OCC point #5 in RUE (pg46) they do list Main Body and Limb MDC for the various armors that are in Bionics SB and RMB.

Thank you for that, I had completely missed that. Bummer that the main body is lower, but makes sense.
by LostOne
Sun Jul 01, 2018 4:45 pm
Forum: Rifts®
Topic: Cyborg Armor for Malvoren
Replies: 5
Views: 3474

Cyborg Armor for Malvoren

Is cyborg armor main body only? I'm only finding main body MDC listed. But the Malvoren can use cyborg armor. Seems kinda pointless (like an SDC) juicer) to only war MDC armor main body when a grenade will kill you easily by vaporizing your SDC head and limbs that are unprotected. So for people play...
by LostOne
Wed Jun 27, 2018 7:48 pm
Forum: Rifts®
Topic: Gear Up A Malvoren
Replies: 5
Views: 3328

Re: Gear Up A Malvoren

And, if you have the money and are feeling froggy, you can have a Gizomteer soup it up to 6D6 or 8D6×10 damage if you are willing to let it melt to scrap a few hours after it is upgraded. The ATL-7 was mentioned by the person who posted before you. I hadn't read the Gizmoteer in a very long time, I...
by LostOne
Tue Jun 26, 2018 6:40 pm
Forum: Splicers®
Topic: Malvoren in Splicers?
Replies: 19
Views: 20020

Re: Malvoren in Splicers?

If your GM converts you into a Technojacker, that would be the safest and easiest manner to handle it, though I recommend it not be a racial (R.C.C.) conversion. I also recommend that if it happens via a Rift, that it be done "slightly" offworld (in nearby space/orbit) and it ends up with...
by LostOne
Tue Jun 26, 2018 12:08 am
Forum: Splicers®
Topic: I Am Legion in the Rifters?
Replies: 8
Views: 8477

I Am Legion in the Rifters?

Which Rifters had I Am Legion material? I Know 71-72 because that's the last one I have. I might be able to borrow the rest from a friend if I know which ones I need. Sadly I don't have the money to order the new book by the same name, which I understand collects all the Splicers stuff from Rifters ...
by LostOne
Fri Jun 22, 2018 7:26 pm
Forum: Rifts®
Topic: What's beyond the Rocky Mountains in your game?
Replies: 47
Views: 22465

Re: What's beyond the Rocky Mountains in your game?

DhAkael wrote:Dirt, rocks, maybe a few trees.
*shrug* who cares?

Because it's uncharted territory by the books. It's a mystery wrapped in an enigma behind an impassable wall of stone. There is opportunity there for the Rifts equivalent of a quest for a "holy grail" or El Dorado type macguffin.
by LostOne
Wed Jun 20, 2018 12:56 pm
Forum: Splicers®
Topic: Malvoren in Splicers?
Replies: 19
Views: 20020

Malvoren in Splicers?

I'm assuming a rifted in Malvoren would be totally screwed by the nano-plague. Unless...can they be technojackers?
by LostOne
Tue Jun 19, 2018 11:22 pm
Forum: Rifts®
Topic: Gear Up A Malvoren
Replies: 5
Views: 3328

Gear Up A Malvoren

What items do people like for their Malvoren? What weapons, armor, enhancements, etc? Are you literally grabbing parts off of destroyed power armors and fallen enemies or seeking things out? It's not hard to come up with great handheld weapons, but I'm having trouble thinking of shoulder mounted can...
by LostOne
Sat Jun 16, 2018 11:50 pm
Forum: Rifts®
Topic: Malvoren Question
Replies: 8
Views: 4178

Re: Malvoren Question

Additional question: Could a Malvoren recharge the e-clips of his party? If they know they're going to be hunting vamps in a few days could he load them for that so their energy weapons will damage vampires? Or do these weapons only hurt vamps if he recharged them and is melded with them?
by LostOne
Sat Jun 16, 2018 11:38 pm
Forum: Rifts®
Topic: Malvoren Question
Replies: 8
Views: 4178

Re: Malvoren Question

It could be argued that if they can connect with optic eyes and hearing implants (the the RCC specifically says is preferred), which all interface with the brain, that maybe the M.O.M. conversion isn't all that out of reach.
by LostOne
Thu Jun 14, 2018 8:43 pm
Forum: Rifts®
Topic: Malvoren Question
Replies: 8
Views: 4178

Re: Malvoren Question

I'm going with a "No" because their chemistry is too different from a human. Not sure that Crazy augmentation relies on chemistry so much as electrical stimulation of various regions of the brain. We don't have enough information about Malvoren anatomy to know for sure, but I was leaning ...
by LostOne
Thu Jun 14, 2018 8:26 pm
Forum: Rifts®
Topic: Malvoren Question
Replies: 8
Views: 4178

Malvoren Question

The Malvoren from the D-Bees book meld with cybernetics and such. I got curious while reading them. Could they meld with M.O.M. enhancements and get the bonuses of a Crazy?

What about Phase Weapons?
by LostOne
Mon Jun 11, 2018 5:33 pm
Forum: Rifts®
Topic: Modern Day Locations Of Rifts Cities?
Replies: 23
Views: 12183

Re: Modern Day Locations Of Rifts Cities?

I would imagine where todays highways are would still be some of the best routes for traveled pathways. The asphalt and concrete would mostly be broken down but it would still be some of the flattest terrain for traveling and following the contours of the land or cutting through where needed (mounta...
by LostOne
Fri Jun 01, 2018 10:24 pm
Forum: Rifts®
Topic: Modern Day Locations Of Rifts Cities?
Replies: 23
Views: 12183

Re: Modern Day Locations Of Rifts Cities?

I'd put it somewhere in between Peoria and Bloomington, IL. If you used Google Maps to plot a course, it would show a driving distance of about 120 miles or so, but that is from downtown to downtown. The area that is under CS quarantine would also likely include much of the suburbs as well. Bloomin...
by LostOne
Fri Jun 01, 2018 8:07 pm
Forum: Rifts®
Topic: Modern Day Locations Of Rifts Cities?
Replies: 23
Views: 12183

Re: Modern Day Locations Of Rifts Cities?

Except I already had the map and it doesn't answer the questions I had. But thanks anyway.
by LostOne
Wed May 30, 2018 1:36 pm
Forum: Rifts®
Topic: Modern Day Locations Of Rifts Cities?
Replies: 23
Views: 12183

Modern Day Locations Of Rifts Cities?

I was curious if anyone has made a list of the modern day locations of Rifts cities? For example, the book says Kingsdale is in the location (or near the ruins) of West Plains, Missouri. Whykin is Poplar Bluff, Missouri. I thought this could be very helpful for determining accurate distances using g...
by LostOne
Sat May 19, 2018 5:00 pm
Forum: Rifts®
Topic: TW Wing Pack from Splynn Dimensional Market
Replies: 3
Views: 2606

Re: TW Wing Pack from Splynn Dimensional Market

And honestly that's fine. I mostly just want opinions on max altitude. If I had the spells used to make it I could extrapolate there but since I don't see any fly spells that match the speed it's less straightfoward.
by LostOne
Sat May 19, 2018 4:17 pm
Forum: Rifts®
Topic: TW Wing Pack from Splynn Dimensional Market
Replies: 3
Views: 2606

TW Wing Pack from Splynn Dimensional Market

Question about this item on p181. It says it is a TW item but is missing the typical spells and materials required to make it. It gives a speed and duration but fails to mention maximum altitude. Anyone have a guess? The speed is faster than any flight spell I can recall (Fly and Fly as the Eagle) s...
by LostOne
Sun May 13, 2018 11:05 am
Forum: Rifts®
Topic: Splicers and N.E.X.U.S. Come To Rifts Earth
Replies: 21
Views: 11373

Re: Splicers and N.E.X.U.S. Come To Rifts Earth

Do they ever say the mettle in armor and weapons is precious mettle? It would make sense that that circuitry is precious metal. However I don't believe that military grade environmental armor and weapons are going to be 100% MDC ceramics and plastics. There is going to be fastenings, screws, spring...
by LostOne
Sat May 12, 2018 12:14 pm
Forum: Rifts®
Topic: Splicers and N.E.X.U.S. Come To Rifts Earth
Replies: 21
Views: 11373

Re: Splicers and N.E.X.U.S. Come To Rifts Earth

However the N.E.X.U.S. would be chasing them. I'm operating under the assumption that their departure from their world surprised the N.E.X.U.S. and it was still battling other houses on the planet. But at some point it would come looking I think, or just expand. It will have large spikes crash into...
by LostOne
Sat May 12, 2018 10:08 am
Forum: Rifts®
Topic: Splicers and N.E.X.U.S. Come To Rifts Earth
Replies: 21
Views: 11373

Re: Splicers and N.E.X.U.S. Come To Rifts Earth

As I understand it if splicers come to rifts they are still affected by the plague but it does not spread. It may be possible for magic to cure it, but I know of no tech power that uses anti nanites. Credits would be an issue and tech cities would be an issue. My scenario specifically brings nanite...
by LostOne
Sat May 12, 2018 9:23 am
Forum: Rifts®
Topic: Splicers and N.E.X.U.S. Come To Rifts Earth
Replies: 21
Views: 11373

Re: Splicers and N.E.X.U.S. Come To Rifts Earth

I do like the idea of hosting them in Antarctica, except that is so far away from North America it pretty much assures they won't clash with my favorite part of the world (USA region). I need some Splicers vs Coalition and Fed of Magic action. The Splicers are going to have some rough lessons when f...
by LostOne
Fri May 11, 2018 7:11 pm
Forum: Rifts®
Topic: What's beyond the Rocky Mountains in your game?
Replies: 47
Views: 22465

Re: What's beyond the Rocky Mountains in your game?

I've pretty much adopted Fell's UCG concepts but he isnt going to write it as a world book so... I guess I'm not familiar with this. Unfortunately most aren't. Politely ask he may tell. Then he should write it up for Rifter or post it on here. I think his plan was Rifters. But it doesnt help me fin...
by LostOne
Fri May 11, 2018 1:36 pm
Forum: Rifts®
Topic: Splicers and N.E.X.U.S. Come To Rifts Earth
Replies: 21
Views: 11373

Splicers and N.E.X.U.S. Come To Rifts Earth

If there's already a thread on this, please point me at it. I'm open to feedback, suggestions, etc. I'm toying with the idea of having Splicer refugees crash on Earth. They traveled a great distance on a generational hive ship. My current thought is to have them crash in the California area beyond t...
by LostOne
Fri May 11, 2018 1:13 pm
Forum: Rifts®
Topic: What's beyond the Rocky Mountains in your game?
Replies: 47
Views: 22465

Re: What's beyond the Rocky Mountains in your game?

Zer0 Kay wrote:
LostOne wrote:
Zer0 Kay wrote:I've pretty much adopted Fell's UCG concepts but he isnt going to write it as a world book so...

I guess I'm not familiar with this.


Unfortunately most aren't. :cry: Politely ask he may tell.

Then he should write it up for Rifter or post it on here. :)

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