Search found 649 matches
- Thu Sep 17, 2015 11:33 pm
- Forum: Rifts®: Dimension Books
- Topic: Univerge Compact and IDAR, Anvil Galaxy
- Replies: 3
- Views: 3286
Re: Univerge Compact and IDAR, Anvil Galaxy
I just made it a small start up company on Rihilith (U.W.W.) Couple of guys in a small office who blew all their investors money on buying this tech from pirates and now can't figure out how to make it safe or make more... In case anyone runs into a similar scenario, that was my solution.
- Thu Sep 17, 2015 9:10 pm
- Forum: Rifts®: Dimension Books
- Topic: Univerge Compact and IDAR, Anvil Galaxy
- Replies: 3
- Views: 3286
Re: Univerge Compact and IDAR, Anvil Galaxy
Yeah, that's what I gathered. I'd rather have definitive answers though. I hate games where I play it and Univerge Compact is a world government and is on X planet in Anvil Galaxy and another game I play in, it's just a company on phase world and the next time, it's part of TGE and so on. Using this...
- Wed Sep 16, 2015 10:22 pm
- Forum: Rifts®: Dimension Books
- Topic: Univerge Compact and IDAR, Anvil Galaxy
- Replies: 3
- Views: 3286
Univerge Compact and IDAR, Anvil Galaxy
Anyone have any additional canon or rifter references to this group or tech. Where is the Univerge Compact located in the Anvil Galaxy? Are they U.W.W., C.C.W., T.G.E., Independent... Any information on where those IDAR stones would be, or at least Where the Hrell homeworlds used to be.
- Mon Sep 07, 2015 3:12 pm
- Forum: G.M.s Forum
- Topic: Realism in your campaign.
- Replies: 8
- Views: 6487
Re: Realism in your campaign.
Depnds on the game. Dead Reign or whatever it's called, very realistic, track weights and every item, food, sleep, unplanned bathroom breaks. It's 24x7 terror and worry. Rifts dimensional capaigns... Eh, most things don't get a chance to run from 2d6x10 or 3d6x10 mdc. So, it varies. Same with NPC's ...
- Mon Sep 07, 2015 2:55 pm
- Forum: Rifts®: Dimension Books
- Topic: Variable Force Fields Regeneration Rate?
- Replies: 8
- Views: 5266
Re: Variable Force Fields Regeneration Rate?
Thanks Tor and Drewkitty ~..~ thanks for that clarification, it had been a while since I ran this game. You're one a very few that always do a fine job of answering questions on here.
- Sat Sep 05, 2015 10:52 am
- Forum: Rifts®: Dimension Books
- Topic: Variable Force Fields Regeneration Rate?
- Replies: 8
- Views: 5266
Re: Variable Force Fields Regeneration Rate?
^No, not actually. Canon doesn't state a limit that I'm aware of and doesn't state within "common sense".
- Fri Sep 04, 2015 11:44 pm
- Forum: Rifts®: Dimension Books
- Topic: Variable Force Fields Regeneration Rate?
- Replies: 8
- Views: 5266
Re: Variable Force Fields Regeneration Rate?
I may be confusing shields with armor, but I thought shields worked the same way with RUE. If I'm wrong though, and I hope I am, then that solves my dilemma somewhat. I'll look in the book again, hopefully in the meantime, someone else can chime in. And yeah, that whole armor thing absorbing the las...
- Fri Sep 04, 2015 9:28 pm
- Forum: Rifts®: Dimension Books
- Topic: Variable Force Fields Regeneration Rate?
- Replies: 8
- Views: 5266
Variable Force Fields Regeneration Rate?
How do you get around players just continuously shifting 1 point of force field to the front to absorb 800 trillion points of damage and then just do it again, until they've used up 1800 points worth. I personally hate the way force fields absorb the last blow but I don't want to house rule stuff ei...
- Thu Aug 27, 2015 3:21 pm
- Forum: G.M.s Forum
- Topic: Energy Melee Weapons and No P.S. Bonus, why?
- Replies: 13
- Views: 9650
Energy Melee Weapons and No P.S. Bonus, why?
So, I saw a sentence in I believe Aliens Unlimited, referencing Heroes Unlimited stating that Melee Energy weapons don't include a P.S. bonus because it is the energy doing the damage, not the force... Anyone else disagree with that statement, just curious? I mean I see the logic in force not applyi...
- Thu Aug 27, 2015 2:52 pm
- Forum: Rifts®: Dimension Books
- Topic: Best Sword/Melee OCC/RCC?
- Replies: 41
- Views: 25194
Re: Best Sword/Melee OCC/RCC?
That's some of the next level stuff I was looking for. Thanks, I'll be checking into all of this and seeing what works best.
- Wed Aug 26, 2015 1:51 pm
- Forum: Rifts®: Dimension Books
- Topic: Best Sword/Melee OCC/RCC?
- Replies: 41
- Views: 25194
Re: Best Sword/Melee OCC/RCC?
I always forget Ninja's and superspies, I'll check that out now.
- Wed Aug 26, 2015 1:37 pm
- Forum: Rifts®: Dimension Books
- Topic: Best Sword/Melee OCC/RCC?
- Replies: 41
- Views: 25194
Re: Best Sword/Melee OCC/RCC?
This will likely be a megaversal plot, so gonna try to stick to MDC beings. But I appreciate the input so far, I'm going to look at all of them and see what's up.
- Wed Aug 26, 2015 12:51 pm
- Forum: Rifts®: Dimension Books
- Topic: Best Sword/Melee OCC/RCC?
- Replies: 41
- Views: 25194
Best Sword/Melee OCC/RCC?
I've searched the boards but couldn't find any input. I'm looking to put together a really awesome swordsman, and I'm looking for the best occ/rcc combos/ hth technique and even weapon suggestions. I don't care where the info comes from, I have all the books. If the bonuses are 10+, 20+ that's fine,...
- Wed Aug 26, 2015 12:03 pm
- Forum: G.M.s Forum
- Topic: Dodge.
- Replies: 36
- Views: 29004
Re: Dodge.
Like many have said, auto-dodge is unlimited as long as the character is aware of the attack essentially. Besides, how many people you having attack at one time?
Re: Fencing
It's essentially pointless to state a viewpoint on these threads, because the rules are incredibly fuzzy on many things. However, if a skill does't specifically state it's only sdc or mdc, I've always taken it as applying to both. If they wanted to limit it, they would have said sdc only. Because th...
- Mon Feb 02, 2015 11:15 am
- Forum: G.M.s Forum
- Topic: The Kewl Name Thread
- Replies: 3
- Views: 4198
Re: The Kewl Name Thread
These are some recent player character names I've run across in our games:
Maxx
Reaper
Jack Death
Murdertron
Xillia
Midori
Abrams
Hez
Royce
Slash
Maxx
Reaper
Jack Death
Murdertron
Xillia
Midori
Abrams
Hez
Royce
Slash
- Mon Feb 02, 2015 11:08 am
- Forum: Palladium Fantasy RPG®
- Topic: Do Mages roll to hit in your games?
- Replies: 32
- Views: 10676
Re: Do Mages roll to hit in your games?
Just follow the rules. If it says to roll, roll. If it doesn't, don't. Why over-complicate things.
- Wed Jan 28, 2015 5:27 pm
- Forum: Rifts®: Dimension Books
- Topic: Mapping out the 3-Galaxies. YIKES!
- Replies: 127
- Views: 84439
Re: Mapping out the 3-Galaxies. YIKES!
Very cool man, we all appreciate it!
- Mon Jan 26, 2015 4:02 pm
- Forum: Rifts®: Dimension Books
- Topic: Mapping out the 3-Galaxies. YIKES!
- Replies: 127
- Views: 84439
Re: Mapping out the 3-Galaxies. YIKES!
Hey, I have a couple years old version of these, if there has been revision, can you please link me as well. I love these and I view them as essential to the game. Palladium should pay you for these and put them in a book!
- Mon Jan 26, 2015 3:59 pm
- Forum: Rifts®
- Topic: Newbie Advice Needed!
- Replies: 14
- Views: 1163
Re: Newbie Advice Needed!
North America, use the Coaltion as the main bad guys. Or if you like Space, go with Phase world. Good stuff there. *And, I would personally stay clear of these boards. They are infested with trolls and fanboys. I don't exclude myself from that statement. Just read the books, play and have fun. These...
- Fri Jan 23, 2015 4:24 pm
- Forum: Palladium Fantasy RPG®
- Topic: Death of Gods
- Replies: 13
- Views: 5074
Re: Death of Gods
I've had parties kill lower level, low mdc/sdc gods a few times before. I figure if they are smart enough/powerful enough to do it, awesome. They have stats, use them! However, you usually have to deal with a lot of defenders, other gods or powerful beings who are friends and possibly an entire pant...
- Thu Jan 22, 2015 10:29 am
- Forum: G.M.s Forum
- Topic: When writing campaigns, what do you use?
- Replies: 22
- Views: 14291
Re: When writing campaigns, what do you use?
What Damian said, notepad and pencil. I stock up on notebooks when stores have 10 cent or 1 cent deals around back to school time, I'll buy 20 or 30 and every time I run a new game, I just start a new book, as a player or GM, and keep it all together. I'm usually running or involved in multiple camp...
- Thu Jan 22, 2015 10:23 am
- Forum: Palladium Fantasy RPG®
- Topic: is there life after level 15?
- Replies: 51
- Views: 16257
Re: is there life after level 15?
Yeah, in this game setting, there isn't really much point in arguing XP awards, because they can be very subjective, even the canon really relies on how the GM interprets things. When I posted previously, I ran off an assumption of about 4-5 hours play time. 10k XP per every session? Cool story, do ...
- Wed Jan 21, 2015 11:47 am
- Forum: G.M.s Forum
- Topic: Plan it completely out or do you wing it?
- Replies: 23
- Views: 17785
Re: Plan it completely out or do you wing it?
I will rarely plan things out, 5% of the time do I have anything written down. For 15 years of gaming probably several nights a week I've always winged it and had excellent results, just keep good notes as you go along. I'm the type of person who can do that though. Not everyone can. I know the syst...
- Wed Jan 21, 2015 11:40 am
- Forum: G.M.s Forum
- Topic: Need help with a megaverse plot concept
- Replies: 4
- Views: 4580
Re: Need help with a megaverse plot concept
I'd just make it all up on my own. I'd steer clear of Dead Reign and Chaos Earth.
- Wed Jan 21, 2015 11:29 am
- Forum: Palladium Fantasy RPG®
- Topic: is there life after level 15?
- Replies: 51
- Views: 16257
Re: is there life after level 15?
It helps if you have a very giving GM who doesn't exactly follow the cannon XP charts, which I suspect is where most of these 15's come from. Playing cannon, it would take a long time to hit level 15. But lets actually look at this realistically. So, I'm playing a OCC/RCC that is 300,000 Exp to be 1...
- Mon Jan 19, 2015 5:59 pm
- Forum: Rifts®
- Topic: Have you ever GM'ed yourself?
- Replies: 12
- Views: 954
Re: Have you ever GM'ed yourself?
This is the saddest most loneliest thing I've heard... That being said, Call of Cthulhu has several plots written for you to GM yourself through. They are written kind of as a choose your own adventure story. So, you don't read the plot ahead of time, you just make decisions and flip to the page wit...
- Mon Jan 19, 2015 5:55 pm
- Forum: Rifts®
- Topic: SDC challenge!
- Replies: 31
- Views: 2055
Re: SDC challenge!
Playing aftermath or whatever it is... terrible. You got sdc chumps trying to fight demons with 100's of MDC, who swing for like atomic bomb damage. There was no way to defend or escape. The only chance in a game like that is to start them out with gear. I can't imagine playing a game where you are ...
- Mon Jan 19, 2015 5:50 pm
- Forum: Palladium Fantasy RPG®
- Topic: Posting on Old Threads
- Replies: 6
- Views: 2720
Re: Posting on Old Threads
If it's valid, who cares how old it is? Could be new info, could be a different answer, or on these forums, maybe it just took 4 years before someone actually posted something other than a house rule that was useful. However, if a post is pulled up from ancient history just to say, "lol" o...
- Mon Jan 19, 2015 5:44 pm
- Forum: G.M.s Forum
- Topic: Kings Have Forsaken Entire Kingdoms to Possess One
- Replies: 18
- Views: 12178
Re: Kings Have Forsaken Entire Kingdoms to Possess One
In that type of setting, for a ruler, the only one worthwhile is Castlerake, the other ones, would be easily offset by my GAURDS!!!!
- Mon Jan 19, 2015 5:43 pm
- Forum: Palladium Fantasy RPG®
- Topic: is there life after level 15?
- Replies: 51
- Views: 16257
Re: is there life after level 15?
I think most people never reach 15th. I've played very steady games and most peak out around 7th-10th. If the games kept going 15th would've been achievable. Plus it depends on the game. If you have a ship capable of destroying a planet and hit the red button at level one. 6 billion lifeforms x 25 p...
- Fri Nov 28, 2014 5:44 pm
- Forum: G.M.s Forum
- Topic: How are things done in your group?
- Replies: 8
- Views: 6335
Re: How are things done in your group?
I usually try to sell them on what I want to do, which is usually space-based Rifts campaigns. But if all else fails we play Shadowrun.
- Fri Nov 28, 2014 12:09 am
- Forum: G.M.s Forum
- Topic: Horror Factor Range?
- Replies: 26
- Views: 18556
Re: Horror Factor Range?
I always assumed at any range, just seeing it. However, I feel this is a reasonable question. I'm sure anything you get will be house rules. But still, a good question.
- Fri Nov 28, 2014 12:08 am
- Forum: Palladium Fantasy RPG®
- Topic: Weight of coins
- Replies: 10
- Views: 6230
Re: Weight of coins
I did the math on this once, based on real world and in game examples, because in Library of Bletherad it says an Old World Coin weighs 4 oz. So, I eyeballed and extrapolated some numbers that I thought were realistic. Anyhow, if I find that info, I'll post it. But in the meantime... What my charact...
- Tue Oct 07, 2014 3:13 pm
- Forum: Rifts®: Dimension Books
- Topic: Galaxy Guide Speed Factors into light years per hour?
- Replies: 38
- Views: 33115
Re: Galaxy Guide Speed Factors into light years per hour?
Holy late to the party Batman... But, I always appreciate input, because many of these questions are never truly answered!
- Fri Oct 03, 2014 1:57 pm
- Forum: G.M.s Forum
- Topic: Aggro?
- Replies: 24
- Views: 14440
Re: Aggro?
Thought it'd make sense to have every enemy shoot the glitter boy first and not worry about the rogue scholar holding an sdc pistol... I have also always just left it up to the die. I have the players pick a number on a d6 or whatever and just roll it x the number of enemies and they shoot however w...
- Thu Oct 02, 2014 11:34 am
- Forum: Rifts®: Dimension Books
- Topic: Aliens Unlimited in Phase World?
- Replies: 65
- Views: 61201
Re: Aliens Unlimited in Phase World?
Rifts space is actually fairly limited, especially on small scale ships. I always used every book possible, GG, AU, Rifters, TMNT, Manhunter, mechaniods and so on. some of the stuff needs tweaking sometimes, but in the end it's all good content and is necessary if running cool space campaigns that i...
- Thu Feb 13, 2014 4:32 am
- Forum: Rifts®: Dimension Books
- Topic: Starship Construction:Which sourcebboks?
- Replies: 15
- Views: 8495
Re: Starship Construction:Which sourcebboks?
The guys above covered it all pretty much, so it really depends on how you want to run your game. If you want to use huge ships that you can't do anything with, then get Fleets of the 3 Galaxies. If you want small ships then that Rifter will do, but it will be story based only, there are no prices. ...
- Thu Feb 13, 2014 4:25 am
- Forum: Rifts®
- Topic: Gerneral Rifts Question: Biggest Perceived Weaknesses
- Replies: 51
- Views: 25882
Re: Gerneral Rifts Question: Biggest Perceived Weaknesses
The game is full of contradictions and lack of information. Basically the stuff they said above, but there is so much more wrong, that it's really hard to nail down certain items. And the more books you own, the worse it gets. But rest-assured, start running the game and soon enough things will come...
- Wed Feb 12, 2014 2:05 pm
- Forum: G.M.s Forum
- Topic: Mental Affinity vs. Player Characters
- Replies: 15
- Views: 9763
Re: Mental Affinity vs. Player Characters
Another broken part of this game... Generally this stuff doesn't come up in my games. Back in the day, I had a godling and I'd just say "Trust Me" after almost everything I said and then roll my Trust/Intimidate % and if I made that roll (Just like a skill roll) then the GM said they trust...
- Sun Feb 09, 2014 9:00 pm
- Forum: Rifts®: Dimension Books
- Topic: Future Dimension Books
- Replies: 43
- Views: 18469
Re: Future Dimension Books
The first book that needs made is Starship construction rules that are detailed, even if somewhat dry like in the Galaxy Guide but hugely updated and expanded upon. And include some additional Three Galaxies information, maybe some gear and skills as well. Then I would say some additional dimension ...
- Sun Feb 09, 2014 8:53 pm
- Forum: Rifts®
- Topic: Is Rifts dead?
- Replies: 216
- Views: 18854
Re: Is Rifts dead?
It is dead to everyone except us fanboys of it.
- Sun Feb 09, 2014 3:10 am
- Forum: Rifts®
- Topic: How many times have you had to reset your Rifts game?
- Replies: 59
- Views: 3751
Re: How many times have you had to reset your Rifts game?
I've never reset a game. The very thought of penalizing players for essentially winning would make me never play with that GM ever again. In Rifts, there is no ceiling. I had 2 characters that became so powerful with such excellent bonuses, that they became God hunters. They would seek out lower-lev...
- Fri Feb 07, 2014 2:34 am
- Forum: Rifts®
- Topic: Just how deadly is ..
- Replies: 33
- Views: 2676
Re: Just how deadly is ..
Not really deadly at all. Never do S.D.C. ever. Everyone usually has hundreds of M.D.C. and have weapons that do between 1d6x10 and 3d6x10 continuously, but it all evens out in the long run. However, no punches are pulled and at any given moment they could die, but 99% of the time they know what can...
- Fri Jan 31, 2014 2:51 am
- Forum: Rifts®: Dimension Books
- Topic: Dragons(and others) in space
- Replies: 45
- Views: 30180
Re: Dragons(and others) in space
Why isn't this dragon just teleporting away? If not, there are rules for this stuff in the books. Not sure where at the moment. Try GMG skill list.
- Wed Jan 29, 2014 3:17 am
- Forum: Rifts® Movie
- Topic: Riddick
- Replies: 7
- Views: 14224
Re: Riddick
Well, Vin Diesel is a gamer... So he has probably even heard of Rifts and understands what gaming is. I think he'd probably do a lot better job then most people. It'd really depend up on the script.
- Mon Jan 27, 2014 9:54 pm
- Forum: G.M.s Forum
- Topic: Thoughts on Brodkil and damage output
- Replies: 185
- Views: 89952
Re: Thoughts on Brodkil and damage output
Yeah, I feel many of the races are underpowered against certain occ/rcc.
- Sun Jan 26, 2014 11:21 am
- Forum: G.M.s Forum
- Topic: Excessively High Bonuses to Strike, Parry and Dodge
- Replies: 29
- Views: 13326
Re: Excessively High Bonuses to Strike, Parry and Dodge
Nah, gonna disagree on that one.
- Sat Jan 25, 2014 3:09 am
- Forum: G.M.s Forum
- Topic: Excessively High Bonuses to Strike, Parry and Dodge
- Replies: 29
- Views: 13326
Re: Excessively High Bonuses to Strike, Parry and Dodge
The group I run for now has a Bio-Borg with +21 to parry and +18 to dodge. I have another person running a similar character with the same bonuses, they have about +10 to strike and this is at level 4. They also both have +14 vs. magic and +8 vs. psionics. They only have 5 melees though, so anything...
- Sat Jan 25, 2014 2:38 am
- Forum: Rifts®
- Topic: Damage From heavy Heaved Objects?
- Replies: 27
- Views: 2062
Re: Damage From heavy Heaved Objects?
Giant2005 gave the answer. I have characters in my game that are super strong and routinely throw mdc vehicles at stuff to the tune of 30d6 to 100d6 worth of damage... Much fun to see NPC's get crushed by dump trucks and stuff.