Search found 687 matches

by Whiskeyjack
Wed Feb 03, 2021 7:52 pm
Forum: Heroes Unlimited™
Topic: Gravity manipulation
Replies: 6
Views: 2359

Gravity manipulation

Anyone have any unique ideas they've used for this power and have some game mechanics worked out for them? My son has a character in Phase World with this power and he's been struggling with it (mostly I think due to lack of imagination). He mainly uses it to run super fast and hit people (Extraordi...
by Whiskeyjack
Wed Feb 03, 2021 7:44 pm
Forum: Rifts®: Dimension Books
Topic: Daily tech in the three galaxies
Replies: 12
Views: 3998

Re: Daily tech in the three galaxies

Interstellar data seems to be a bottleneck at the moment. Thraxus has set up a galactic stock exchange, but in Anvil Galaxy at least there seems to be a driving effort to improve interstellar communication which is hampered by the light barrier even with Contragravity technology. From reading that ...
by Whiskeyjack
Wed Feb 03, 2021 7:36 pm
Forum: Rifts®: Dimension Books
Topic: Daily tech in the three galaxies
Replies: 12
Views: 3998

Re: Daily tech in the three galaxies

Communications: ""smart phones"" yes but you'd need to ether get a 'phone number' chip for the local system or register the Communicator into the local system if you travel the space ways. How do you play phone systems. Is a phone good for just a basic planet, that system, galax...
by Whiskeyjack
Mon Feb 01, 2021 10:45 pm
Forum: Rifts®
Topic: Glitter Boy Mini Project (100% Complete & SHINY )
Replies: 39
Views: 15315

Re: A Model Adventure: Glitter Boy Miniature Project

That's looking pretty good!
by Whiskeyjack
Mon Feb 01, 2021 9:37 pm
Forum: Rifts®: Dimension Books
Topic: Daily tech in the three galaxies
Replies: 12
Views: 3998

Daily tech in the three galaxies

Just curious how others play the tech side of the three galaxies, as in the day to day stuff that regular people would use. Most of the tech still produced in Palladium books still seems mired in the 80's. So what are your communications like? LED screens, holographic projectors, or something else? ...
by Whiskeyjack
Mon Feb 01, 2021 9:11 pm
Forum: Rifts®: Dimension Books
Topic: Base/facility layouts
Replies: 7
Views: 2797

Re: Base/facility layouts

Thanks for locations. I have a few of those books, so I'll check them out.
I'm in no way looking specifically for bases in Palladium books though. Any designs on the web would be great as well.
by Whiskeyjack
Sun Jan 31, 2021 10:04 pm
Forum: Rifts®: Dimension Books
Topic: Base/facility layouts
Replies: 7
Views: 2797

Base/facility layouts

Does any one know a good spot to find layouts for bases, under ground research facilities etc? I have had zero luck finding anything online. I'm not looking for super detailed work here. Just basic outline with rooms that I can designate a usage for as I go without having to draw out an entire facil...
by Whiskeyjack
Sun Jan 17, 2021 2:54 pm
Forum: Rifts®: Dimension Books
Topic: Layout and Facilities of Three Galaxies Ships
Replies: 8
Views: 3600

Re: Layout and Facilities of Three Galaxies Ships

One of the strangest things I've always found in the Three Galaxies, is the fluff text always mentions refueling ships during long voyages, and how important fueling depots are, yet almost every ship has a fuel source that is good for decades to centuries.
by Whiskeyjack
Thu Jan 14, 2021 12:58 pm
Forum: G.M.s Forum
Topic: Combat Encounters
Replies: 7
Views: 9033

Re: Combat Encounters

Another thing to remember, just because they are the bad guys, most of their opponenets aren't going to want to die. Surrender or running away are other options for wrapping up a combat session earlier. It also allows for alignment tests and roleplaying opportunities. What do they do with a balrog p...
by Whiskeyjack
Thu Jan 14, 2021 8:13 am
Forum: Rifts®: Dimension Books
Topic: Deevils in the 3 galaxies
Replies: 5
Views: 2497

Re: Deevils in the 3 galaxies

I do. I'll have to reread it and see what is in there. I want to go with Scraypers as the actual planet due to the connection with a player, but I should be able to simply adapt the setting.
by Whiskeyjack
Wed Jan 13, 2021 10:50 pm
Forum: Rifts®: Dimension Books
Topic: Deevils in the 3 galaxies
Replies: 5
Views: 2497

Re: Deevils in the 3 galaxies

Thanks for the ideas. The group is pretty heavy in the lore categories. I already have plans for them to try and locate the world from Scraypers, as that is where the superhero is from. I figure they'll leak some info about a demon threat to get the group to try and backtrack his way to there. Their...
by Whiskeyjack
Wed Jan 13, 2021 7:26 pm
Forum: Rifts®: Dimension Books
Topic: Deevils in the 3 galaxies
Replies: 5
Views: 2497

Deevils in the 3 galaxies

In my current campaign, I have a group of heroes (cosmo knight, demi-god mystic knight, wolfen quatoria, and super hero) that is taking place in the period just before the minion war. One of the plot lines will be interactions with the Deevil controlled entity simply known as the The Company. They a...
by Whiskeyjack
Tue Jan 12, 2021 6:58 pm
Forum: G.M.s Forum
Topic: Combat Encounters
Replies: 7
Views: 9033

Re: Combat Encounters

A few options I use. Use descriptive combat. So instead of just saying I shoot or swing with my sword, describe the attack and the outcome. If it's just the wear down of opponents, use more lower powered opponents that can be quickly taken out and have fewer of the high powered ones. Even if it take...
by Whiskeyjack
Sat Jan 02, 2021 5:42 pm
Forum: Rifts®
Topic: Glitter Boy Mini Project (100% Complete & SHINY )
Replies: 39
Views: 15315

Re: A Model Adventure: Glitter Boy Miniature Project

The grey primer might be fine just on its own. Generally, you want some darkness in the recesses. That's why one of the main techniques for mini painting is to use ink washes. It settles in the recesses providing easy shading and depth to the model. Going for a mirror finish may change that though.
by Whiskeyjack
Thu Dec 31, 2020 6:57 pm
Forum: Rifts®
Topic: Glitter Boy Mini Project (100% Complete & SHINY )
Replies: 39
Views: 15315

Re: A Model Adventure: Glitter Boy Miniature Project

After priming a base of thin white paint might help with the mirror paint. I've never used mirror paint, but I do paint minis a fair amount (just posted three on the Palladium Roleplayers Guild FB Page).
The white would give a good light base colour that should help with the mirror paint.
by Whiskeyjack
Sat Dec 26, 2020 5:48 pm
Forum: Rifts®
Topic: Enhancing Africa and the Four Horsemen of the Apocalypse
Replies: 95
Views: 50074

Re: Enhancing Africa and the Four Horsemen of the Apocalypse

I must say after reading your retake on Africa, there is an actual sense of suspense for the fate of the people in the area. This was completely lacking in the original book. Whether the four horsemen won or lost didn't really seem to matter. With your take there are actual lives and societies at st...
by Whiskeyjack
Thu Dec 24, 2020 1:56 pm
Forum: Rifts®
Topic: Enhancing Africa and the Four Horsemen of the Apocalypse
Replies: 95
Views: 50074

Re: Enhancing Africa and the Four Horsemen of the Apocalypse

I guess hate was a little strong of a word, but the fact that classes are exclusive to SDC beings only seems a little strange as does areas that aren't really tech based that have no allowances for MDC beings to be there (Heartwood seems especially strange being home to such a variety of magic users).
by Whiskeyjack
Thu Dec 24, 2020 10:38 am
Forum: Rifts®
Topic: Enhancing Africa and the Four Horsemen of the Apocalypse
Replies: 95
Views: 50074

Re: Enhancing Africa and the Four Horsemen of the Apocalypse

Looking really good Hotrod. I'm curious why so many people have a hatred of supernatural creatures even good ones. It doesn't quite fit for people who literally live in the branches of a supernatural creature. For the portal rangers, have you ever seen Final Fantasy: Kingsglaive? They have throwing ...
by Whiskeyjack
Sun Dec 20, 2020 11:52 am
Forum: Heroes Unlimited™
Topic: Electrical Damage
Replies: 52
Views: 13110

Re: Electrical Damage

I like the over all rework, but there are some things nagging me personally with the ability. 2. Electrical Attacks: The character is able to shoot electrical energy from his fingers or eyes. The electricity is shocking, so when hit by an attack, flesh and blood opponents have a 01-50% chance of bei...
by Whiskeyjack
Thu Dec 17, 2020 6:50 pm
Forum: Palladium Fantasy RPG®
Topic: Zaranceti "nightvision"?
Replies: 13
Views: 3471

Re: Zaranceti "nightvision"?

Given the ocean they are found in, I would give it to them.
by Whiskeyjack
Wed Dec 16, 2020 10:41 am
Forum: Rifts®
Topic: Enhancing Africa and the Four Horsemen of the Apocalypse
Replies: 95
Views: 50074

Re: Enhancing Africa and the Four Horsemen of the Apocalypse

That would be an interesting way to handle it glitterboy. Welcome to the Congo, home of Pleistocene Park!
by Whiskeyjack
Mon Dec 14, 2020 8:15 pm
Forum: Rifts®
Topic: Lazlo RAW
Replies: 97
Views: 17980

Re: Lazlo RAW

for the purposes of replacing damaged parts using standardized components, is there any particular distinction you're making here? you're altering the components of the cyborg body to adapt it with TW features, the parts have been altered to accomodate those new functions, which if you're making a ...
by Whiskeyjack
Mon Dec 14, 2020 8:08 pm
Forum: Rifts®
Topic: Lazlo RAW
Replies: 97
Views: 17980

Re: Lazlo RAW

In your example, the 'build times' aren't the time to make the MDC helmet. It's the time it takes to take that MDC Helmet and hand craft it into a TW Device. Adding in the "Magical bits, and dodads, in a way that 'works' for Techno wizardry" And THAT is the build time. That is the 'hand c...
by Whiskeyjack
Sun Dec 13, 2020 6:12 pm
Forum: Rifts®
Topic: Lazlo RAW
Replies: 97
Views: 17980

Re: Lazlo RAW

-at which point the cyborg body is extensively modified to the point of being a one-off, which was the original complaint that started this winding path of "why can't we crank out TW weapons as fast as sci-fi?" to begin with. The rebuilding of the stock body into a TW one isn't shortened ...
by Whiskeyjack
Sun Dec 13, 2020 11:38 am
Forum: Rifts®
Topic: Lazlo RAW
Replies: 97
Views: 17980

Re: Lazlo RAW

I just had a re-read of the class, and I must say that the "hand crafted" part that is so ardently used as a defense against mass production is not actually supported by the rules and examples given in the book. To quote some construction examples. Tree trimmer requirements: an opal worth ...
by Whiskeyjack
Sat Dec 12, 2020 6:45 pm
Forum: Rifts®
Topic: Lazlo RAW
Replies: 97
Views: 17980

Re: Lazlo RAW

I'm pretty unfamiliar with Technowizards. I kind of skimmed through the class 30 years ago and never looked at it again. I'm curious on the "hand made" aspect of the build process, as what they are building are still metal constructs virtually identical to technological counterparts. So, a...
by Whiskeyjack
Tue Dec 08, 2020 8:34 pm
Forum: Palladium Fantasy RPG®
Topic: +% per level
Replies: 23
Views: 5411

Re: +% per level

I've always done spells per level starting with level 1. I know I've read spells that had either the damage or protection explained, and it was as the base plus the level bonus at level one. Unfortunately, I can in no way find the spell that I had read. There are also a few spells that specifically ...
by Whiskeyjack
Thu Nov 26, 2020 8:06 am
Forum: Palladium Fantasy RPG®
Topic: What are PFrpg,s Books your hoping for?
Replies: 28
Views: 5794

Re: What are PFrpg,s Books your hoping for?

Tiltowait wrote:Did they release a 2E version of Island at the Edge? 1E to 2E was a big change...


No they haven't. Yin Sloth is still 1st edition as well.
by Whiskeyjack
Sun Nov 22, 2020 11:12 pm
Forum: Rifts®
Topic: Enhancing Africa and the Four Horsemen of the Apocalypse
Replies: 95
Views: 50074

Re: Enhancing Africa and the Four Horsemen of the Apocalypse

Cool concept Hotrod. With the Congo always having rumours as the last bastion of extinct creatures (from dinosaurs to ice age mammals) it would be neat to see some that either did survive, or similar creatures that have rifted into the region. The riders or rangers should have some type of exotic mo...
by Whiskeyjack
Sun Nov 22, 2020 10:33 pm
Forum: Rifts®
Topic: Feeding a psychic vampire
Replies: 7
Views: 3891

Re: Feeding a psychic vampire

Thanks everyone.
Should give the player some options for keeping his wolf fed on their journey.
by Whiskeyjack
Sun Nov 22, 2020 10:31 pm
Forum: Palladium Fantasy RPG®
Topic: Boosting spells
Replies: 6
Views: 2062

Re: Boosting spells

Thanks for the feedback. Some good ideas there. I'll mull it over and see what I can come up with for the game.
by Whiskeyjack
Sat Nov 21, 2020 10:03 am
Forum: Palladium Fantasy RPG®
Topic: Boosting spells
Replies: 6
Views: 2062

Boosting spells

I'm working on a way for a mage to boost a spell that they know to a higher level, either to provide additional protection or to do more damage when needed. I want it to balance out so it is something a mage can do, but it is going to cost. My first thought i to have it cost the standard casting cot...
by Whiskeyjack
Sat Nov 14, 2020 2:08 pm
Forum: Rifts®
Topic: Feeding a psychic vampire
Replies: 7
Views: 3891

Feeding a psychic vampire

In our current game, one of the characters has a Phantom Wolf from Madhaven as a mount. They are currently in the three galaxies, and will be spending a fair amount of time travelling in space. How does feeding a creature that consumes PPE work when there isn't anything to kill before absorbing the ...
by Whiskeyjack
Thu Nov 05, 2020 11:18 pm
Forum: Palladium Fantasy RPG®
Topic: What are PFrpg,s Books your hoping for?
Replies: 28
Views: 5794

Re: What are PFrpg,s Books your hoping for?

A proper Wolfen Empire book.
by Whiskeyjack
Mon Oct 26, 2020 9:34 pm
Forum: Rifts®: Dimension Books
Topic: Atlantean space stations
Replies: 1
Views: 1818

Re: Atlantean space stations

Nevermind! Found it in Fleets of the Three Galaxies.
by Whiskeyjack
Mon Oct 26, 2020 8:51 pm
Forum: Rifts®: Dimension Books
Topic: Atlantean space stations
Replies: 1
Views: 1818

Atlantean space stations

I'm positive I read descriptions of these in one of the Phase world books. I've been flipping through them all for the last hour and can't find them. Anyone know a book and page number?
by Whiskeyjack
Tue Sep 29, 2020 7:16 pm
Forum: Palladium Fantasy RPG®
Topic: Garden of the Gods has gone to press !
Replies: 73
Views: 31996

Re: Garden of the Gods has gone to press !

Almost every 2nd edition book is available on Drive Thru.
by Whiskeyjack
Thu Sep 10, 2020 9:46 pm
Forum: Palladium Fantasy RPG®
Topic: Damage: SDC vs HP (house rule idea)
Replies: 16
Views: 7603

Re: Damage: SDC vs HP (house rule idea)

I've never actually play tested this, but I would probably handle it like so. If you run out of SDC, damage would just be normally applied to HP. Deathblow. I think I would try it out as being double damage direct to HP. I've never encountered it in any game I've played or run, and I've always consi...
by Whiskeyjack
Thu Sep 10, 2020 9:20 pm
Forum: Palladium Fantasy RPG®
Topic: Damage: SDC vs HP (house rule idea)
Replies: 16
Views: 7603

Re: Damage: SDC vs HP (house rule idea)

Another way to balance Hit Points is to have all critical attacks go straight to HP. Double damage to SDC can be meaningless in a lot of cases, but full damage to HP when a character still has 60 SDC makes the game considerably more lethal, and puts a true edge to critical hits.
by Whiskeyjack
Fri Aug 14, 2020 5:56 pm
Forum: Palladium Fantasy RPG®
Topic: PC Memory
Replies: 10
Views: 3776

Re: PC Memory

One way that I've used to make attribute checks is to multiply the attribute by either 4 or 5 and then use it as a skill rolling percentile.
by Whiskeyjack
Thu Aug 13, 2020 9:24 pm
Forum: Palladium Fantasy RPG®
Topic: PC Memory
Replies: 10
Views: 3776

Re: PC Memory

Notebooks.
My son has started doing this with our games, writing down names and descriptions of people and places, and important things that happen. I actually ask him for info on what happened in prior sessions now.
by Whiskeyjack
Wed Jul 22, 2020 7:26 am
Forum: Palladium Fantasy RPG®
Topic: Origin of Species
Replies: 34
Views: 16296

Re: Origin of Species

Dimensional anomalies happen all the time. The excerpt that I read had them slipping completely onto barbarism within a couple of generations. 10 to 15k later, their origin is forgotten even among their own kind. Realistically, remembering that you came from a spacefaring civilization while trying t...
by Whiskeyjack
Tue Jul 21, 2020 7:25 am
Forum: Palladium Fantasy RPG®
Topic: Origin of Species
Replies: 34
Views: 16296

Re: Origin of Species

I have never seen this anywhere but it is my basic premise. I basically have the Wolfen home world of Motherhome as the planet where the Wolfen evolved and then were transported to Palladium by rift, not crashed ship as that would leave to too many problems. Any ship left behind would be seriously ...
by Whiskeyjack
Mon Jul 20, 2020 9:45 pm
Forum: Palladium Fantasy RPG®
Topic: Origin of Species
Replies: 34
Views: 16296

Re: Origin of Species

I'm still positive that I read in one of the books that the Wolfen on Palladium are actually the descendants of a crashed ship from the Three Galaxies. I've never been able to find the reference though, so I can't be sure if it was in cannon or just from a website. As to development, alongside the u...
by Whiskeyjack
Thu Jul 09, 2020 10:12 pm
Forum: Palladium Fantasy RPG®
Topic: Is there tattoo magic referenced anywhere in the PFRPG?
Replies: 36
Views: 20902

Re: Is there tattoo magic referenced anywhere in the PFRPG?

Humans were found only in the Yin Sloth Jungles and were almost wiped out in the war of the gods. It's quite likely the reason there was never much interest in Tattoo magic, is simply that there was no one to use it on.
by Whiskeyjack
Thu Jul 09, 2020 9:46 pm
Forum: Rifts®: Dimension Books
Topic: CCW Power Armor
Replies: 69
Views: 52148

Re: CCW Power Armor

Axelmania, you seem to be stuck on this concept that any set of power armour made for a Wolfen is hand crafted by a gnomish tinker to his or her exact specifications. While everyone else is talking variations, you're talking customization. There are likely millions of Wolfen serving in the CCW milit...
by Whiskeyjack
Sun May 24, 2020 4:38 pm
Forum: Palladium Fantasy RPG®
Topic: Garden of the Gods has gone to press !
Replies: 73
Views: 31996

Re: Garden of the Gods has gone to press !

I but the PDF and print them out at work then put them in a binder. Best of both worlds.
by Whiskeyjack
Sat Mar 28, 2020 10:12 am
Forum: Palladium Fantasy RPG®
Topic: Map Project: the Floenry Isles (100% DONE)
Replies: 47
Views: 19079

Re: Map Project: the Floenry Isles (Land Sculpting)

The map is looking pretty awesome Hotrod. As for water depth, the islands look like they would have potentially been one land mass in the distant past, so I would think that water between the islands is fairly shallow. Between the islands and the mainland though it definitely gives the appearance of...
by Whiskeyjack
Thu Mar 26, 2020 4:51 pm
Forum: Palladium Fantasy RPG®
Topic: Garden of the Gods has gone to press !
Replies: 73
Views: 31996

Re: Garden of the Gods has gone to press !

Read that. I want to buy the entire book now.
by Whiskeyjack
Thu Mar 12, 2020 7:34 pm
Forum: Palladium Fantasy RPG®
Topic: Garden of the Gods has gone to press !
Replies: 73
Views: 31996

Re: Garden of the Gods has gone to press !

Still no word on when it will be available on Drivethru? I've given up trying to get physical books.

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