Search found 213 matches

by Shadowknight
Wed Feb 12, 2020 12:47 pm
Forum: Heroes Unlimited™
Topic: Best Spells for Wizard Supreme? PU2
Replies: 22
Views: 11256

Re: Best Spells for Wizard Supreme? PU2

It would depend on your PPE. But myself as a GM I would let my players choose spells and traditions from Rifts. No one says you have to have the same spells every else has. Specifically the Temporal Mage from the England Source-book would fit great in HU just change everything else to SDC. It's has ...
by Shadowknight
Wed Feb 12, 2020 12:32 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

I know you haven't posted in a while. But I just wanted to personally thank you for all of your hard work. I have every intention of using your feats in my game, so I just wanted to thank you for creating them. TY, it's good to be appreciated. Sorry for not posting recently, but as I stated already...
by Shadowknight
Fri Nov 02, 2018 6:43 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

Poison Lore Cost: 2-3 feats This feat represents someone who's extremely knowledgeable about poisons. While most American SH comics rarely mention poison except in a haphazard way, it's not so in Filipino, Chinese , Korean & Japanese comics. Let's not forget every culture & civilization sin...
by Shadowknight
Sat Oct 27, 2018 5:36 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

The Extraordinary Awe Factor feat doesn't read like awe, it would be better named Extraodinary Horror Factor. Which is what Rorschach has. And fits the stated rules for it better. While it's a valid interpretation. But realize AF & HF are mirror images of each other, I personally have interpret...
by Shadowknight
Tue Jul 31, 2018 1:10 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

The Beast wrote:
Jack Burton wrote:Does it really matter?


Yes it does matter. Why have a rule if it's not enforced equally?
True, but there's a difference between the letter of the law and the spirit of the law.
by Shadowknight
Mon Jul 30, 2018 2:35 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

Improved Martial Arts Cost: 2-3 feats I created this feat to more reflect comic book HTH combat. While HU MA isn't bad it's extremely hard to knock out even a nobody, even a no name security guard, pimp, drug dealer, mugger or or that matter joe blow bystander. Unless you are playing Rifts, Nightba...
by Shadowknight
Mon Jul 30, 2018 2:15 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

Does it really matter? Shadowknight isn't hurting anyone and seems to be working hard to post things for everyone's enjoyment and use? Why on Earth even make it an issue or bring it up, for that matter? Steer clear of the thread if it bothers you, although I'm trying to wrap my head around why it w...
by Shadowknight
Fri Jul 27, 2018 2:02 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

Fine, I still think it's putting a cart before the horse and rule lawyer-wish. But if the Mod say so I'll abide by their decree. I had less than 10 feats to finish is there a way to contact the Mods and receive an exception?
by Shadowknight
Thu Jul 26, 2018 4:13 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

Have the forum rules changed? Its ok to necro a thread now? I'm sorry, but I don't understand , what does that mean? I promise to finish my feats list, things came up in my life so I couldn't do it. Now I'm in the process of finishing it. But by your comment, you act like I'm doing something wrong....
by Shadowknight
Thu Jul 26, 2018 10:58 am
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

Have the forum rules changed? Its ok to necro a thread now? I'm sorry, but I don't understand , what does that mean? I promise to finish my feats list, things came up in my life so I couldn't do it. Now I'm in the process of finishing it. But by your comment, you act like I'm doing something wrong....
by Shadowknight
Mon Jul 23, 2018 5:01 pm
Forum: Heroes Unlimited™
Topic: Feats * Something to equalize power lvls
Replies: 184
Views: 143653

Re: Feats * Something to equalize power lvls

Striking Strength Cost: 1- 2-3 This feat is basically the opposite of the Lifting Strength feat, it represents people who either because of MA knowledge, boxing or knowledge of pressure points can do more damage than someone of near equivalent strength. Here is hoe it breaks down, for characters of...
by Shadowknight
Sun Jun 24, 2018 12:50 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Sir_Spirit wrote:Healing Factor makes you immune to disease so ability 56-60 makes no sense.
Other than that, not bad. The ability to 'Port and and Create Force stuff is attractive....
Sorry, you're correct I didn't see the mistake I'll correct it now. If you see any other mistake let me know.
by Shadowknight
Thu Apr 26, 2018 4:34 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Rune Artifact - This is basically the Mega hero version of the Enchanted Object character. This is a character whom fate has created to be the caretaker of Magical Artifact on his planet, Galaxy or Universe whose power is beyond even most of the Greatest Rune Weapons. Because of his or her responsi...
by Shadowknight
Thu Apr 26, 2018 11:48 am
Forum: Heroes Unlimited™
Topic: Organized Crime
Replies: 4
Views: 4855

Re: Organized Crime

Look in Feats Thread, i created the thread for feats but there's information on criminal organization also. If you need more information after reading it I can add more material but most people didn't seem interested so I sort of let it go. I plan on going back later this yr after I finish my Nigh- ...
by Shadowknight
Thu Mar 15, 2018 4:01 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Godly Weapon The GW is basically the NG version of EW and is create the same way, the only major difference is created, designed to be used by a God. In many ways the powers and ability of the GW character class is very similar to those of the PP character class the main difference is the GW gets h...
by Shadowknight
Wed Mar 14, 2018 10:49 am
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

request for clarification, how are you supposed to handle the different sdc vs undead/demons? is it just when those things are on the enemy side you get pumped up and boom have extra? does it last till the battle is over or just till the supernatural evils are put down. Or is it something like you ...
by Shadowknight
Wed Mar 14, 2018 10:40 am
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

While I like your idea, and the writeups you have done are very good...the sort of power that I think you are looking for is (correct me if I am wrong) Rifts in an SDC world. Upping the SDC of things and the strength of things while still limiting it to SDC seems to be part of the issue. In my own ...
by Shadowknight
Tue Mar 06, 2018 11:50 am
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Sir_Spirit wrote:This looks better that I thought it'd be.
:) I think it's a faint praise. Sorry for the delay but I was really sick with the flu. I'll be Post the next CC which is the God Forge the NG version of the Enchanted Weapon CC. As soon I finish the Pantheon Powered CC
by Shadowknight
Thu Jan 11, 2018 3:57 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Pantheon Powered -This is basically the NG version of the Mystically Bestowed . The main difference is instead of being selected by a Supernatural Force, the character is selected by a Pantheon of Gods to champion their cause. But because their are multiple Gods powering the individual is considera...
by Shadowknight
Wed Jan 10, 2018 4:39 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Pantheon Powered -This is basically the NG version of the Mystically Bestowed . It's created the exact same way, you roll for your stats, education and wealth the same way. The main difference is instead of being selected by a Supernatural Force, the character is selected by a Pantheon of Gods to c...
by Shadowknight
Wed Jan 10, 2018 3:36 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Pepsi Jedi wrote:You're looking for issue 37
Thank You
by Shadowknight
Sat Jan 06, 2018 10:46 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

drewkitty ~..~ wrote:There is a Rifter article with psi and magic MH powers, 45 or so....(don't rightly know off the top of my head).
Along with other options there is a fast recovery MH power and a tremendous PPE MH power.
I looked in issue 44,45,46,47 I didnt see it.
by Shadowknight
Fri Jan 05, 2018 10:55 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

ScottBernard wrote:This is very interesting. Please continue with it.
TY I should be finished with the SS by 6 pm Sunday after that I plan on posting the Pantheon Powered which is the NG version of the Mystically Bestowed.
by Shadowknight
Tue Jan 02, 2018 1:51 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

BTW the Nigh-Gods are designed to be completely compatable with both the Feats & Flaws I created last yr. The only difference is NG will have 3x the amount of Feats regular SH possess. The reason is simple they' re near goods and they're designed to be the Elites beyond the Elites, in other word...
by Shadowknight
Tue Jan 02, 2018 1:45 pm
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

Shadow Knight, I have been watching this thread for most of a year. Really good stuff. Lots of variants if you will, that give flavor and seasoning to the class. Very well done IMHO. Thank You it's nice to be appreciated, bTw you should check out my Nigh-God thread I plan on posting a slighting mor...
by Shadowknight
Fri Dec 29, 2017 10:25 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Basically I wanted characters if not the equals of SM, Thor or Hulk could at least give them a workout. Negate Super Abilities? Or at the very least be considered powerful by the standards of the Avengers and the Justice League. Mimic? Negate Super Abilities only work on powers, not Psionics, Robot...
by Shadowknight
Fri Dec 29, 2017 9:15 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Re: Nigh-Gods the next step after Mega-Heroes

Sorceror Supreme - This is basically the Mega hero version of the Mystic Study (Wizard) character. This is a character whom fate has created to be the caretaker of Magic on his planet, Galaxy or Universe. Because of his or her responsibility his or her trainers, his or her teachers, the Gods, Fate,...
by Shadowknight
Fri Dec 29, 2017 5:31 pm
Forum: Heroes Unlimited™
Topic: Nigh-Gods the next step after Mega-Heroes
Replies: 28
Views: 25680

Nigh-Gods the next step after Mega-Heroes

I've been promising for nearly 2 years to create the NIGH-GODS which is a powerful variant of the MH. I have 3 Major problems with the MH, 1 it's too cookie cutter. 2 it doesn't realistically represent what I perceive to be what a MH should be and 3 it's a bit on the low powered scale. Basically I w...
by Shadowknight
Fri Dec 29, 2017 3:18 pm
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

The above Physical Training Power Category variants are good…..as Power Category variants. The only problem is that because the HU setting is Classless there is no ""Physical Training class"" in HU. As such it is very odd that these Power Category variants have been presented as...
by Shadowknight
Fri Dec 29, 2017 2:36 pm
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

Super-powered Jungle Lord otherwise known as Animal Champion This character more than the other version is borderline superhuman in stats. Yet the CC more than the others is more limited in the city. The AC is created identical to the main JL CC except His or her special abilities are tweaked somew...
by Shadowknight
Fri Dec 29, 2017 2:03 pm
Forum: Heroes Unlimited™
Topic: Animal Metamorphosis, Should it be a minor?
Replies: 37
Views: 29282

Re: Animal Metamorphosis, Should it be a minor?

It's viability and "Minor vs major" Aspect is largely dependant on a few factors. 1) Is it just 'common modern day animals' and 2) The rather abmismal stats of animals in Palladium. I have the monster's and animals book. Via that book a little old lady with pocket knife stands a fair chan...
by Shadowknight
Tue Nov 07, 2017 12:14 pm
Forum: Heroes Unlimited™
Topic: Wizard in need of Assistance.
Replies: 17
Views: 11325

Re: Wizard in need of Assistance.

While different GM tend to run different styles of games, I would highly recommend you switch to the second edition HU. A Starting mage starts out with 2d4+4 spells so you'll have a minimum of 6 spells and a maximum of 12 spells at first lvl. You also start of with 2D4X10 +20+P.E which make you a lo...
by Shadowknight
Tue Nov 07, 2017 11:44 am
Forum: Heroes Unlimited™
Topic: Physical Training W/N&SS M.A.
Replies: 5
Views: 5557

Re: Physical Training W/N&SS M.A.

PT should be able to take any MA form N&SP this is how I run it in my games. But to be honest i tend to run a high powered campaign overall. 1. you lose step 4. Add only 2d6 to H.P and 1D4X 10 to S.D.C you receive all the other bonus of step 3. Plus all the bonus to whatever style you choose 2. ...
by Shadowknight
Sun Aug 13, 2017 2:43 pm
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

Looks like a Power Category to me. CCs have a 'skills set, and a starting equipment list as a part of them. Yes, I am pointing out two things: there is no skills set nor starting equipment presented here, and this is HU. It appears the OP misspoke or typoed or forgot HU has PCs in the title. Given ...
by Shadowknight
Tue Jun 06, 2017 5:03 pm
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

3. The Leaping Antelope Style On top of the bonus the Cha Chuan Style on NS &S the LA Style also gives +2 to PP, SPD & +5 to CHI The LA Style is similar to the Cha Chuan Style from Ninja and Super-spies on pg 86 the main difference is the fact it stresses multiple kicks while in the air. In...
by Shadowknight
Wed May 31, 2017 3:30 pm
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

ScottBernard wrote:Any more?

Sorry family problems, I plan on posting again pretty soon. Hopefully before the 7th it should be taken care off but definately before the 8th.
by Shadowknight
Mon Apr 17, 2017 10:10 am
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

MA JL otherwise known as the Natural The Natural is a JL that's a self taught MA whose teacher was basically nature or a specific wild animal. The Natural is created identical to the main JL CC except His or her special abilities are tweaked somewhat. In the MA world specially Chinese, Mongolian, T...
by Shadowknight
Tue Mar 21, 2017 7:17 pm
Forum: Heroes Unlimited™
Topic: My frist run.... Help and Advice please.
Replies: 15
Views: 9426

Re: My frist run.... Help and Advice please.

They already know that the captain is lying. Get a mage or two who know Words of Truth and have them each do multiple castings and ask each character about what happened. We don't live in a world with magic; I'm pretty sure that the law would accommodate that in a world that did have it. You're mis...
by Shadowknight
Tue Mar 21, 2017 2:02 pm
Forum: Heroes Unlimited™
Topic: Heroes Unlimited™ versus Dead Reign™
Replies: 12
Views: 8195

Re: Heroes Unlimited™ versus Dead Reign™

Thank You. But as a GM you should plan ahead, even if the players don't know how the plague started you should and you also should have an idea on how to stop it. The cure could be biological, chemical, magic, psionic, some sort of radiation or combination of the above. But you should have 1 also yo...
by Shadowknight
Mon Mar 20, 2017 1:14 pm
Forum: Heroes Unlimited™
Topic: Fight to the death?
Replies: 33
Views: 20613

Re: Fight to the death?

My take is there's a difference between NPC of no account that's color punk, standard drug dealers, stooge of month and major NPC & Players. For the most part unless brainwashed, fanatically devoted or controlled in some way the standard thug should run away or go down before coming close to the...
by Shadowknight
Thu Mar 16, 2017 11:30 am
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

Thank You! I plan on posting a Martial Arts based JL who uses a variant of Animal based MA like Panther, Tiger, Monkey, Eagle from Ninja & Super-spies and a few others created style like Lion, Gorilla, Wolf pretty soon tell me what you think.
by Shadowknight
Tue Mar 14, 2017 1:27 pm
Forum: Heroes Unlimited™
Topic: My frist run.... Help and Advice please.
Replies: 15
Views: 9426

Re: My frist run.... Help and Advice please.

Psychic abilities that could be used to assist in determining guilt off the top of my head. Object read the detonator if the PCs still have it. That should bring up the scene of the player using it to slaughter over 150 innocent people. Get a warrant to mind bond with one of the players. All those ...
by Shadowknight
Tue Mar 14, 2017 12:31 pm
Forum: Heroes Unlimited™
Topic: My frist run.... Help and Advice please.
Replies: 15
Views: 9426

Re: My frist run.... Help and Advice please.

Well the othet star ships have camra surveillence systems that cover external of the ship. Part of the advanced sensor package. As to why it took 7 weeks? The planet is rather distant and factor speeds are not star trek warp speed. It took the PCs 54 days to get there and they had a shorter distanc...
by Shadowknight
Mon Mar 13, 2017 5:25 pm
Forum: Heroes Unlimited™
Topic: My frist run.... Help and Advice please.
Replies: 15
Views: 9426

Re: My frist run.... Help and Advice please.

NO, I would change their alignment to Aberrant not Miscreant . Here's a few things on your consideration. 1. depending on the world but Psionics can't be the only proof of someone innocence or guilt. While it can be used as an investigative tool, it can't be used as the sole means of conviction of a...
by Shadowknight
Mon Mar 06, 2017 3:01 pm
Forum: Heroes Unlimited™
Topic: Wizards/Spell Casters in Heroes Unlimited, how many play the
Replies: 30
Views: 20555

Re: Wizards/Spell Casters in Heroes Unlimited, how many play

The enchanted object is garbage, but thee other are quite good. I am working on a potential power boost for the Enchanted Object sub-category. The idea comes from how in many stories with such objects (especially in comics), the users learn that they have only been using a small portion of the powe...
by Shadowknight
Sun Mar 05, 2017 4:10 pm
Forum: Heroes Unlimited™
Topic: Jungle Lord a powerful variant of The Physcal Training CC
Replies: 31
Views: 23484

Re: Jungle Lord a powerful variant of The Physcal Training

Super-powered Jungle Lord otherwise known as Animal Champion This character more than the other version is borderline superhuman in stats. Yet the CC more than the others is more limited in the city. The AC is created identical to the main JL CC except His or her special abilities are tweaked somew...
by Shadowknight
Sun Mar 05, 2017 1:13 pm
Forum: Heroes Unlimited™
Topic: Wizards/Spell Casters in Heroes Unlimited, how many play the
Replies: 30
Views: 20555

Re: Wizards/Spell Casters in Heroes Unlimited, how many play

The enchanted object is garbage, but thee other are quite good. I am working on a potential power boost for the Enchanted Object sub-category. The idea comes from how in many stories with such objects (especially in comics), the users learn that they have only been using a small portion of the powe...
by Shadowknight
Fri Mar 03, 2017 11:00 pm
Forum: Heroes Unlimited™
Topic: Wizards/Spell Casters in Heroes Unlimited, how many play the
Replies: 30
Views: 20555

Re: Wizards/Spell Casters in Heroes Unlimited, how many play

The enchanted object is garbage, but thee other are quite good.
by Shadowknight
Fri Feb 24, 2017 11:58 am
Forum: Heroes Unlimited™
Topic: Heroes Unlimited™ versus Dead Reign™
Replies: 12
Views: 8195

Re: Heroes Unlimited™ versus Dead Reign™

To me it sounds and feels like it should be a campaign or at least a 2 yr multi adventure series. Let me state why 1. HU is a low powered game by comic book standards therefore you're going to have civilian casualties. Which makes it an excellent chance to roleplay the loss specially if it was lover...
by Shadowknight
Tue Feb 21, 2017 11:38 am
Forum: Heroes Unlimited™
Topic: Plastic surgery and the PB stat
Replies: 18
Views: 13706

Re: Plastic surgery and the PB stat

Surgery is dangerous specially plastic surgery. I wouldn't have a problem with a character that has a P.B between 3-11 pts having P.S to fix it such an operation could increase the stats by +2d4 if successful. Since it would mostly be fixing defect of nature, accidents or damage. Then there's charac...

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