Rifter® #78

Rifter® #78 cover

This issue offers mystery, festering secrets and darkness, villains and adventure. Not to mention dangerous magicks and immortality. The stuff of adventure and unchained imagination.

Rifter® #78 Highlights:

  • The Modern Necromancer suitable for use with Nightbane®, Heroes Unlimited™, Ninjas & Superspies™, Chaos Earth®, The Three Galaxies™ and other settings, by Greg Diaczyk and Kevin Siembieda. Includes notable Necromancer tactics, dark magic, mummies, zombies and immortality (if you are willing to pay the price).
  • Palladium Fantasy RPG®: City of Khemennu – Part Two of a city adventure setting and source material by Ian Herbert. More wonderful information and adventure hooks for this new, exotic location to send your player group. Includes the 18 cosmic gods, notable sects, people, and adventure ideas.
  • Splicers® – The Aftermath of I am Legion, by Chris Kluge and Charles Walton II – “official” source material. Is Legion dead? Could she have survived? And if she did, what comes next? This final chapter provides answers to those question, along with new Random Amalgam Creation Tables and secrets about Legion revealed.
  • Rifts®: The Nexus Zone, by Carl Gleba. Learn about the Nexus Zone, an area of devastation, danger, and off the charts magic energy. Nexus points that are so powerful and unstable they cannot be easily contained.
  • News, coming attractions, product descriptions and more.
  • 96 pages – Cat. No. 178. Unleash your imagination!

Rifter® #77

Rifter® #77 cover

Rifter® #77 Highlights:

  • Rifts® source material.
  • Heroes Unlimited™ “official” source material – by Kevin Siembieda.
  • Palladium Fantasy RPG® – city adventure setting and source material by Ian Herbert.
  • Splicers® – I am Legion, Part Six, by Charles Walton II, Chris Kluge and Lance Colley – “official” source material. The adventure continues and more secrets and dangers are revealed as the story reaches its climax.
  • News, coming attractions, product descriptions and more.
  • Rifts® cover by Michael “Madman” Leonard.
  • 96 pages – Cat. No. 177.

Rifter® #76

Rifter® #76 cover

Rifter® #76 Highlights:

  • Rifts® for Savage Worlds® Preview®. Get another look at what’s coming this winter.
  • Rifts® Pecos Badlands Town – by Brett Caron. Thinking about doing some adventuring in the Rifts American Southwest? Mosey on over to Gohjjunk.
  • Rifts®, Three Galaxies and Palladium Fantasy RPG® – Elemental Primorda, by Greg Diaczyk and Kevin Siembieda – “official” source material. New type of Elemental beings that can be used as player characters or NPCs. These strange beings are believed to be some kind of human-Elemental hybrid. They possess curious minds and seem to be exploring the Megaverse® for reasons unknown. Are they emissaries of Greater Elementals or Elemental Intelligences, or something else completely? Do they come in peace, or are they a new potential menace? Get your first glimpse of them in The Rifter® #76. Plus there are some new alien beasts used by the Primorda.
  • Splicers® – I am Legion, Part Five, by Charles Walton II, Chris Kluge and Lance Colley – “official” source material. The adventure continues and more secrets and dangers are revealed.
  • Heroes Unlimited™ source material.
  • Source material for other RPG settings.
  • News, coming attractions, product descriptions and more.
  • Rifts® cover by Nicholas Bradshaw.
  • 96 pages – Cat. No. 176.

The Rifter® #74

The Rifter® #74 cover

Rifts®, Splicers® and more awaits you in The Rifter® #74. And some material is official.

Rifter® #74 Highlights:

  • Rifts® – The Town of Moorcroft™, by Julius Rosenstein – “official” source material. The Town of Moorcroft is not on most maps for a reason: most people don’t even know it exists, or that it rests on a Hidden Rift. Read about the town’s unique history, its Nexus Born, and key places and people. Makes a great location for player groups to rest, trade goods and find adventure.
  • Splicers® – I am Legion, Part Three, by Charles Walton II, Chris Kluge and Lance Colley – adventure plus “official” source material. The adventure continues as your heroes must deal with the new Machine personality known as Legion. In this adventure, the player group discovers a secret weapon facility of the Resistence. They will be introduced to a wide array of new Bio-Tech Weapons and Enhancements to prepare them for the ultimate showdown with Legion!
  • Rifts® – A Town in the Pecos Empire™, by Brett Caron.
  • Heroes Unlimited – The Ancient Weapon Master: Specialist, by Robert Daley Jr.
  • Rifts® short story – Acceptance, by S.E. Gibbons.
  • News, coming attractions, product descriptions and more.
  • A Rifts® cover by Apollo Okamura.
  • 96 pages – Cat. No. 174.

Rifter® #75

Rifter® #75 cover

Rifter® #75 Highlights:

  • Rifts® Primer – G.M. and Player Tips, and a Rifts® Adventure, by Carl Gleba and Kevin Siembieda – “official” source material. The Rifts® Primer is jam-packed with G.M. advice, player tips, personal experiences, and examples of game play, explanation of rules, a step by step outline for creating your own adventures, and two adventures to get you started. The sample adventure is written in such a way that new players who have never played Rifts®, or are completely unfamiliar with the Palladium game system, can run it with just the information presented in this article! New Game Masters and experienced G.M.s alike will enjoy the discussion about the art of role-playing and being a Game Master.
  • Splicers® – I am Legion, Part Four, by Charles Walton II, Chris Kluge and Lance Colley – “official” source material. The adventure continues as Legion reveals part of her sinister plans to your heroes which brings this adventure to a fever pitch. Your heroes must make difficult decisions and must find a way to stop her and her array of deadly machines. Plenty of psychological and horrific terrors to face. Includes a horrifying new machine and more. Do not miss this new chapter as heroes fight against Legion and her army of deadly machines.
  • Rifts® for Savage Worlds® Preview®. Get a look at the cool Rifts® RPG that uses Savage Worlds® rules. The game was a smash Kickstarter hit, and will be arriving on store shelves in the beginning of 2017.
  • News, coming attractions, product descriptions and more.
  • Rifts® cover by Garrie Gastonny and Chris Bivins (Rifts® Savage Worlds).
  • 96 pages – Cat. No. 175.

Rifter® #73

Rifter® #73 cover

Rifter® #73 Highlights:

  • Rifts® - Nexus Born, by Julius Rosenstein - "official" source material. Why is it that some children born at a ley line nexus are gifted? Find out, and find out exactly what these gifts are and how they can impact player characters and NPCs. New concepts, NPCs and adventure source material. Additional text and ideas by Kevin Siembieda.
  • Palladium Fantasy RPG® - Children of the Forest, by Kevin Siembieda - "official" source material. More insight about the Wolfen and Faerie Folk of the Great Northern Wilderness. Plus a new villain, new monstrous war steed, magic weapons and an adventure set in the Palladium Fantasy world that lets you use all of this data and new toys.
  • Splicers® - I am Legion, Part Two, by Charles Walton II, Chris Kluge and Lance Colley - "official" source material. The adventure continues as your heroes must deal with the plight of contending with the new Machine personality known as Legion. In this adventure, the player group is given instructions from the Warlord, himself, to learn more about this enemy, and if possible, use a special weapon to bring it down. But nothing ever works that easy. New War Mounts, O.C.C. upgrades, NPCs, and more, including the very first time a Splicer Warlord is ever statted out.
  • Dead Reign® - Detroit, by Thomas Morrison - "official" source material (tentatively official). The title kinda says it all. The city of Detroit and its suburbs in the Zombie Apocalypse. An adventure setting plus a couple of new zombie variants.
  • Palladium Fantasy RPG® - the Triumvirate Dragon by Glen Evans and Kevin Siembieda - "official" source material. For the first time, the iconic three-headed dragon that appeared on the original cover of the Palladium Fantasy RPG is described and statted out.
  • News, coming attractions, product descriptions and more.
  • Fantasy cover by Michael Wilson.
  • 96 pages - Cat. No. 173.

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