Search found 63 matches

by Pythdamion
Wed Apr 15, 2015 9:34 pm
Forum: Robotech RPG Tactics™
Topic: 2015 Tournaments (Listing)
Replies: 19
Views: 23590

Re: 2015 Tournaments (Listing)

Hey Guys,

The FB page for the Game Empire Pasadena CA tourney is https://www.facebook.com/events/943180919047821/

We have about ten people signed up so far.
by Pythdamion
Mon Mar 16, 2015 11:18 am
Forum: Robotech RPG Tactics™
Topic: 300 Point RRT Tournament April 25th Game Empire Pasadena
Replies: 3
Views: 4285

300 Point RRT Tournament April 25th Game Empire Pasadena

Greetings all,


I will be running a 300 point RRT Tournament on April 25th, 10am, at Game Empire Pasadena CA.

Check out the event page for more info:


https://www.facebook.com/events/943180919047821/
by Pythdamion
Fri Jan 23, 2015 4:11 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: First Recon Pod and Glaug Painted
Replies: 5
Views: 15742

First Recon Pod and Glaug Painted

Hey Guys,

Check out my first Recon Pod and Glaug, tabletop quality level paint job.

http://rpgandtactics.blogspot.com/2015/01/glaug-and-recon-pod.html
by Pythdamion
Sat Jan 10, 2015 12:48 pm
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Roy Fokker Finished
Replies: 1
Views: 10949

Roy Fokker Finished

Greetings All,

For those Interested I just posted a painting tutorial for my finished Roy Fokker VF-1S to my blog.

http://rpgandtactics.blogspot.com/2015/01/roy-fokker-painting-tutorial.html
by Pythdamion
Fri Jan 09, 2015 12:32 pm
Forum: Robotech RPG Tactics™
Topic: Escalation League at Game Empire Pasadena January 6th
Replies: 5
Views: 5111

Re: Escalation League at Game Empire Pasadena January 6th

We have about five players so far, but hoping to add more. We will probably try to have a tournament near the end and allow anybody to join up for the tourny.
by Pythdamion
Mon Jan 05, 2015 2:06 pm
Forum: Robotech RPG Tactics™
Topic: Escalation League at Game Empire Pasadena January 6th
Replies: 5
Views: 5111

Re: Escalation League at Game Empire Pasadena January 6th

In an effort to include more players in our RRT League starting this Tuesday we are extending the initial sign up and first game period to include the 13th in addition to the first night of the 6th. The schedule has been updated so please take a look.
http://rpgandtactics.blogspot.com/2015/ ... oints.html
by Pythdamion
Mon Jan 05, 2015 12:40 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Splitting damage in close formation is for EACH attack.
Replies: 4
Views: 12315

Re: Splitting damage in close formation is for EACH attack.

That is how we have been playing at the Pasadena store.
by Pythdamion
Sat Jan 03, 2015 12:47 am
Forum: Robotech RPG Tactics™
Topic: Escalation League at Game Empire Pasadena January 6th
Replies: 5
Views: 5111

Re: Escalation League at Game Empire Pasadena January 6th

Good Catch, just fixed the text. Didn't realize pasting from word doc would put a white background.
by Pythdamion
Fri Jan 02, 2015 8:41 pm
Forum: Robotech RPG Tactics™
Topic: Escalation League at Game Empire Pasadena January 6th
Replies: 5
Views: 5111

Escalation League at Game Empire Pasadena January 6th

Greetings all, We are starting an Escalation League at Game Empire Pasadena CA with our opening nigh this upcoming Tuesday night the 6th. http://rpgandtactics.blogspot.com/2015/01/escalation-league-schedule-and-points.html you can check us out at https://www.facebook.com/RobotechRPGTacticsSoCal
by Pythdamion
Fri Jan 02, 2015 8:39 pm
Forum: Robotech RPG Tactics™
Topic: Unofficial Errata
Replies: 20
Views: 13760

Re: Unofficial Errata

The problem with LOS going to any point of the hull is that it makes it easy to snipe individual mecha within a squadron which can be extremely unfair to Zentradi players as all their Glaugs disappear from the center of a squadron even when surrounded on all sides by other mecha. Aiming to the cente...
by Pythdamion
Mon Dec 22, 2014 12:22 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Mecha providing cover to other mecha
Replies: 6
Views: 13598

Re: Mecha providing cover to other mecha

My group has started playing this as though it is a typo and replace the word target with attacker in the paragraph from page 17
by Pythdamion
Wed Dec 17, 2014 6:44 pm
Forum: Robotech RPG Tactics™
Topic: It's the 12 Days of Khyron!
Replies: 6
Views: 6141

Re: It's the 12 Days of Khyron!

Good job, wish I had the free time to get all my minis painted.
by Pythdamion
Wed Dec 17, 2014 6:42 pm
Forum: Robotech RPG Tactics™
Topic: How do you keep track of all these attacks
Replies: 6
Views: 6247

Re: How do you keep track of all these attacks

Similar to your method with counters I have a set of large dice that I use to keep track of the total die modifier (GN +various bonus and minus to the roll) and then I have four different color dice to represent the weapon systems.
by Pythdamion
Thu Nov 20, 2014 12:08 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Mars Base Sara table
Replies: 8
Views: 22391

Re: Mars Base Sara table

Pretty amazing job!
by Pythdamion
Tue Nov 18, 2014 12:08 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Well that's just Grell.
Replies: 9
Views: 17432

Re: Well that's just Grell.

There is no reason to buy him as a Malcontent player, most likely a simple mistake not including his name on the list of characters they can't use. I think if he transferred his ability to another faction he would be like a 20 or 30 point character like the character that boosts his whole squads SPD...
by Pythdamion
Sun Nov 16, 2014 6:52 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Well that's just Grell.
Replies: 9
Views: 17432

Re: Well that's just Grell.

For Grell imagine an attrition squad with two added Regult support squads and a Glaug. That's a 24 Regult squad and they can't all fit in a 8 inch bubble, so put Grell in a Regult and you space him so there are two 8 inch bubbles. You can split the squad into two halves to get back/crossfire and hav...
by Pythdamion
Sun Nov 16, 2014 3:47 am
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Well that's just Grell.
Replies: 9
Views: 17432

Re: Well that's just Grell.

Part 1 is simple, special characters added to a squadron do not count towards victory points. Victory points are awarded based on the force cards ( Core, support, special) of a squadron and built in upgrades, characters are not included in this calculation. This is described in the victory points de...
by Pythdamion
Fri Nov 14, 2014 11:45 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Artillery Template & Command Tokens
Replies: 2
Views: 14590

Re: Artillery Template & Command Tokens

Look good, now I think I may do the same.
by Pythdamion
Fri Nov 14, 2014 11:44 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: The Gopher Hole (Painting Blog)
Replies: 30
Views: 52204

Re: The Gopher Hole (Painting Blog)

Nice job, I like the soft color palette
by Pythdamion
Tue Nov 11, 2014 11:49 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: The first of the invasion arrives!
Replies: 5
Views: 14865

Re: The first of the invasion arrives!

Looks good, first one builds confidence for the next 400+
by Pythdamion
Sat Nov 08, 2014 12:10 am
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Character questions
Replies: 11
Views: 10566

Re: Character questions

What might be a cool thing to have in league play is allow a custom character using the rules for creating RPG characters in RRT
by Pythdamion
Sat Nov 08, 2014 12:03 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Extra Battloid
Replies: 5
Views: 15448

Re: Extra Battloid

Same for me
by Pythdamion
Fri Nov 07, 2014 11:58 pm
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Battleoid Arms Guide
Replies: 5
Views: 17700

Re: Battleoid Arms Guide

Nicely done
by Pythdamion
Fri Nov 07, 2014 11:57 pm
Forum: Robotech RPG Tactics™
Topic: First Batch of finished (painted) Zentraedi Regults
Replies: 6
Views: 6268

Re: First Batch of finished (painted) Zentraedi Regults

I use testors plastic cement, 3501. I'm going to do some build tutorials but it may not be out for a week.
by Pythdamion
Fri Nov 07, 2014 5:54 pm
Forum: Robotech RPG Tactics™
Topic: First Batch of finished (painted) Zentraedi Regults
Replies: 6
Views: 6268

Re: First Batch of finished (painted) Zentraedi Regults

I primed my first box in black out if habit, usually I paint minis in darker colors. My next box I'll probably prime white for Zentradi and light brown for UEDF
by Pythdamion
Fri Nov 07, 2014 11:53 am
Forum: Robotech RPG Tactics™
Topic: First Batch of finished (painted) Zentraedi Regults
Replies: 6
Views: 6268

Re: First Batch of finished (painted) Zentraedi Regults

Thanks, Love to paint and do the hobby stuff. Since most of my painting has been the same colors for the next few tutorials I'm going to try to get closer pictures so you can see how the paints layer a bit better.
by Pythdamion
Fri Nov 07, 2014 11:50 am
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Rapid Fire
Replies: 41
Views: 67578

Re: Rapid Fire

I would suspect that if it is indeed a third shot or second rapid fire shot then it would still fall under the rules of 1 CP for extra shots so 2CP to make three shots with the gun pod. I think this interpretation of the description actually gives me a reason to have my Valkyries in Battloid for the...
by Pythdamion
Fri Nov 07, 2014 1:26 am
Forum: Robotech RPG Tactics™
Topic: First Batch of finished (painted) Zentraedi Regults
Replies: 6
Views: 6268

First Batch of finished (painted) Zentraedi Regults

Greetings all,

Just posted a step by step tutorial showing how I painted my first batch of Zentraedi Regults.

Enjoy.

http://rpgandtactics.blogspot.com/2014/11/first-batch-of-zentradi-regults.html
by Pythdamion
Thu Nov 06, 2014 10:11 pm
Forum: Robotech RPG Tactics™
Topic: Malcontent force Org Chart
Replies: 2
Views: 4856

Re: Malcontent force Org Chart

Somebody is selling the malcontent squadron cards from the Battlecry is on eBay right now. I'm sure you can zoom in to see what is in the squads
by Pythdamion
Wed Nov 05, 2014 4:59 pm
Forum: Robotech RPG Tactics™
Topic: More special character questions
Replies: 2
Views: 3641

Re: More special character questions

I would say yes in all cases as the character changes the pilot and upgrades change the mecha.
by Pythdamion
Tue Nov 04, 2014 4:20 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Answer me these questions three.
Replies: 12
Views: 11839

Re: Answer me these questions three.

Check and mate Axoid
by Pythdamion
Tue Nov 04, 2014 3:47 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Answer me these questions three.
Replies: 12
Views: 11839

Re: Answer me these questions three.

That's a good point. Most other game systems have named characters that can be in an army once and generic characters that you build up to what you want. Until a FAQ is created I would suggest that your gaming group, or local store game organizer agree on house rules interpretations that are mutuall...
by Pythdamion
Tue Nov 04, 2014 12:16 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Answer me these questions three.
Replies: 12
Views: 11839

Re: Answer me these questions three.

I'll try this out... 1) Special Characters - specifically the Zentraedi characters that can use Regults, Grell and Pirion-Galarr (p.68). What happens when they are eliminated from a unit subject to the Reinforcement rule, can they return to play? Also, since they are in a mecha that cannot contribu...
by Pythdamion
Sun Nov 02, 2014 11:12 am
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Rules Question - 'Volley X' ability
Replies: 13
Views: 23785

Re: Rules Question - 'Volley X' ability

Missiles with anti missile shoot down missiles on a 4+, normal anti missile weapon 5+, normal shooting attack 6
by Pythdamion
Fri Oct 31, 2014 3:33 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Question on some card symbols
Replies: 4
Views: 8002

Re: Question on some card symbols

They are where you tick of ammo, the weapons in the cards have marching colors
by Pythdamion
Fri Oct 31, 2014 1:44 pm
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Rules question: duplicate special characters
Replies: 8
Views: 17081

Re: Rules question: duplicate special characters

This will boil down to rules as intended trumping rules as written.

I would say never in the same army.
by Pythdamion
Fri Oct 31, 2014 2:14 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Quick Destroid paint tutorial
Replies: 1
Views: 4590

Quick Destroid paint tutorial

Hey Guys,

Here is a link to my latest paint tutorial of the Destroids in the Starter box.

http://rpgandtactics.blogspot.com/2014/10/area-denial-destroid-squadron-quick.html

Enjoy!
by Pythdamion
Thu Oct 30, 2014 11:33 am
Forum: Robotech RPG Tactics™
Topic: Demo game next Tuesday Pasadena CA
Replies: 3
Views: 4016

Re: Demo game next Tuesday Pasadena CA

We played the battle for Macross City intro mission and found that gameplay worked well but the game was balanced heavily against the Zentradi. Second game we added some minis to the Zentradi side to try yo equal points and added life is cheap back in. For both games with small six Regult squads the...
by Pythdamion
Sat Oct 25, 2014 10:45 pm
Forum: Robotech RPG Tactics™
Topic: RRT- Official Launch!
Replies: 13
Views: 9677

Re: RRT- Official Launch!

Count me in!
by Pythdamion
Thu Oct 23, 2014 12:48 pm
Forum: Robotech RPG Tactics™
Topic: Demo game next Tuesday Pasadena CA
Replies: 3
Views: 4016

Demo game next Tuesday Pasadena CA

If anybody in the LA area wants to come by and play a demo game I'm going to be at Game Empire Pasadena CA Tuesday at 7pm to play an out if the box introductory game.

[url]//www.facebook.com/events/870868186265402/[/url]
by Pythdamion
Tue Oct 21, 2014 12:37 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Step-by-Step on how to paint a Rick Hunter VF-1J
Replies: 12
Views: 11909

Re: Step-by-Step on how to paint a Rick Hunter VF-1J

I tend to base in black when I'm blending and spending time. When I want faster paint jobs with less depth of color I base with a color that will remain visible on the body if the model and use washes to darken grooves
by Pythdamion
Mon Oct 20, 2014 10:47 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Step-by-Step on how to paint a Rick Hunter VF-1J
Replies: 12
Views: 11909

Re: Step-by-Step on how to paint a Rick Hunter VF-1J

Thanks all, just finished painting a super quick paint job on my starter box destroyed and will have a blog entry soon.
by Pythdamion
Mon Oct 20, 2014 1:30 am
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Step-by-Step on how to paint a Rick Hunter VF-1J
Replies: 12
Views: 11909

Step-by-Step on how to paint a Rick Hunter VF-1J

Greetings all. I just posted an article to my blog showing how I painted a VF-1J with Rick Hunter colors

http://rpgandtactics.blogspot.com/2014/10/vermillion-squadron-part-1.html
by Pythdamion
Thu Oct 16, 2014 11:02 am
Forum: Robotech RPG Tactics™ - Rules Discussion
Topic: Rules Question: Life is Cheap
Replies: 41
Views: 39006

Re: Rules Question: Life is Cheap

Exactly as Phaze's example. So as a UEDF player kill the Glaugs and win. Fir Zenyradi players always put Glaugs at the rear if a squadron to block LOS and keep them alive longer.
by Pythdamion
Tue Oct 14, 2014 4:14 pm
Forum: Robotech RPG Tactics™ - Modelling & Terrain
Topic: Modeling Veritech Battloids to have dynamic poses
Replies: 7
Views: 18605

Re: Modeling Veritech Battloids to have dynamic poses

I think using magnets on the missiles would be very hard and require small fingers. I model my fighters with both missile options similar to the do you remember love toys
by Pythdamion
Sun Oct 12, 2014 11:23 pm
Forum: Robotech RPG Tactics™
Topic: Front of Battloid Torso?
Replies: 2
Views: 3251

Re: Front of Battloid Torso?

I did the same thing, thought i had lost it

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