Rifts Were-kangaroo
Alignment: Any.
Attributes of the Were-kangaroo: I.Q. 2D6+2, M.E. 2D6+10, M.A. 2D6+6, P.S. 3D6+18, P.P. 2D6+14, P.E. 2D6+10, P.B. 2D6+10, Spd. 2D6+10 (in human form.)
In kangaroo form they can hop along at 35 m.p.h. for hours equal to half their P.E. without getting tired ...
Search found 45 matches
- Mon Jan 09, 2017 4:22 pm
- Forum: Rifts®
- Topic: I am making a WereKangaroo R.C.C..
- Replies: 10
- Views: 3490
- Wed Jan 04, 2017 12:29 am
- Forum: The Rifter® Forum
- Topic: Which Rifter had the fake robot mage?
- Replies: 7
- Views: 10308
Re: Which Rifter had the fake robot mage?
Which rifter has the TW borg?
- Mon Dec 26, 2016 7:40 pm
- Forum: Rifts®
- Topic: I am making a WereKangaroo R.C.C..
- Replies: 10
- Views: 3490
Re: I am making a WereKangaroo R.C.C..
Is the last post version better?
- Mon Dec 26, 2016 6:11 pm
- Forum: Rifts®
- Topic: Random Items Combined...
- Replies: 21
- Views: 107523
Re: Random Items Combined...
A still working, highly detailed Death Star propane fire pit with a grill inside for cooking.
- Sun Dec 18, 2016 8:23 pm
- Forum: Rifts®
- Topic: I am making a WereKangaroo R.C.C..
- Replies: 10
- Views: 3490
Re: I am making a WereKangaroo R.C.C..
Rifts Werekangaroo
Limited Invulnerability & Hit Points: Like the vampires, werekangaroos are invulnerable to virtually all man-made weapons, including Mega-Damage energy weapons, explosives, fire, wood, and poison/drugs. However, also like vampires, werekangaroos are vulnerable to ordinary silver ...
Limited Invulnerability & Hit Points: Like the vampires, werekangaroos are invulnerable to virtually all man-made weapons, including Mega-Damage energy weapons, explosives, fire, wood, and poison/drugs. However, also like vampires, werekangaroos are vulnerable to ordinary silver ...
- Sat Dec 03, 2016 5:40 pm
- Forum: Rifts®
- Topic: I can't find the books that I want to buy.
- Replies: 4
- Views: 1566
Re: I can't find the books that I want to buy.
That is sad. I am working on home crafting a werekangaroo R.C.C.. The dreamtime magic book, might of fit with werekangaroos.
- Mon Nov 28, 2016 7:47 pm
- Forum: Rifts®
- Topic: I can't find the books that I want to buy.
- Replies: 4
- Views: 1566
I can't find the books that I want to buy.
I own the first Australian world book 19, and I have not found the other two Australian books on both the pallidum store and RPGDrivethru. Where can I buy these books?
- Mon Nov 28, 2016 12:59 am
- Forum: Rifts®
- Topic: I am making a WereKangaroo R.C.C..
- Replies: 10
- Views: 3490
Re: I am making a WereKangaroo R.C.C..
I have edited my Werekangaroo on my post at the top of this thread. And what Rifts book has the Psi-Healer O.C.C.?
- Sun Nov 27, 2016 10:31 pm
- Forum: Rifts®
- Topic: I am making a WereKangaroo R.C.C..
- Replies: 10
- Views: 3490
I am making a WereKangaroo R.C.C..
What do you people think of my WereKangaroo R.C.C. that I have created? What advice can you all share?
Rifts werekangaroo
Alignment: Any.
Attributes of the Werekangaroo: I.Q. 2D6+2, M.E. 2D6+10, M.A. 2D6+6, P.S. 3D6+18, P.P. 2D6+14, P.E. 2D6+10, P.B. 2D6+10, Spd. 2D6+10 in human form or 35 (25 ...
Rifts werekangaroo
Alignment: Any.
Attributes of the Werekangaroo: I.Q. 2D6+2, M.E. 2D6+10, M.A. 2D6+6, P.S. 3D6+18, P.P. 2D6+14, P.E. 2D6+10, P.B. 2D6+10, Spd. 2D6+10 in human form or 35 (25 ...
- Sat Aug 20, 2016 3:19 pm
- Forum: Guild of Magic & Psionics
- Topic: Homemade new OCC Temporal Ninja!
- Replies: 9
- Views: 9274
Re: Homemade new OCC Temporal Ninja!
I have edited this OCC. And how do I make the Mystic Ninja just as viable option?
- Thu Aug 18, 2016 11:39 pm
- Forum: Rifts®: Dimension Books
- Topic: Fan Races!!
- Replies: 2072
- Views: 2300196
Re: Fan Races!!
Hows this?
Rifts Celestial Hopper Race
Hoppers are genetically enhanced marsupials that are created from kangaroos. 5000 years ago two rifts had opened and demons came out of one and started killing large herds of kangaroos for sport and forced many of them into the other rift.
The kangaroos found ...
Rifts Celestial Hopper Race
Hoppers are genetically enhanced marsupials that are created from kangaroos. 5000 years ago two rifts had opened and demons came out of one and started killing large herds of kangaroos for sport and forced many of them into the other rift.
The kangaroos found ...
- Thu Aug 18, 2016 10:31 pm
- Forum: Guild of Magic & Psionics
- Topic: Homemade new OCC Temporal Ninja!
- Replies: 9
- Views: 9274
Re: Homemade new OCC Temporal Ninja!
Why do they loose archery? You should ban them from PA and robots if your keeping that change.
What is a major casters compared to a minor?
They should have the same ppe in my opinion as a temporal warrior ie 2d4x10+20 no reason to have more than a dedicated temporal mage.
I thought that I should ...
What is a major casters compared to a minor?
They should have the same ppe in my opinion as a temporal warrior ie 2d4x10+20 no reason to have more than a dedicated temporal mage.
I thought that I should ...
- Thu Aug 18, 2016 10:05 pm
- Forum: Guild of Magic & Psionics
- Topic: Homemade new OCC Temporal Ninja!
- Replies: 9
- Views: 9274
Homemade new OCC Temporal Ninja!
This is a new class that I made up. Most of this OCC is based off of the Mystic Ninja class in the Rifts Japan book but change the following.
Rifts Temporal Ninja OOC
Rifts temporal ninja are similar to the rifts mystic ninja with the following changes.
Mega-Damage Transformation: If your ...
Rifts Temporal Ninja OOC
Rifts temporal ninja are similar to the rifts mystic ninja with the following changes.
Mega-Damage Transformation: If your ...
- Wed Jul 27, 2016 5:21 pm
- Forum: Rifts®
- Topic: TW E-Clips question.
- Replies: 9
- Views: 2121
TW E-Clips question.
How many charges can a TW E-Clip hold as well as a long TW E-Clip?
- Mon Jul 25, 2016 11:09 pm
- Forum: Guild of Magic & Psionics
- Topic: Kitsune Homemade race. What do you think?
- Replies: 8
- Views: 8831
Re: Kitsune Homemade race. What do you think?
Updated again.
- Sun Jul 24, 2016 10:35 pm
- Forum: Rifts®
- Topic: Help me finish my Sabertooth Bat-Folk Race.
- Replies: 18
- Views: 3480
Re: Help me finish my Sabertooth Bat-Folk Race.
Wait, HWalsh, power levels are a concern in Rifts?
But yeah, I was kind of thinking the same thing. This is a fine example of house-brewed power creep, where you come up with the bones of a good idea, but you drown it in a laundry list of powers and rules, and thereby strangle whatever potential ...
But yeah, I was kind of thinking the same thing. This is a fine example of house-brewed power creep, where you come up with the bones of a good idea, but you drown it in a laundry list of powers and rules, and thereby strangle whatever potential ...
- Sun Jul 24, 2016 7:59 pm
- Forum: Rifts®
- Topic: Help me finish my Sabertooth Bat-Folk Race.
- Replies: 18
- Views: 3480
Re: Help me finish my Sabertooth Bat-Folk Race.
The Audience is now Deaf! power has been edited. And is this armor ok for play? And should I make a sniper rifle that shoots energy shurikens similar to the Pume's from the aliens unlimited revised but with smaller shurikens?
Shadow Stalker Skin Suit
Manufactured by: Stealthy R’ Us. It’s a Panis ...
Shadow Stalker Skin Suit
Manufactured by: Stealthy R’ Us. It’s a Panis ...
- Sun Jul 24, 2016 12:47 am
- Forum: Rifts®
- Topic: Help me finish my Sabertooth Bat-Folk Race.
- Replies: 18
- Views: 3480
Re: Help me finish my Sabertooth Bat-Folk Race.
How is this and do I need to change anything?
Rifts Race Panis Umbra
Panis Umbra look like very human-like bats with huge muscles, bat fur, ears, wings, face, and tail with saber tooth cat fangs. Panis Umbra average height is 6 to 7 feet tall. They are strong, intelligent, cunning, and stunningly ...
Rifts Race Panis Umbra
Panis Umbra look like very human-like bats with huge muscles, bat fur, ears, wings, face, and tail with saber tooth cat fangs. Panis Umbra average height is 6 to 7 feet tall. They are strong, intelligent, cunning, and stunningly ...
- Wed Jul 20, 2016 8:50 pm
- Forum: Rifts®
- Topic: Help me finish my Sabertooth Bat-Folk Race.
- Replies: 18
- Views: 3480
Help me finish my Sabertooth Bat-Folk Race.
Do I need to change anything?
Rifts Sabertooth Bat-folk
Sabertooth Bat-folks look like very human-like bats with huge muscles, bat fur, ears, wings, face, and tail with saber tooth cat fangs. These adult bat-folk average from 6 to 7 feet tall. They are strong, intelligent, cunning, and stunningly ...
Rifts Sabertooth Bat-folk
Sabertooth Bat-folks look like very human-like bats with huge muscles, bat fur, ears, wings, face, and tail with saber tooth cat fangs. These adult bat-folk average from 6 to 7 feet tall. They are strong, intelligent, cunning, and stunningly ...
- Sun Jul 10, 2016 10:03 pm
- Forum: Guild of Magic & Psionics
- Topic: Kitsune Homemade race. What do you think?
- Replies: 8
- Views: 8831
Re: Kitsune Homemade race. What do you think?
Is this now better?
- Sun Jul 10, 2016 9:40 pm
- Forum: Guild of Magic & Psionics
- Topic: Invented Magic Tattoos
- Replies: 105
- Views: 95390
Re: Invented Magic Tattoos
Modern Weapon Tattoo: Rocket Turret
Duration: 10 min per level
PPE: 80
Max range: 1 mile
Holds 6 guided mini-missiles
Uses standard mini-missiles
Costs 60 PPE to refill turret with 6 mini-missiles
Damage/effect as per mini-missile type
Tracks designated targets and can be magically attached to an ...
Duration: 10 min per level
PPE: 80
Max range: 1 mile
Holds 6 guided mini-missiles
Uses standard mini-missiles
Costs 60 PPE to refill turret with 6 mini-missiles
Damage/effect as per mini-missile type
Tracks designated targets and can be magically attached to an ...
- Sun Jul 10, 2016 9:04 pm
- Forum: Guild of Magic & Psionics
- Topic: Numbers of Magic tattoos
- Replies: 23
- Views: 16351
Re: Numbers of Magic tattoos
How many magic tattoo's can a Chang-Ku tattoo master have? And can he take arrow and monster tattoos?
- Sun Jul 10, 2016 8:38 pm
- Forum: Guild of Magic & Psionics
- Topic: Kitsune Homemade race. What do you think?
- Replies: 8
- Views: 8831
Re: Kitsune Homemade race. What do you think?
Just added some more Kitsune trickery!
Kitsune
These shape shifters are now showing up on Rifts Earth and throughout the mega-verse since past 38 years. No one knows what sort of world they are coming from and those that have studied them know not if they are more like full fairy folk or if they ...
Kitsune
These shape shifters are now showing up on Rifts Earth and throughout the mega-verse since past 38 years. No one knows what sort of world they are coming from and those that have studied them know not if they are more like full fairy folk or if they ...
- Sun Jul 10, 2016 7:08 pm
- Forum: Guild of Magic & Psionics
- Topic: Kitsune Homemade race. What do you think?
- Replies: 8
- Views: 8831
Re: Kitsune Homemade race. What do you think?
I have changed it a little bit.
- Sun Jul 10, 2016 5:38 pm
- Forum: Guild of Magic & Psionics
- Topic: Kitsune Homemade race. What do you think?
- Replies: 8
- Views: 8831
Re: Kitsune Homemade race. What do you think?
Do I need to change anything?
- Sun Jul 10, 2016 5:37 pm
- Forum: Guild of Magic & Psionics
- Topic: Kitsune Homemade race. What do you think?
- Replies: 8
- Views: 8831
Kitsune Homemade race. What do you think?
Kitsune
These shape shifters are now showing up on Rifts Earth and throughout the mega-verse since past 38 years. No one knows what sort of world they are coming from and those that have studied them know not if they are more like full fairy folk or if they are related to were-foxes. These magical ...
These shape shifters are now showing up on Rifts Earth and throughout the mega-verse since past 38 years. No one knows what sort of world they are coming from and those that have studied them know not if they are more like full fairy folk or if they are related to were-foxes. These magical ...
- Sun Jul 10, 2016 12:19 am
- Forum: Guild of Magic & Psionics
- Topic: Can someone create me an Machine Spirit RCC?
- Replies: 3
- Views: 4023
Can someone create me an Machine Spirit RCC?
Can someone homebrew me a magical/psionic spirit R.C.C. that can bond with a few T.W. vehicles and use them like his or her own body? This spirit should have some bonuses for possessing A T.W. vehicles as well as some magical and psionic powers he can use while controlling it vehicle body. Plus some ...
- Fri Jan 29, 2016 8:11 pm
- Forum: Guild of Magic & Psionics
- Topic: Homebrewed Kitsune race help me balance it and finish it.
- Replies: 5
- Views: 6054
Re: Homebrewed Kitsune race help me balance it and finish it
Foxes Fire
Range: 50 feet, or near self.
Duration: 30 minutes per level of spell caster.
Saving Throw: none/standard.
P.P.E. to be decided
This spell summons three eerie red flames or golden holy flames that floats nearby like lantern lights. You and your allies can move these lights around with ...
Range: 50 feet, or near self.
Duration: 30 minutes per level of spell caster.
Saving Throw: none/standard.
P.P.E. to be decided
This spell summons three eerie red flames or golden holy flames that floats nearby like lantern lights. You and your allies can move these lights around with ...
- Fri Jan 29, 2016 7:46 pm
- Forum: Guild of Magic & Psionics
- Topic: Homebrewed Kitsune race help me balance it and finish it.
- Replies: 5
- Views: 6054
Re: Homebrewed Kitsune race help me balance it and finish it
These shapeshifting creatures of magic have been showing up through out the known dimensions for the past 38 years. No one knows what sort of world they are coming from and those that have studied them know not if they are more like full fairy folk or if they are related to were-foxes. These magical ...
- Thu Jan 28, 2016 12:57 am
- Forum: Guild of Magic & Psionics
- Topic: Homebrewed Kitsune race help me balance it and finish it.
- Replies: 5
- Views: 6054
Re: Homebrewed Kitsune race help me balance it and finish it
My friend thinks that the magic resistance is too powerful. Should I remove it? Should my creature be S.D.C. or M.D.C.? This creature has aspects of Fairy Folk and were creatures. How much should the spell cost?
- Mon Jan 11, 2016 4:56 pm
- Forum: Rifts®
- Topic: Idea for a Rifts product. Rifts Player made Extravaganza.
- Replies: 3
- Views: 1004
Idea for a Rifts product. Rifts Player made Extravaganza.
I have an idea that Palladium Book's might want to make. It is a magazine that Palladium Book's take's some of the homemade player-created races, spells, Psionics, and items. Then take the good ones that will fit into Rifts, and add them into this magazine line. The player-created stuff might need ...
- Mon Jan 11, 2016 4:28 pm
- Forum: Guild of Magic & Psionics
- Topic: Homebrewed Kitsune race help me balance it and finish it.
- Replies: 5
- Views: 6054
Homebrewed Kitsune race help me balance it and finish it.
Hi all, I am new to homebrewing gaming stuff. Can you people help me finish and balance my new race? I hope this character ends up in a Palladium book. My dream is to write gamebooks someday when I finish earning a college writing degree. I have an Idea for a gamebook series that will rival Star ...
- Sat Jan 09, 2016 7:27 pm
- Forum: Guild of Magic & Psionics
- Topic: Nazca Line Maker Do I need to adjust powers?
- Replies: 9
- Views: 7196
Nazca Line Maker Do I need to adjust powers?
Hi all, I have received the South America 2 Rift book in my grab bag. I have heard from my gamemaster that many races in this book are overpowered. My gamemaster want's me to play a balanced character. Do the Nazca Line Maker need to be adjusted for his campaign? Is there a link that anyone have to ...
- Sun Nov 29, 2015 5:14 pm
- Forum: Guild of Magic & Psionics
- Topic: A few questions about making an Momano Headhunter.
- Replies: 4
- Views: 4176
A few questions about making an Momano Headhunter.
Which psychic o.c.c should I pick? Zapper or the Nega-Psychic? Should I take the Pume race from the Aliens Unlimited Revised book, from page 101? if I take the Pume race do I get the free super psionics power every level from the race?
- Fri Nov 13, 2015 1:17 am
- Forum: Rifts®
- Topic: Psi-Ghost Intangibility Combat Options
- Replies: 13
- Views: 3126
Re: Psi-Ghost Intangibility Combat Options
Will the Psi-Ghost intangibility power allow him or her to rig an explosive device in an enemy's safe from the other side of a wall?
- Wed Nov 11, 2015 7:52 pm
- Forum: Rifts®
- Topic: Burster or Zapper Momano Headhunter?
- Replies: 6
- Views: 1848
Re: Burster or Zapper Momano Headhunter?
Which psychic class is more fun to play as a Pume Momano headhunter, Zapper or a Nega-Psychic?
- Wed Nov 11, 2015 7:37 pm
- Forum: Rifts®
- Topic: Burster or Zapper Momano Headhunter?
- Replies: 6
- Views: 1848
Re: Burster or Zapper Momano Headhunter?
Let's say that I want to make a Pume Zapper or Mind melter Momano headhunter, how many extra Super Psionics powers do I receive each level? Pume is in the Aliens Unlimited Book page 101.
- Wed Nov 11, 2015 7:31 pm
- Forum: Rifts®
- Topic: Cyborg Repairs questions.
- Replies: 2
- Views: 1153
Cyborg Repairs questions.
For the Cyber-Nano-Robot Repair Systems, how much does it cost to refill the nanites and materials? And how many can you put on a borg? I am looking in the Rifts Bionics book. Are they better than the Micro-Repair Robots?
- Fri Nov 06, 2015 11:18 pm
- Forum: Rifts®
- Topic: I need information on bio systems.
- Replies: 6
- Views: 1371
I need information on bio systems.
What is the difference between a bio-system and Bionics? And how do I tell the difference? My GM is thinking of splurgoth and I am thinking of cybernetic enhancements for my Momano Headhunter.
- Fri Nov 06, 2015 11:01 pm
- Forum: Rifts®
- Topic: Help me pick a heavy artillery character.
- Replies: 10
- Views: 1574
Re: Help me pick a heavy artillery character.
Are there rules that will let me add a grenade turret to the combat pod and increasing speed? I love the idea of controlling combat drones.
- Fri Nov 06, 2015 7:43 pm
- Forum: Rifts®
- Topic: Help me pick a heavy artillery character.
- Replies: 10
- Views: 1574
Re: Help me pick a heavy artillery character.
The Juggernaut is too expensive for a vehicle for a starting player. And way too powerful. I can feel my GM feeling upset if he let me have one. I thought that the mercenary book was for GM's so I have not looked much into my mercenary book. Now I wished I looked more into this book. I have fallen ...
- Fri Nov 06, 2015 1:53 am
- Forum: Rifts®
- Topic: Help me pick a heavy artillery character.
- Replies: 10
- Views: 1574
Help me pick a heavy artillery character.
What are some good options? I am thinking of a power armor pilot with an NG-Silent Shadow? Help me pick the second armor? I am also thinking of a Glitter Boy Trooper from Japan with the Hawkeye Glitter Boy from the Japan book? Or should I make a Controller with some automaton's? How many attacks do ...
- Tue Nov 03, 2015 4:32 pm
- Forum: Rifts®
- Topic: Will I be able to buy Rifts South America Book 2 pdf soon?
- Replies: 2
- Views: 778
Will I be able to buy Rifts South America Book 2 pdf soon?
Will I be able to buy Rifts South America Book 2 pdf soon?
- Mon Oct 26, 2015 12:16 am
- Forum: Rifts®
- Topic: Help me pick my characters for my friends campaign?
- Replies: 15
- Views: 2103
Re: Help me pick my characters for my friends campaign?
Where do I find the rules to make a talisman? My werejaguar TW can use computers and I also gave her the hacking skill? From what I have read do chang ku tattoo masters have less starting tattoo's than a tattoo archer? And can chang ku take the tattoo archer's arrow tattoo's?
- Sun Oct 25, 2015 12:10 am
- Forum: Rifts®
- Topic: Help me pick my characters for my friends campaign?
- Replies: 15
- Views: 2103
Help me pick my characters for my friends campaign?
Hi my friend is going to be running a campaign soon. We are low on players so I volunteered to play two characters. Can you people help me decide on what characters to play? I have been told that we need a character that can operate computers. For other players we have 2 robotech cats, one is a ...