Search found 238 matches

by Crimson Dynamo
Wed Aug 09, 2023 3:01 pm
Forum: Rifts®
Topic: Environmental Body Armor and Magic Users
Replies: 25
Views: 2226

Re: Environmental Body Armor and Magic Users

Killer Cyborg wrote:Palladium is actually rather hardcore about balance

Well, there goes my monitor. I just spewed my soft drink all over it laughing hysterically at that comment!
by Crimson Dynamo
Mon Aug 07, 2023 11:33 pm
Forum: Rifts®
Topic: Environmental Body Armor and Magic Users
Replies: 25
Views: 2226

Re: Environmental Body Armor and Magic Users

Nah, it's literally just a carry-over from D&D. Wizards wear robes not armor. It's one of those base assumptions D&D (and to a lesser extent, writers like J.R.R. Tolkien and Thomas Malory) has drilled into the common zeitgeist. My solution is pretty simple: You can't benefit from more than o...
by Crimson Dynamo
Mon Aug 07, 2023 11:28 pm
Forum: Rifts®
Topic: Spoiled for Choice? Wizards cause problems
Replies: 54
Views: 3738

Re: Spoiled for Choice? Wizards cause problems

There's very little reason for a player to take a ridiculous amount of time deciding what to do when their turn comes up. They've had however long it's taken everyone else at the table to get through their moves. It doesn't matter if they're a magician or not; having a lot of options doesn't change ...
by Crimson Dynamo
Mon Aug 07, 2023 12:27 pm
Forum: Rifts®
Topic: Rider O.C.C.s
Replies: 11
Views: 1626

Re: Rider O.C.C.s

Thanks for all of the replies. It's much appreciated. I think of the options given thus far, the Road Sentinel or Reaver Armored Cavalry are the closest to what she's after. On a related note, are there any compiled rules for modifying vehicles somewhere? I know I've seen an assortment of stuff scat...
by Crimson Dynamo
Sun Aug 06, 2023 6:38 pm
Forum: Rifts®
Topic: Rider O.C.C.s
Replies: 11
Views: 1626

Rider O.C.C.s

I have a player who's interested in being a "bad ass motorcycle rider," and she asked me for some suggestions for classes to look at. I could only think of one off the top of my head, the Phaeton Juicer, but I know there had to be more. Plus she's not interested in playing a drugged-up sup...
by Crimson Dynamo
Sat Jul 29, 2023 9:56 am
Forum: Rifts®
Topic: Environmental Body Armor and Magic Users
Replies: 25
Views: 2226

Re: Environmental Body Armor and Magic Users

It does, thank you!
by Crimson Dynamo
Sat Jul 29, 2023 12:08 am
Forum: Rifts®
Topic: Environmental Body Armor and Magic Users
Replies: 25
Views: 2226

Re: Environmental Body Armor and Magic Users

I know this is slightly off-topic, but do any of you know if there's an O.C.C. that grants spellcasting but which isn't a Practitioner/Creature of Magic class? Kind of like how several classes grant psionics but aren't Psychic classes. I was wondering mostly because I was thinking about making a hou...
by Crimson Dynamo
Tue Nov 15, 2022 6:36 pm
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

Apparently they require way more complicated control systems (with several people suggesting they must be relying on some kind of psychic/brain interface). "Some People" is Palladium, dude. RMB 220, Glitter Boy pilot suit diagrame. Top left pic shows a "Neural sensor plug" built...
by Crimson Dynamo
Tue Nov 15, 2022 1:13 am
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

Move the robots into a deep river/ravine/canyon or lake system, miles away from their intended target. Have them emerge somewhere in the rear area of an enemy force. Mainly to cause panic/confusion. Power armor can also do this , naturally, but the point is that it's theoretically possible to use g...
by Crimson Dynamo
Mon Nov 14, 2022 12:07 pm
Forum: Palladium Books® Games Q. & A.
Topic: Effects of hitting zero PPE?
Replies: 8
Views: 12428

Re: Effects of hitting zero PPE?

I'm pretty sure it's just a Mandela Effect sort of thing. A handful of other games have a similar mechanic in place where when your "source of magic" or similar mechanic hits 0, you perish. And most of those same games that also include cybernetics, they affect your source of magic, too. T...
by Crimson Dynamo
Mon Nov 14, 2022 9:04 am
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

It's "cavalry" not "calvary," which is a very different thing, the latter being of Christian significance. That said, I'm fascinated how the argument for giant robots gets 200+ years of technological advancement, but it relies on other vehicles of war being left behind and instea...
by Crimson Dynamo
Wed Nov 09, 2022 6:36 pm
Forum: Rifts®
Topic: Non-Dog Boy Dog Boys
Replies: 15
Views: 4102

Re: Non-Dog Boy Dog Boys

After seeing the subject of this thread again, it hit me a bit different.

What about non-Dog Boy Dog Boys? As in the Dog Boy O.C.C. but without being a mutant dog.
by Crimson Dynamo
Tue Nov 08, 2022 11:50 pm
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

"the difficulty of creating and managing the complex control systems required for bipedal motion is a difficult and complex problem." and "Being bipedal is clumsy as hell " Nope, not at all. Look up Boston Dynamics Atlas and Handle - yeah robots can back flip; now. Most importan...
by Crimson Dynamo
Tue Nov 08, 2022 10:18 pm
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

Robots offer a level of mobility that tanks can't come close to matching. Tanks can't handle driving in woods, and they don't do well in areas with lots of cover and concealment. They get stuck in mud, and their tracks and wheels are a serious point of weakness and failure. Driving a tank through a...
by Crimson Dynamo
Tue Nov 08, 2022 7:13 pm
Forum: Rifts®
Topic: Would you allow a Mystic Super Spy in your game?
Replies: 69
Views: 18239

Re: Would you allow a Mystic Super Spy in your game?

A Mystic (or any one else) who spends his W.P.s on Energy Rifles/Pistols, buys some nice armor, selects the appropriate spells and powers, selects some choice Physical skills, and maybe invests in a better Hand to Hand skill = a Combat Mystic. The Super-Spy doesn't really do much for you there. The ...
by Crimson Dynamo
Tue Nov 08, 2022 4:58 pm
Forum: Rifts®
Topic: Would you allow a Mystic Super Spy in your game?
Replies: 69
Views: 18239

Re: Would you allow a Mystic Super Spy in your game?

I guess what I don't understand is why are you going for this convoluted mess of a build when superior options exist all around. Especially if your GM is allowing multiclassing. The whole point of "hybrid" classes like the Mystic is that they combine aspects of multiple classes when that o...
by Crimson Dynamo
Tue Nov 08, 2022 4:53 pm
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

tl;dr Fighting a single, unsupported robot combat vehicle in Rifts should be a guaranteed death sentence for anything smaller than a platoon. When one shows up, the response should be something like "hide first, run second, and expect to die if you have to fight. In practice, it's an uncommon ...
by Crimson Dynamo
Tue Nov 08, 2022 9:40 am
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

I have a simple question that, so far, I have always been too polite to ask but, and in my very best Galen voice, "why are you here?" Seriously your response to everything is either "Kevin sucks" and/or "Rifts is horrible" so why are you here. I mean it gives no place ...
by Crimson Dynamo
Mon Nov 07, 2022 9:20 pm
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

What part of "they are AMAZINGLY cool" did you miss. I mean I don't know how old you were when you first saw Empire Strikes Back but I was 7 and they were so cool I started rooting for the Empire. It was even cooler when Luke brought them down. I didn't miss it at all. And I never said th...
by Crimson Dynamo
Mon Nov 07, 2022 6:24 pm
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

My favorite part of robot pilots is when an adventure requires going into a dungeon (or its equivalence; a ruined building, an underground bunker, whatever).

"Sorry, you're 40-foot tall robot won't fit in the door, so you have to go in without it."

"Well drek."
by Crimson Dynamo
Mon Nov 07, 2022 2:35 pm
Forum: Rifts®
Topic: The Absurdity of modern warfare
Replies: 146
Views: 29599

Re: The Absurdity of modern warfare

I never understand the fascination with walkers, especially in that role. They're so easy to cripple, and once you take out a single leg, they're absolutely useless hunks of scrap metal. Even more hilarious are offshoots of the concept, like the jaegers from Pacific Rim that, for some bizarre reason...
by Crimson Dynamo
Sun Nov 06, 2022 9:35 am
Forum: Rifts®
Topic: Are the Coalition the "Good Guys"?
Replies: 78
Views: 17400

Re: Are the Coalition the "Good Guys"?

The CS uses the skull/skeleton because it's human & morbid. No D-Bee has a skeleton/skulls like a human (there are probably a few notable exceptions but thats the CS reasoning) it also makes their soldiers think about death & how dangerous their job is. It's also aesthetic AF. No, the actua...
by Crimson Dynamo
Sun Nov 06, 2022 9:32 am
Forum: Guild of Magic & Psionics
Topic: Magic healer?
Replies: 6
Views: 1259

Re: Magic healer?

The Psi-Healer and Priest of Light O.C.C.s from Palladium are all standing there with their hands on their hips looking disappointed at you. The Druid O.C.C. from England and Priest O.C.C. from Pantheons are also huffing a good bit, not to mention the Gifted Gypsies from a variety of books. The Body...
by Crimson Dynamo
Sun Nov 06, 2022 9:23 am
Forum: Rifts®
Topic: Are the Coalition the "Good Guys"?
Replies: 78
Views: 17400

Re: Are the Coalition the "Good Guys"?

Candy wrote:You didn't mention the others, I'm focusing on what you mentioned.

No, you edited out the rest yourself.

By the way, how's the well-deserved vacation going?
by Crimson Dynamo
Sat Nov 05, 2022 9:55 pm
Forum: Rifts®
Topic: Are the Coalition the "Good Guys"?
Replies: 78
Views: 17400

Re: Are the Coalition the "Good Guys"?

That's nice. It doesn't change a single solitary thing though. So you thinking skulls = always evil does change things but thinking otherwise does not? Nope. I'm also not the kind of person who ignores everything else that's been said, picks one tiny sentence fragment, then proceeds to do... whatev...
by Crimson Dynamo
Sat Nov 05, 2022 8:34 pm
Forum: Rifts®
Topic: Are the Coalition the "Good Guys"?
Replies: 78
Views: 17400

Re: Are the Coalition the "Good Guys"?

Shorty Lickens wrote:The CS are VILLAINS, who think they're good guys.

Apparently the skull motif makes them the good guys. Now if they had smiley faces, they'd be true villains.

Apparently.

According to someone in this thread.

Yeah.
by Crimson Dynamo
Sat Nov 05, 2022 3:53 pm
Forum: Rifts®
Topic: Would you allow a Mystic Super Spy in your game?
Replies: 69
Views: 18239

Re: Would you allow a Mystic Super Spy in your game?

Let's just put it this way, I've never seen "Mystic" included in anyone's list of "most powerful OCCs." And the thing that makes the Super-Spy OCC potentially powerful is their option to have literal superpowers, something any Adventurer & Scholar class could opt to do if sup...
by Crimson Dynamo
Sat Nov 05, 2022 12:48 pm
Forum: Rifts®
Topic: Would you allow a Mystic Super Spy in your game?
Replies: 69
Views: 18239

Re: Would you allow a Mystic Super Spy in your game?

I don't know what the general consensus is on what constitutes an overpowered starting character. I'm sure people try much more ridiculous combinations, but I'd just like a baseline. I mean, this is Rifts. You don't even need a "combination" to be more powerful than what you proposed. And...
by Crimson Dynamo
Sat Nov 05, 2022 12:45 pm
Forum: Rifts®
Topic: Are the Coalition the "Good Guys"?
Replies: 78
Views: 17400

Re: Are the Coalition the "Good Guys"?

Candy wrote:
Crimson Dynamo wrote:act like Nazis and who throw skulls on everything

Again with the skulls - it's a non-factor to me. I'm more afraid of the soldier with a picture of a smiling baby on his chestplate.

That's nice.

It doesn't change a single solitary thing though.
by Crimson Dynamo
Fri Nov 04, 2022 3:47 pm
Forum: Rifts®
Topic: Are the Coalition the "Good Guys"?
Replies: 78
Views: 17400

Re: Are the Coalition the "Good Guys"?

It's a tough question.

I mean, the group directly based on Nazis who act like Nazis and who throw skulls on everything they make are quite clearly "the good guys" by anyone's estimation.
by Crimson Dynamo
Sat Oct 29, 2022 6:43 pm
Forum: Guild of Magic & Psionics
Topic: Rethinking Telekinesis
Replies: 12
Views: 1999

Re: Rethinking Telekinesis

You need to include something for speed, agility, and skill usage.
by Crimson Dynamo
Fri Oct 28, 2022 11:12 pm
Forum: Rifts®: Dimension Books
Topic: Advanced/Clarke Tech & Megastructures in the Three Galaxies
Replies: 29
Views: 8472

Re: Advanced/Clarke Tech & Megastructures in the Three Galax

When you have artificial gravity that's so efficient that it remains active even during a complete power outage, contra-gravity systems that can keep a Super Star Destroyer floating effortlessly in an atmosphere, and Interdictor-class tech that can basically create a massive gravity well on a whim, ...
by Crimson Dynamo
Sun Oct 23, 2022 9:30 pm
Forum: Rifts®
Topic: Techno Wizard Bionics & Cybernetics
Replies: 10
Views: 3018

Re: Techno Wizard Bionics & Cybernetics

They definitely do.

Techno-wizardry implants are still implants, they just gain their powers and abilities (partially) through magic rather than electronics. A robotic hand is a robotic hand whether a battery is powering it or some funky arcano-crystals.
by Crimson Dynamo
Wed Oct 12, 2022 4:07 pm
Forum: Rifts®
Topic: Ever Notice No Literacy Skills in most magic OCCs in RUE.
Replies: 8
Views: 2561

Re: Ever Notice No Literacy Skills in most magic OCCs in RUE

Have a gander of some of the O.C.C.s in Mercenaries. The Bounty Hunter, Safecracker, and Special Forces classes don't have any Languages if I recall. I think one of them has a Literacy skill at least, though! So they have that going for them. There's others, too, though I don't recall where they're ...
by Crimson Dynamo
Mon Oct 10, 2022 7:57 pm
Forum: Rifts®
Topic: Ever Notice No Literacy Skills in most magic OCCs in RUE.
Replies: 8
Views: 2561

Re: Ever Notice No Literacy Skills in most magic OCCs in RUE

Even better are the classes that don't have a language at all, Native or otherwise. Just a bunch of illiterate mutes running around, unless they take an elective growing up. XD
by Crimson Dynamo
Sun Oct 09, 2022 3:28 pm
Forum: Rifts®
Topic: The family of Prosek
Replies: 15
Views: 4409

Re: The family of Prosek

Go one step further. Be the real Prosek who was replaced by a doppleganger, but his face/prints/DNA/whole body was altered by said doppleganger. Unable to convince anyone, he's had to join forces with the very people he hates in order to try to find some way to bring his replacement down and reassum...
by Crimson Dynamo
Sun Oct 09, 2022 3:26 pm
Forum: Rifts®
Topic: Any of you ever retire a Juicer mid campaign?
Replies: 10
Views: 2724

Re: Any of you ever retire a Juicer mid campaign?

Yes, I know. Which is what I both said and directly inferred. Dying early at ~45 due to the "stress on the body" is just as narratively reflective of the process as dying in five years. One just keeps them playable in long campaigns while retaining exactly the same flavor, the other does n...
by Crimson Dynamo
Sun Oct 09, 2022 3:21 pm
Forum: Rifts®
Topic: TW Bag of Holding
Replies: 54
Views: 13687

Re: TW Bag of Holding

No, it's not false. It's fact. Also, it's right there in black and white . Which you know since you selectively quoted from that very post. Talk about being disingenuous. You're the one who's wrong, and the one who can't admit that they are. You're also the one who keeps bringing it up repeatedly. E...
by Crimson Dynamo
Sun Oct 09, 2022 1:15 pm
Forum: Rifts®
Topic: TW Bag of Holding
Replies: 54
Views: 13687

Re: TW Bag of Holding

What they objected to is lumping all non-TW together as a fair/honest standard. And they are wrong as far as this conversation is concerned. "There's more than just TW items in the game." "Nuh uh, that's disingenuous and not a fair/honest standard!" "There's more letters in...
by Crimson Dynamo
Sun Oct 09, 2022 11:34 am
Forum: Heroes Unlimited™
Topic: Animal Metamorphosis & Supernatural Strength together?
Replies: 4
Views: 2417

Re: Animal Metamorphosis & Supernatural Strength together?

If you're going to be playing in Rifts, why not use one of the Rifts lycanthropic races instead? They're ridiculously powerful in and of themselves, and are already tailored to the setting's rules. You also don't have to ditch all your gear when you transform (especially since there's less of a need...
by Crimson Dynamo
Sun Oct 09, 2022 11:30 am
Forum: Rifts®
Topic: Any of you ever retire a Juicer mid campaign?
Replies: 10
Views: 2724

Re: Any of you ever retire a Juicer mid campaign?

Honestly, I greatly increase the amount of time they get. Five+<random> years is ridiculously goofy, especially for a class that isn't nearly as powerful or over-the-top as oodles of other classes. Knowing you're going to die before you reach middle-age is just as germane to the roleplaying aspect o...
by Crimson Dynamo
Sun Oct 09, 2022 11:12 am
Forum: Rifts®
Topic: TW Bag of Holding
Replies: 54
Views: 13687

Re: TW Bag of Holding

There stance is clearly that it is not correct/honest to lump all non-TW into one group. It doesn't matter what their opinion is. It's the whole point of the conversation. There are more than JUST Techno-Wizard Items in the game. That includes literally every magic item that isn't a Techno-Wizard I...
by Crimson Dynamo
Fri Oct 07, 2022 8:07 pm
Forum: Rifts®
Topic: The family of Prosek
Replies: 15
Views: 4409

Re: The family of Prosek

Magic, cosmetic surgery ,a disguise kit, wearing glasses & acting like a klutz, there are many ways to be two people at once. Unless you're ruthless enough to alter the historical record and murder anyone who says otherwise, it might not be common knowledge in the Coalition. Outside the Coaliti...
by Crimson Dynamo
Thu Oct 06, 2022 8:16 pm
Forum: Rifts®
Topic: The family of Prosek
Replies: 15
Views: 4409

Re: The family of Prosek

It's a silly and implausible connection (so naturally it's probably true given Kevin's storytelling abilities), as there's no way it would be able to be kept a secret for long. Too many people have seen or heard descriptions of Erin Tarn, and way too many people have undoubtedly seen pictures of the...
by Crimson Dynamo
Thu Oct 06, 2022 7:22 pm
Forum: Rifts®
Topic: TW Bag of Holding
Replies: 54
Views: 13687

Re: TW Bag of Holding

Conversation: "There's more than JUST (emphasis mine) Techno-Wizardry items in the game, and there's more magic items (emphasis again, and note the collective term) in the game that aren't Techno-Wizardry items as demonstrated by the Book of Magic alone. A GM doesn't have to use the TW rules to...
by Crimson Dynamo
Thu Oct 06, 2022 11:35 am
Forum: Rifts®
Topic: TW Bag of Holding
Replies: 54
Views: 13687

Re: TW Bag of Holding

No, you're absolutely right. GMs can only use the rules for Techno-Wizardry items to add new magic items to their games. And the reason for that is because there's more Techno-Wizardry items than there are Millennium Tree items. The logic is flawless. Thank you for correcting me. Ignorant, BS opinio...
by Crimson Dynamo
Thu Oct 06, 2022 9:37 am
Forum: Rifts®
Topic: TW Bag of Holding
Replies: 54
Views: 13687

Re: TW Bag of Holding

I've been stating objective facts. 1.) GMs don't have to use the Techno-Wizardry rules to add a magic item to their game. 2.) There are more than just Techno-Wizardry items in the game. 3.) There are more examples of non-Techno-Wizard items in the game than TW items, especially if you consider the w...
by Crimson Dynamo
Wed Oct 05, 2022 9:23 pm
Forum: Rifts®
Topic: TW Bag of Holding
Replies: 54
Views: 13687

Re: TW Bag of Holding

No, them intentionally and willfully misinterpreting what I've said--even after multiple clarifications--and then writing walls of text to "prove" how wrong I was is what's unproductive. There's nothing philosophical about it. They straight-up lied about what was being said and then ranted...
by Crimson Dynamo
Fri Sep 30, 2022 12:12 pm
Forum: Rifts®
Topic: TW Bag of Holding
Replies: 54
Views: 13687

Re: TW Bag of Holding

simply said there's more examples of non-TW magic items in the game than there are of TW items. That is being disengenous in terms of classification as it creates a false impression. No, it isn't. Not even remotely. I don't know why you and that other guy don't understand the conversation you're ta...

Go to advanced search