Search found 63 matches

by socom242
Wed Dec 08, 2021 1:00 pm
Forum: Palladium Fantasy RPG®
Topic: Which way to the canals? (Book 2: The Old Ones: Adventure)
Replies: 2
Views: 2138

Which way to the canals? (Book 2: The Old Ones: Adventure)

Hello, all

I'm currently working on running the adventure based on the Forest of Enchantment/The Valley/Place of Magic. I'm able to track the progress into each area on the map, but I'm puzzled where you need to go towards the Canals, which are the entryway into the Old One's complex in the ...
by socom242
Wed Dec 08, 2021 12:49 pm
Forum: Palladium Fantasy RPG®
Topic: Are there VTT style maps for Palladium adventures?
Replies: 8
Views: 4370

Re: Are there VTT style maps for Palladium adventures?

I just started scanning the actual maps in the books and using them as the VTT maps for the adventures. I'm able to load them into Roll20 just fine and adjust just fine. A little work with MS Paint helps clean them up a bit and hide things like secret doors and such.

Here's a link

https://imgur.com/a/YLI6rt7
by socom242
Sat Jan 25, 2020 6:21 pm
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Power Punch in Ninjas and Superspies Revised
Replies: 2
Views: 16710

Power Punch in Ninjas and Superspies Revised

Greetings all!!!

The power Punch strike is as listed under Damage and under Strikes simply stated the strike does 1d10 damage. However under the explanation of Critical Strikes the following is stated

Jump Kicks,Leap Attacks, and Power Punches are all critical strikes that do double damage when ...
by socom242
Fri Mar 03, 2017 3:31 pm
Forum: The Mechanoids®
Topic: So while I'm waiting for Mechanoids:Space...
Replies: 8
Views: 31589

So while I'm waiting for Mechanoids:Space...

I’ve decided to run a homebrew game using the Mechanoids invading Earth. I’m gonna use the Invasion Trilogy story as a template, but with a few alterations.

In my Palladium Megaverse, the Mechanoids have conquered their home galaxy and the six adjoining galaxies, and now they’ve set their sights on ...
by socom242
Mon Oct 01, 2012 2:32 pm
Forum: Rifts®
Topic: Rifts Black Market Numbers
Replies: 6
Views: 1083

Re: Rifts Black Market Numbers

I gots #78!

GAME ON :)
by socom242
Fri Sep 14, 2012 1:22 pm
Forum: Rifts®
Topic: Beating the Odds and Healing
Replies: 5
Views: 708

Re: Beating the Odds and Healing

that all sounds pretty reasonable to me. i'd also let the tattoo that raises people from the dead work, and of course, if he's still working for atlantis then the splugorth (and in particular the kittani) have access to medical technology that lets you clone organs as well.

i would also allow ...
by socom242
Fri Sep 14, 2012 11:39 am
Forum: Rifts®
Topic: Energy Disruption
Replies: 1
Views: 657

Energy Disruption

Got a quick question on a ruling I did with the spell Energy Disruption (Book of Magic, pg 106)

Basically when it comes to not affecting MDC Environmental Armor, Power Armor, Robots or Military Vehicles, I also added “Civilian” MDC vehicles to the mix. My logic is that this spell, for the most part ...
by socom242
Fri Sep 14, 2012 11:25 am
Forum: Rifts®
Topic: Beating the Odds and Healing
Replies: 5
Views: 708

Beating the Odds and Healing

Greetings everyone!

Every few years I dust off my RIFTS books and try and run an adventure or campaign, only to have it derailed by player’s who constantly question my rulings. Now, here I am again, but I’m just gonna stand my ground behind my convictions and forge ahead. Still, there are a few ...
by socom242
Thu Aug 05, 2010 1:55 pm
Forum: Ninjas & Superspies™ & Mystic China™
Topic: Is Ninjas and Superspies a "dead" Rpg?
Replies: 51
Views: 48390

Re: Is Ninjas and Superspies a "dead" Rpg?

I'm on the verge of resurrecting my old N&SS game from almost 15 years ago.

Working title is:

Beyond the Superspies: Unlimited & Other Strangeness :D
by socom242
Thu Aug 05, 2010 1:53 pm
Forum: Ninjas & Superspies™ & Mystic China™
Topic: N&SS Soundtrack
Replies: 12
Views: 8227

Re: N&SS Soundtrack

I'm mostly partial to Frontline Assembly, Front 242 and KMFDM

Moldavia, Sacrifice, Headhunter, Circling Overland, Serial Killers Don't Kill Their Girlfriends, Melt (Front 242)

Mental Distortion, Laughing Pain, The Blade, Columbian Necktie, Liquid Separation, Silent Ceremony, Plasticity, Maniacal ...
by socom242
Mon Apr 19, 2010 2:29 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Carl Macek 1951-2010
Replies: 19
Views: 5804

Re: Carl Macek 1951-2010

Even though I was captivated by Speed Racer, Battle of the Planets, Star Blazers and various Shogun Warriors before...if it wasn't for Carl and his Robotech saga, I know it wouldn't have given me the passion for anime I have today.

Thank you, Carl. Rest In Peace.
by socom242
Tue Feb 24, 2009 2:49 pm
Forum: The Rifter® Forum
Topic: Alternate Gymnastics & Acrobatics HTH Skill
Replies: 3
Views: 3636

Re: Alternate Gymnastics & Acrobatics HTH Skill

Mephisto wrote:I believe this is the post he's referring to. Physical Skills Redux


Yes thats the one!!! Thanks Mephisto :-D
by socom242
Mon Feb 23, 2009 11:30 am
Forum: The Rifter® Forum
Topic: Alternate Gymnastics & Acrobatics HTH Skill
Replies: 3
Views: 3636

Alternate Gymnastics & Acrobatics HTH Skill

Greetings all!

Hopefully this is the best place to post this question.

I'm looking for either a post OR the location in a Palladium book for an alternate use of the Gymnastics & Acrobatics skill, similar to the way Wrestling was expanded as a Hand-To-Hand Skill on Rifter #03. I seem to recall it ...
by socom242
Sun Feb 22, 2009 10:07 am
Forum: The Rifter® Forum
Topic: Alternate Acrobatics & Gymnastics HTH Skill
Replies: 0
Views: 1879

Alternate Acrobatics & Gymnastics HTH Skill

Greetings all!

Hopefully this is the best place to post this question.

I'm looking for either a post OR the location in a Palladium book for an alternate use of the Gymnastics & Acrobatics skill, similar to the way Wrestling was expanded as a Hand-To-Hand Skill on Rifter #03. I seem to recall it ...
by socom242
Thu Mar 27, 2008 3:00 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Question about Shadow Chronicles Mecha stats
Replies: 21
Views: 4204


to me any "Alfas" on earth prior to the Mars division attack are the "older" units with stats as they are in the old Invid invasion and Sentials books. Any "Betas" are the old "prototype" that is simularly stated to the one in the book with the exception of no chest missles.

The only cyclones on ...
by socom242
Thu Mar 27, 2008 1:31 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Question about Shadow Chronicles Mecha stats
Replies: 21
Views: 4204

Tiree wrote:Picture all the new books as: Robotech 2.0 - an upgrade similar to Rifts UE was to Rifts.

But yes this a reboot of the Robotech RPG


I thought as much. Not too much of a headache, but I kinda like it.

It'll defenitely make a newly run INVID INVASION campaign more fun :D
by socom242
Thu Mar 27, 2008 1:16 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Question about Shadow Chronicles Mecha stats
Replies: 21
Views: 4204

My suggestion is to do whatever you want to do with the material.

Well, yeah I can always do that.

It's just that the more I read this book, especially when I go into the "background history" of these mecha, it seems to me that they are kinda re-writing history instead of saying "these are ...
by socom242
Thu Mar 27, 2008 1:03 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Question about Shadow Chronicles Mecha stats
Replies: 21
Views: 4204

Colonel Wolfe wrote:darn.... I thouth you mean Southren Cross...


whoops...sorry

I edited the topic to avoid confusion
by socom242
Thu Mar 27, 2008 12:58 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Question about Shadow Chronicles Mecha stats
Replies: 21
Views: 4204

Question about Shadow Chronicles Mecha stats

Just got my copy of the SC RPG book and I love it! Can't wait for more from Palladium.

My question is simple. Are the stats for these Alpha, Beta & Cyclone mecha supposed to supercede the stats in the INVID INVASION and SENTINELS RPG books? In other words, when they sent Scott Bernard in the 2nd ...
by socom242
Mon Mar 17, 2008 11:27 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Tilt roll to negate a critical hit?
Replies: 8
Views: 1192

Tilt roll to negate a critical hit?

Greetings all!!!

OK...long story short

I dusted off my old INVID INVASION RPG book, went to a friend's place, made them roll up OCC's and dumped buckets of Invid on them

Then I scored a critical hit on one of the pilots.

He opted to make a Tilt Dodge roll (-12% on his skill) to avoid ...
by socom242
Thu Mar 01, 2007 11:01 am
Forum: Rifts®
Topic: your soundtrack song for the day the rifts came.
Replies: 31
Views: 3206

If it's GOT to be a song, I'll choose

Dark Chest of Wonders by Nightwish
Morphin Thru Time by Enigma

BUT, I've always had a bunch of instrumentals playing in my mind for the "Day of the Rifts"

My latest fave is from Vangelis's 2nd Track (Movement 1) off of "Mythodea"
by socom242
Thu Aug 03, 2006 1:35 pm
Forum: Rifts®
Topic: Mis-Credited, Mis-Stated Quotes, Rifts Style!!!
Replies: 729
Views: 123571

"The life of a Repo-Bot is ALWAYS intense!" :D
by socom242
Wed Jul 19, 2006 12:15 pm
Forum: Rifts®
Topic: What are the chances...
Replies: 3
Views: 439

Re: What are the chances...

What are the chances palladium would publish an online index for Rifts, updated with each Rifter or Worldbook publication? Or a data base where you could search a term and find what article it is in?

Slim to none...and Slim just left the building

Seriously, though it is a great idea, I ...
by socom242
Wed Jul 19, 2006 12:08 pm
Forum: Rifts®
Topic: What part of Rift's earth does your group adventure in most.
Replies: 30
Views: 2584

I think most of the games I played or ran in RIFTS took place around North America. Nowadays, my game takes place in Texas (and it's surrounding states). Using mostly LONE STAR, NEW/SPIRIT WEST, VAMPIRE KINGDOMS, CS WAR CAMPAIGN with some elements of ATLANTIS, UNDERSEAS Aand SOUTH AMERICA 1& 2 for ...
by socom242
Tue Jul 18, 2006 3:56 pm
Forum: Rifts®
Topic: Ultimate Ultimate Edition
Replies: 22
Views: 1472

Yep...I have to have my stuff, even when I am not playing...I don't know why...

Anyway, my rifters alone take a whole duffel bag, world books take 1 and a half, rulebooks and sourcebooks take another. Plus, I like to access my heroes stuff too.

To be completely honest, I want to be able to have ...
by socom242
Fri Jul 14, 2006 10:34 am
Forum: Rifts®
Topic: would Erin Tarn pull the trigger on Karl Prosek?
Replies: 46
Views: 3519

No. She would tie him down to his bed. Gag him. Then read all of her written works to him. And to finish him off she would show him pictures and vids of happy d-bee children thingies reading to human children. Then shoot him. Wicked, wicked woman!

I'm kinda thinking the same thing. She'll try ...
by socom242
Tue Jul 11, 2006 1:06 pm
Forum: Rifts®
Topic: Media that gets you in the mood....
Replies: 28
Views: 2277

Fifth Element & Bladerunner...definite inspiration for the uber-city-sprawl that is Chi-Town.

Full Metal Jacket - love the movie, but other than twisting it into a Coalition soldier's view of the War Against Tolkeen, doesn't get the ole RIFTS juices flowing.

Apocalypse Now - I can definitely ...
by socom242
Tue Jul 11, 2006 11:18 am
Forum: Rifts®
Topic: Media that gets you in the mood....
Replies: 28
Views: 2277

socom242 wrote:

any anime with Sexual Deviant Demonoid Overfiends (best example of all hell truly breaking loose when a rift opens up IMHO Demon )


you is one foul man socom... but I don't think most demons are coming to earth for a booty call- some of them, but not all of them.

I admit ...
by socom242
Tue Jul 11, 2006 9:38 am
Forum: Rifts®
Topic: Interesting choice.
Replies: 27
Views: 1916

That is a totally kick-a$$ character concept, and it sounds like she's more a role-player than a "roll-player". Wish I had about 10 of them around me. Not that I want 10 role-playing chicks...girls...women...AHH, hell! Sure I do

Seriously, that whole bit of having "eyes" just so she doesn't ...
by socom242
Tue Jul 11, 2006 9:29 am
Forum: Rifts®
Topic: Media that gets you in the mood....
Replies: 28
Views: 2277

Re: Media that gets you in the mood....

Nice list, ratbastard

To that I'll add:

Pitch Black/Dark Fury/Chronicles of Riddick
Alien/Aliens
Mad Max Trilogy
Damnation Alley (...anyone remember this one?)
Planet of the Apes, Omega Man & Soylent Green (Heston RULZ!)
Final Fantasy: Spirits Within (totally RIFTS like!)

James ...
by socom242
Mon Jul 10, 2006 11:20 am
Forum: Rifts®
Topic: You are a Rifts charactor
Replies: 123
Views: 8713

If I got rifted right now, I'd probably be in MadHaven. If that book's got more OCC's, I might change my mind from this posting. BUT - presumably I survive enough to find out WTH is going on, and I got a decent amount of OCC's available in that area to choose from...

I'd most likely be a Ley Line ...
by socom242
Thu Jul 06, 2006 10:35 am
Forum: Rifts®
Topic: Dog Boy Names
Replies: 11
Views: 1993


53-112-02-M-Canton-74HRT

...would reflect the following:

Site 53
112th day of 102 P.A.
Male
Named Canton
With the 74th Hostage Rescue Team

When asked for identification, they would respond with "Canton - 74HRT".

Very nice indeed! I've been looking into something like this for naming CS Dog ...
by socom242
Thu Jun 29, 2006 12:34 pm
Forum: Rifts®
Topic: Interesting party compositions
Replies: 20
Views: 2951

Don't have a current group

But back when the RIFTS game was brand new, we just "rifted" everyone over.

1) Palladium Fantasy RPG Paladin
2) Robotech Destroid Pilot
3) Transdimensional TMNT Mutant Hominid with Time-Travelling Motorcycle
4) Heroes Unlimited Psionic
5) Beyond the Supernatural ...
by socom242
Thu Jun 29, 2006 3:32 am
Forum: Heroes Unlimited™
Topic: Super Ability Origin vs. Negate Super Powers
Replies: 32
Views: 9666

Tinker Dragoon wrote:However, if the wielder and weapon can be kept apart for 72 hours, the wielder reverts to being a powerless mortal until the weapon is recovered.


Oh, yeah! I forgot about that part :D
by socom242
Wed Jun 28, 2006 7:11 am
Forum: Heroes Unlimited™
Topic: Super Ability Origin vs. Negate Super Powers
Replies: 32
Views: 9666

I trust you are just trying to negate the Karmic powers that the mystic weapon bestows upon the hero rather than trying to negate the powers of the weapon itself??

Yeah, I'm just trying to Negate his Luck when he's in hero mode with the weapon.

Another question...if someone takes the weapon ...
by socom242
Tue Jun 27, 2006 4:15 pm
Forum: Rifts®
Topic: Tank Platoon Formation
Replies: 54
Views: 4613

I would have the patrols sweep in a clover pattern, 1/2 to 3/4 of a mile from the edge of a small town (a few buildings) or 1-2 miles from a larger town.

Otherwise, what is the point of the patrol? It certainly won't function as an early warning system.

So they could encounter a squad, and it may ...
by socom242
Tue Jun 27, 2006 3:48 pm
Forum: Heroes Unlimited™
Topic: Super Ability Origin vs. Negate Super Powers
Replies: 32
Views: 9666

One of the options for super-powered aliens is to have powers as an intrinsic part of their racial abilities, and these are not subject to Negate Super Abilities.

WOW!!! What a loophole!

Just so you know where I'm coming from, I'm running a HU campaign and one of my players is actually a ...
by socom242
Tue Jun 27, 2006 3:36 pm
Forum: Rifts®
Topic: Tank Platoon Formation
Replies: 54
Views: 4613

You're tactics are sound, Jeffar. And if you feel a "but" coming on, don't. No "buts". Really good tactics. Unfortunately, by the time the PC's encounter the forces, they will have already occupied OR dug into the town. I guess the "defensive" tactics would be used, and I guess it all depends on the ...
by socom242
Tue Jun 27, 2006 2:49 pm
Forum: Rifts®
Topic: MADHAVEN GONE TO PRINT
Replies: 80
Views: 7359

rat_bastard wrote:july 17th....


NOOOOOOOOOOOOOOO!!!!! :cry:

I was really hoping to have it this week.
by socom242
Tue Jun 27, 2006 11:46 am
Forum: Heroes Unlimited™
Topic: Super Ability Origin vs. Negate Super Powers
Replies: 32
Views: 9666

Super Ability Origin vs. Negate Super Powers

The argument goes something like this.

The Negate Super Powers ability only affects "super abilities" and is useless against magic, psionics, mech abilites or physical training/skills. Fine, but what if someone was Mystically Bestowed with Super Powers. Could someone who was a Mutant w/Negate ...
by socom242
Tue Jun 27, 2006 11:31 am
Forum: Rifts®
Topic: Tank Platoon Formation
Replies: 54
Views: 4613

WOW Jeffar :shock: Those links came in handy! I'll try to make sense out of them, but thank you! :D
by socom242
Tue Jun 27, 2006 11:28 am
Forum: Rifts®
Topic: Tank Platoon Formation
Replies: 54
Views: 4613

Well, without getting into the nuts & bolts of the storyline, the PC's are hired/ordered to take out OR defend a town fortified by the CS or Mercs. I'm trying to be organic with the opposition, since the story hinges on how the PC's approach the set up. They could be the aggressors OR the defenders ...
by socom242
Tue Jun 27, 2006 9:33 am
Forum: Rifts®
Topic: so umn, whats up?
Replies: 25
Views: 2025

YEAH!!! I want my MADHAVEN!!! I need to know what happens to my beloved city! I need to rift my friends into RIFTS NY! The wait is unbearable!!! :(
by socom242
Tue Jun 27, 2006 9:29 am
Forum: Rifts®
Topic: Tank Platoon Formation
Replies: 54
Views: 4613

Re: your answer

First i have to inform you that this information is in coalition war campaign.

RIGHT! I'll check it out. Thank you all for you input and insight. Incidently, what kind of "support" should I give a Tank formation of this kind AND would they neccesarily follow them into a combat zone OR hang back ...
by socom242
Tue Jun 27, 2006 9:21 am
Forum: Rifts®
Topic: randomer item table
Replies: 1179
Views: 2494022

Looks like I can chime in on a NEW Random Table :D

01: A cardboard box, with a Fed Ex label addressed to Detective David Mills. It's sealed and has dried blood around the corners.

"WHAT'S IN THE BOX?!?!?!?!?!?!?!?" :frazz:
by socom242
Tue Jun 27, 2006 9:16 am
Forum: Rifts®
Topic: Rifts Ultimate Edition Errata
Replies: 603
Views: 128431

Re: A map you say

I would definitely buy another copy just for the map if they included one.

Yeah, they need to get hot with a map or an atlas. I've been using a dated Road Atlas and customizing it with ley lines, altered land features, ruins and settlements, etc. It would be so cool if RIFTS had something like ...
by socom242
Mon Jun 26, 2006 4:16 pm
Forum: Rifts®
Topic: Tank Platoon Formation
Replies: 54
Views: 4613

Thanks Shadrak! Just to show you where I'm coming from, here's what I have tentatively decided to throw at the PC's.

CS APC Sky Lifter – 20 crew
1) 2, CS Grinning Skull MBT’s w/ 2, SAMAS Each
2) 2, CS Mk IX Missile Launch Vehicles
3) 2, CS CTX-50 “Line Backers”
4) 2, CS CTX-52 “Sky Sweepers ...
by socom242
Mon Jun 26, 2006 3:46 pm
Forum: Rifts®
Topic: Tank Platoon Formation
Replies: 54
Views: 4613

Tank Platoon Formation

Greetings All

I was fooling around with a start-up adventure where the PC's would become involved with (either going up against OR joining) a Coalition OR Mercenary tank battalion. My question is, how many tanks are in a battalion?

Is one tank equal to one squad of infantry? If so, do 4 tanks ...
by socom242
Tue Jun 20, 2006 12:18 pm
Forum: Rifts®
Topic: Would you let a Crazy remove the knobs?
Replies: 113
Views: 9600

To quote the RUE pg. 54 [edited for content]:

"The rods protruding from the skull are absolutely unnesessary. Why have them? Without them there's nothing obvious or special about the Crazies, and Crazies (they are crazy, remember) don't like that!"

Seems your player is trying to play a decent ...
by socom242
Tue Jun 20, 2006 11:51 am
Forum: Rifts®
Topic: Sniper O.C.C.
Replies: 67
Views: 5990

Oh, and as for the jucer with sniper skillset, look to the Jucer Scut or th Jucer Assassain skill packages from Jucier Uprisings.

You are right! Totally forgot about them

[SNIP]

Sure you can do it as a skill package but changing all the OCC's to show who can and who cannot have the package is ...

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