Search found 1204 matches

by Prince Artemis
Tue Oct 03, 2023 12:56 am
Forum: G.M.s Forum
Topic: Spell Casters who lose their tongues
Replies: 10
Views: 2311

Re: Spell Casters who lose their tongues

Rifts underseas also has rules for casting without speaking. Basically it just takes longer and with more concentration.
by Prince Artemis
Fri Sep 22, 2023 7:56 pm
Forum: Megaverse phpBB Bugs/Wish List
Topic: [RESOLOVED]Not a fan of the new board themes...
Replies: 24
Views: 6138

Re: Not a fan of the new board themes...

GamerDark is mine too, but iirc, last time this hiccup happened it took a bit for the 'palladium' theme to be added. Hopefully it does again.
by Prince Artemis
Sat Jun 17, 2023 11:46 am
Forum: Guild of Magic & Psionics
Topic: Use of Magic to Eat or Feed People
Replies: 39
Views: 4169

Re: Use of Magic to Eat or Feed People

Stone to flesh flesh would not be fulfilling in the slightest. It would create the tissue, but you're talking flesh with no developed muscle, no nutrients, other than the nutrients from that particular rock itself. Since by the logic that it can convert any rock to flesh, it doesn't say that it cre...
by Prince Artemis
Sat Jun 17, 2023 11:42 am
Forum: Guild of Magic & Psionics
Topic: Can intuitive magic user (Warlock, Mystic) teach spells?
Replies: 7
Views: 1223

Re: Can intuitive magic user (Warlock, Mystic) teach spells?

Can intuitive magic user (Warlock, Mystic) teach the spells they know to a ley line walker and such? The authors' intention is clearly that they can't. There are multiple edge cases, however, which have been left mechanically ambiguous: ⋅ A Jungle Elf Ley Line Walker/Rain Maker/Medicine M...
by Prince Artemis
Sat Jun 17, 2023 11:38 am
Forum: Guild of Magic & Psionics
Topic: TW device creation
Replies: 4
Views: 956

Re: TW device creation

World wise, this goes into more detail in Arzno, which is a TW construction hub city. Not only is it full of TW's, its full of mages of all types to be able to pool spells as well as operators to assist in actually constructing stuff. Honestly, its something that I really like about TW's as opposed ...
by Prince Artemis
Sat Jun 17, 2023 11:35 am
Forum: Guild of Magic & Psionics
Topic: Review of Chaos Magic Spells
Replies: 3
Views: 843

Re: Review of Chaos Magic Spells

I enjoyed the school, flavor and all. Context is kind of key as well. These are basically the spells that people figured out living in the burned out cities post apocalypse, so things like camp fire orb is ideal for things like that. A lot of the spells are also basically 'precursors' of spells that...
by Prince Artemis
Sat Jun 17, 2023 11:15 am
Forum: Guild of Magic & Psionics
Topic: Why does Kevin Siembieda hate Healing spells and Psionics?
Replies: 32
Views: 4552

Re: Why does Kevin Siembieda hate Healing spells and Psionic

In another aspect of it, palladium isn't the greatest system for a really good healer class. With D&D, they're limited by spell slots. With Rifts (which was the focus per the op since they were mentioning the technology difference), its PPE based. PPE can be gotten from not just from the caster,...
by Prince Artemis
Fri Mar 24, 2023 3:11 am
Forum: Guild of Magic & Psionics
Topic: Without sleep
Replies: 9
Views: 1490

Re: Without sleep

Also, all casters can regain ppe while away from a ley line or nexus, up to and over their ppe base. Likewise, they can drain certain ppe batteries, rare ppe potions, or draw ppe from others (willingly or through sacrifice).
by Prince Artemis
Fri Mar 24, 2023 3:08 am
Forum: Guild of Magic & Psionics
Topic: Spell Circle of Travel in Book of Magic
Replies: 1
Views: 765

Re: Spell Circle of Travel in Book of Magic

Ok, to answer some of them. Yes, circle of travel can be used on a moving object like a ship, hovercraft, etc. Otherwise the spell would never work (earth itself is one big ship that's never in the same point of space after all, everything's relative). Normally circles are not sensible when not acti...
by Prince Artemis
Fri Mar 24, 2023 2:52 am
Forum: Guild of Magic & Psionics
Topic: Use of Magic to Eat or Feed People
Replies: 39
Views: 4169

Re: Use of Magic to Eat or Feed People

Stone to flesh flesh would not be fulfilling in the slightest. It would create the tissue, but you're talking flesh with no developed muscle, no nutrients, other than the nutrients from that particular rock itself. Since by the logic that it can convert any rock to flesh, it doesn't say that it crea...
by Prince Artemis
Fri Mar 24, 2023 2:46 am
Forum: Guild of Magic & Psionics
Topic: Can intuitive magic user (Warlock, Mystic) teach spells?
Replies: 7
Views: 1223

Re: Can intuitive magic user (Warlock, Mystic) teach spells?

For Warlocks, it's not a "spell", but a connection to the elemental force; functions the same, imitatable by spells, but effectively a superpower. It works similarly for priests BUT, at least in Palladium Fantasy, priests can get the ability to make a scroll, which a wizard or other learn...
by Prince Artemis
Fri Mar 24, 2023 2:42 am
Forum: Guild of Magic & Psionics
Topic: Metamorphosis Spell
Replies: 5
Views: 1019

Re: Metamorphosis Spell

There was a spell online that we use in our sat game called bond. You use it to enchant items, clothing, etc, so that it binds it to the person, so it stays with them even when changed. They're inaccessible and essentially are part of the transformation, but you change back with everything you had t...
by Prince Artemis
Sun Nov 13, 2022 11:10 am
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29596

Absurdity of Modern Combat Ii

I will argue that, and this includes the idea of the robots as well, that the tanks were never designed to be stand alone. Yeah, they're very counter-able from lighter, quicker forces. But that's why you surround them with lighter, quicker forces. They were meant for use with infantry, not to go off...
by Prince Artemis
Sun Sep 11, 2022 4:35 pm
Forum: Rifts®
Topic: whats the longest your party has ever kept a vehicle?
Replies: 3
Views: 764

Re: whats the longest your party has ever kept a vehicle?

From start to finish of a several year campaign, my first character ever, Max the technowizard, kept his (heavily modified by the end) Mountaineer. They used other vehicles as well (he made one and converted two other sailing ships to be able to fly, both on and off ley lines (the primary modes of t...
by Prince Artemis
Mon Sep 05, 2022 7:10 pm
Forum: Rifts®
Topic: Is there an OCC good for a geologist/miner
Replies: 25
Views: 7728

Re: Is there an OCC good for a geologist/miner

New West has the mining borg/prospector occ. You don't need to be a borg to be the class itself, but given the dangers of mining most are.
by Prince Artemis
Fri Mar 04, 2022 8:22 am
Forum: Rifts®
Topic: how much money can you make via a cooking skill?
Replies: 11
Views: 2445

Re: how much money can you make via a cooking skill?

The world book I've been working on off and on for years actually has an entire section on this kind of thing. The book itself is largely based around the adventurer class and has rules for money generation from skills. Basically, the logic behind it is that yes, they're not as good fighters as men ...
by Prince Artemis
Fri Mar 04, 2022 8:16 am
Forum: Rifts®
Topic: Could a vampire turn a demigod???
Replies: 27
Views: 6046

Re: Could a vampire turn a demigod???

To the original question? Doubt it. Not even factoring in MDC and all that. Demi-gods are devine beings. Vampires are damaged by devine energy (holy symbols, holy weapons, holy water, etc). So most likely any vampire trying would end up feeling like they just ate a super charged Carolina Reaper and ...
by Prince Artemis
Mon Feb 14, 2022 6:14 am
Forum: Rifts®
Topic: Everybody's campaigns
Replies: 5
Views: 1850

Re: Everybody's campaigns

The staff of vidar campaign is the only game I'm currently in. Runs every Saturday and started in 1999. Original plot was going collecting ingredients needed to return the norse god Vidar to his body (with subplots along the way for every ingredient). Then it transitioned to fighting the knights of ...
by Prince Artemis
Mon Feb 14, 2022 6:00 am
Forum: Rifts®
Topic: What would be a good kinetics based gun for a gunfighter?
Replies: 44
Views: 8965

Re: What would be a good kinetics based gun for a gunfighter

TW's TK Pistols. They're not great damage, but have some major advantages. 1) Silent 2) invisible (the round, not the gun itself). 3) They are actually kinetic energy, not an actual energy attack, so they effect those impervious to energy 4) Cheap to reload (ppe/isp wise), 4) They're magical, so eff...
by Prince Artemis
Fri Oct 22, 2021 3:21 pm
Forum: All Things Palladium Books®
Topic: Christmas Surprise Packages available now !
Replies: 8
Views: 3856

Re: Christmas Surprise Packages available now !

Ordered mine day of the announcement, box was waiting for me today. That's from PB to Cape Breton, in a week with standard shipping. That's pretty impressive.
by Prince Artemis
Thu Oct 14, 2021 12:26 pm
Forum: Rifts®
Topic: Coalition Base Defenses
Replies: 104
Views: 27923

Re: Coalition Base Defenses

To the original comment, don't count out the burbs that set up around cs cities and bases, for two reasons. 1) Most people there WILL fight to protect the coalition, even dbees. They are counting on those places for their day to day safety and will fight for it, as was seen when the federation attac...
by Prince Artemis
Thu Oct 14, 2021 12:22 pm
Forum: Rifts®
Topic: can a Rift closing chop a god in half?
Replies: 30
Views: 7720

Re: can a Rift closing chop a god in half?

I think there shouldn't be hard fast rules. By the few rules we have on rifts, there are multiple types of rifts with their own rules. So, a rift closing could eject someone hundreds of feet back, could chop them in half, could split them into two identical copies in different dimensions, literally ...
by Prince Artemis
Thu Oct 14, 2021 12:17 pm
Forum: Rifts®
Topic: What are some of your House Rules that go against Canon?
Replies: 105
Views: 35514

Re: What are some of your House Rules that go against Canon?

The main one we had was 1 mdc = 20 sdc, not 100. That did make it possible to damage mdc stuff with sdc weapons, but they had to do over 20 damage in a hit to do so (so 19 on 1 hit and 4 on another still does nothing). I also created a luck rule. Players can call for it whenever they want, and gm's ...
by Prince Artemis
Thu Oct 14, 2021 12:13 pm
Forum: Rifts®
Topic: Playing as Yourself or an Ordinary Person
Replies: 38
Views: 11508

Re: Playing as Yourself or an Ordinary Person

To the original question, I'm a fan of the adventurer occs, to the point that the world book I'm making is centered around them and fleshing them out. Not so much in the sense of making them more powerful, but in highlighting what they can and should actually do in a game that makes them a lot more ...
by Prince Artemis
Thu Oct 14, 2021 12:05 pm
Forum: Rifts®
Topic: Time Travel in the Palladium Megaverse
Replies: 21
Views: 7534

Re: Time Travel in the Palladium Megaverse

Well, paraphrasing Gavin Free of slow mo guys and achievement hunter fame, as he has a really good point: Any device that only sends you forward or backward in time is basically a death ray or form of execution. Unless the device or power also adjusts for space as well as time. Why? Well, while you ...
by Prince Artemis
Sun Oct 10, 2021 3:51 am
Forum: Guild of Magic & Psionics
Topic: alts to Steal Living Magic for ending Bond Living Magic?
Replies: 1
Views: 1691

Re: alts to Steal Living Magic for ending Bond Living Magic?

Hey, the writer of these spells, Ed3 is my gm and I ran your question by him. Here's the answer: I wrote these rules a few years back and as with everything, you try to cover all the scenarios you can imagine as clearly and completely as you can. A spell breather’s connection to their magic is meant...
by Prince Artemis
Sat Oct 02, 2021 5:48 pm
Forum: All Things Palladium Books®
Topic: question for the computer nerds
Replies: 23
Views: 767214

Re: question for the computer nerds

There are basically two ways to go about it really. One is learn CAD or similiar 3d modeling program, or, if you're any good with clay or other modeling material, you can sculpt your own and get yourself a 3d scanner.
by Prince Artemis
Fri Jan 04, 2019 12:36 am
Forum: Rifts®
Topic: Trying to Fix My Problem with Spell Magic
Replies: 33
Views: 14529

Re: Trying to Fix My Problem with Spell Magic

Also, yeah, palladium's total spells are more in the range for 500-750 than 3000, unless you included all the rifters and even then, you're still not even close to a grand. I know because I've actually made, through my character artemis who've I've been playing since 1999 weekly even to this day alm...
by Prince Artemis
Fri Jan 04, 2019 12:31 am
Forum: Rifts®
Topic: Trying to Fix My Problem with Spell Magic
Replies: 33
Views: 14529

Re: Trying to Fix My Problem with Spell Magic

Do what a lot of other game systems are doing. Make cards. Could be playing card size, magic card size or even just little chits with the name and base stats on them. When you play a game, distribute the cards to the caster types and that way they have quick and easy reference. Hell, it even helps t...
by Prince Artemis
Tue Jan 01, 2019 12:52 am
Forum: G.M.s Forum
Topic: Naked vampires?
Replies: 13
Views: 13171

Re: Naked vampires?

Mysteries of magic actually kind of explained this to a degree, though not directly. Essentially, things that are within the vampire's aura, and have the touch of his aura (owned things) are what transform. Same idea with burster's and their fire field, and intangible heroes and what they can carry....
by Prince Artemis
Mon Dec 31, 2018 1:55 am
Forum: Palladium Books® Games Q. & A.
Topic: How much did the sea level rise in Rifts Earth?
Replies: 45
Views: 4377299

Re: How much did the sea level rise in Rifts Earth?

Islands don't float either. o rly ? Those are floating islands, not islands that float. Its just what that phenoena is called, but does not mean they are the same as actual islands. It's like saying hamburgers are made of ham. Just because the word is in the name doesn't mean it is what the word is.
by Prince Artemis
Tue Aug 07, 2018 12:56 am
Forum: Rifts®
Topic: Nine languages of the Americas from the NG books?
Replies: 21
Views: 10724

Re: Nine languages of the Americas from the NG books?

On the techno-can front, yeah, its basically purely written. Think of it as a mix of l33t speak, twitter shortform and programming jargon. Honestly, it would be easier to consider it more of a written dialect of english rather than a full blown language in and of itself. As in, while difficult, it w...
by Prince Artemis
Sun Feb 19, 2017 2:51 am
Forum: All Things Palladium Books®
Topic: News on the upcoming Rifts Board Game
Replies: 89
Views: 103803

Re: News on the upcoming Rifts Board Game

Forar wrote:Ugly?

That's us having a pleasant conversation over Sunday brunch.

Man, if you think that's bad, you haven't seen us at our worst.

;-)


The fact that you're proud of that, based on your phrasing, says a lot about you.
by Prince Artemis
Mon Sep 21, 2015 2:04 am
Forum: Rifts®
Topic: Electricity to P.P.E. Converter?
Replies: 71
Views: 5294

Re: Electricity to P.P.E. Converter?

Um...I think there's a bit of a disconnect over what people think ppe is and what it actually is. Living creatures don't actually generate ppe. Or rather, they do not create it within themselves. Rather, they collect it. Living beings are closer to batteries than they are generators. PPE is generate...
by Prince Artemis
Fri Sep 11, 2015 3:29 pm
Forum: Rifts®
Topic: Lvl 4 Energy Field
Replies: 15
Views: 1970

Re: Lvl 4 Energy Field

Energy fields can be bubbles and can be walls, so that note alone leaves me to believe it's solid both ways. On top of that, sheltering force, another type of energy field, makes a specific note about it's tangability, as does bubble field. So yeah, it's a bubble. It can be used as cover, to protect...
by Prince Artemis
Sun Sep 06, 2015 3:54 pm
Forum: Rifts®
Topic: Shields.
Replies: 46
Views: 5712

Re: Shields.

All depends how it's made really. The limit of enchantments is usually based on conversions. Stuff built by the tw from the ground up aren't bound by that same limit (The limit of 4 armor enchantments didn't apply to the tw crystal armor, for example, because it was entirely built by the tw). That b...
by Prince Artemis
Sun Sep 06, 2015 3:48 pm
Forum: Rifts®
Topic: snipers
Replies: 129
Views: 15958

Re: snipers

The closest class to a sniper in rifts I've seen would be the paratrooper in the mercenary adventures book. Incidentally, a true sniper in rifts needs more than just the sniper skill. For a true sniper they would need, at minimum: Sniper, Optics Systems, WP Energy Rifle, WP Rifle, land navigation, a...
by Prince Artemis
Sun Sep 06, 2015 2:15 pm
Forum: Rifts®
Topic: What's your top 10?
Replies: 5
Views: 909

Re: What's your top 10?

Here are mine: Iconic classes: 1. Glitterboy 2. Ley Line Walker 3. Techno-wizard 4. Cyber Knight 5. Head Hunter 6. Dragon (Not many games let you play as one right out of the gate afterall) 7. Crazy 8. Borg 9. Psi-stalker 10. Mind Melter 11. Dog Boy 12. Atlantean (Despite my personal hatred of them)...
by Prince Artemis
Sun Sep 06, 2015 2:14 pm
Forum: Rifts®
Topic: What's your top 10?
Replies: 5
Views: 909

What's your top 10?

Hey guys, I'm curious about something. What are your favorite, most iconic characters/classes/races? Lets do this in three lists (Highest being most, lowest being least): 1. What you would consider the top 10-15 most iconic Rifts characters/O.C.C.s/R.C.C.s. 2. What your top 10-15 personal favorite R...
by Prince Artemis
Sat May 23, 2015 12:29 am
Forum: Rifts®
Topic: Attune Object to Owner and Slavery...
Replies: 66
Views: 9062

Re: Attune Object to Owner and Slavery...

Well, for one, if it did work this way, by the way the spell works it would be an instant kill, since the person's own bodily functions would stop working for them the moment the attuned person stopped touching them. That being said, the spell only works in inanimate objects: IE Things that do not h...
by Prince Artemis
Wed Sep 24, 2014 6:49 am
Forum: All Things Palladium Books®
Topic: Palladium Books Character generator
Replies: 30
Views: 15304

Re: Palladium Books Character generator

step 1: teach a computer how to make sense of palladium's rules step 2: try to stop the robot apocalypse you just started by creating an artificial intelligence and then driving it insane (in other words... the first thing a computer program needs is a consistent way to interpret things. any charac...
by Prince Artemis
Wed Sep 24, 2014 6:44 am
Forum: All Things Palladium Books®
Topic: The Palladium Files Podcast
Replies: 35
Views: 19466

Re: The Palladium Files Podcast

Jaymz, if I may offer an experienced suggestion: Avoid Talkshoe like the plague. If you're going to be focused on pre-recorded episodes and don't need to use audience participation, I STONGLY suggest posting to youtube instead. Get yourself a splash image to fill the screen space and tag it with the...
by Prince Artemis
Tue Sep 16, 2014 1:43 am
Forum: All Things Palladium Books®
Topic: Palladium Books Character generator
Replies: 30
Views: 15304

Re: Palladium Books Character generator

I've been kind of re-learning programming a little bit by making palladium gaming apps, and a character generator will be one of the final products I make. The first one is simple enough and could be completely finished in a day or two. It's a techno-wizard calculator. Basically, it's drag and drop ...
by Prince Artemis
Mon Jul 28, 2014 4:11 am
Forum: All Things Palladium Books®
Topic: Is Palladium healthy enough for a new idea for rpg's?,
Replies: 48
Views: 23250

Re: Is Palladium healthy enough for a new idea for rpg's?,

It's also not just the prose either that editors deal with. When your write something big, like a book, sometimes there will be parts to it (possibly entire sections) that don't make any sense or are in fact bad for the book itself, or put things in the wrong light. You won't notice it because you w...
by Prince Artemis
Sun Jul 20, 2014 3:46 pm
Forum: All Things Palladium Books®
Topic: Is Palladium healthy enough for a new idea for rpg's?,
Replies: 48
Views: 23250

Re: Is Palladium healthy enough for a new idea for rpg's?,

Also, this kind of thing has come up before and generally speaking alternate history games don't really sell all that well according to Kevin. That's not to say that they can't sell well, but the ones that do usually have more of a hook than just being an alternate history.
by Prince Artemis
Sat Jul 12, 2014 8:46 pm
Forum: All Things Palladium Books®
Topic: Gen Con Indy – we leave it up to our Kickstarter backers
Replies: 254
Views: 75281

Re: Gen Con Indy – we leave it up to our Kickstarter backers

What are you honestly expecting them to do? Call every single backer for a vote? Besides, based on the current voting, the backers saying yes are drastically outnumbering the nos. That's only because backers have to vote no. The poll automaticlly started at 100% for "Yes." No, of the post...
by Prince Artemis
Sat Jul 12, 2014 7:10 pm
Forum: All Things Palladium Books®
Topic: Gen Con Indy – we leave it up to our Kickstarter backers
Replies: 254
Views: 75281

Re: Gen Con Indy – we leave it up to our Kickstarter backers

Ok, reposting from what I posted on KS: "Dinomight and others that think the poll is dishonest: they're giving 11 days for this poll, they have advertised it everywhere that they have advertised the kick starter itself, and sent an email to every kick starter supporter. That is not dishonesty, ...
by Prince Artemis
Sat Jul 12, 2014 6:46 pm
Forum: All Things Palladium Books®
Topic: Gen Con Indy – we leave it up to our Kickstarter backers
Replies: 254
Views: 75281

Re: Gen Con Indy – we leave it up to our Kickstarter backers

Can I ask a few qestions Randomfist? And I mean this respectfully. Did you back this KS and if so, why? I ask because selling these at GenCon and sending the clear message that this is an available product and not just one that 'might come' is a pretty big deal at GenCon. This very well could be wha...
by Prince Artemis
Thu Jun 19, 2014 2:06 pm
Forum: All Things Palladium Books®
Topic: No crossovers?
Replies: 34
Views: 10741

Re: No crossovers?

Just another point, and this is speculation on my point, but when they license something, like rifts, there is likely specifics on what books can be used and a list of exceptions for each one. This is why the second fantastic four movie used galactus but couldn't actually show him (they didn't have ...
by Prince Artemis
Fri May 03, 2013 1:26 am
Forum: Rifts®
Topic: What Is Your Favorite Weapon In The Palladium Megaverse?
Replies: 81
Views: 5498

Re: What Is Your Favorite Weapon In The Palladium Megaverse?

Depends on the character. Artemis (Archmage and longest running character) is nothing without his magic staff (literally it's called 'magic staff' because it's a staff that lets him do magic easier). Max, my first character needed either his field killer (a sub machine gun that was enchanted with di...

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