Palladium Update June 20, 2003
Origin’s Surprises: Palladium Collectors’ Corner
We’re preparing for Origins 2003, in Columbus, Ohio,
June 26-29.
One of the fun things we plan on doing is setting
up a "collectors’ corner" where we’ll be offering one-of-kind items and
odds and ends. Many will be items that have been out of print for years,
like:
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A few Caliber Press Mechanoid comic books
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A couple copies of Nightspawn
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One copy of Valley of the Pharoahs
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One copy of a Rifts® Gold Edition
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Some Heroes Unlimtied Gold Editions
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Original art and other goodies
Note: We’ll also have a super special
promotional, one of a kind, T-Shirt limited to something like 200
copies and available only at Origins (only leftovers may be offered
online or in the 2003 X-Mas Grab Bag).
ALL will be available on a first come, first served
basis, so drag yourselves over to the Palladium booth first thing Thursdays
and Friday morning (we might hold back a few things to have something new
and special every day).
Of course, Palladium will also have all of
its new books (including Rifts® Chaos EarthTM
and Powers UnlimitedTM One) as well as a ton of back
stock so you can fill in your collections and get books signed. In fact,
Carmen Bellaire, the author of Powers UnlimitedTM will
be present for autographs along with Ramon Perez, Wayne Smith and me.
See you there.
- Kevin Siembieda, 2003
Palladium Books’ products as collectibles?
A question we have gotten from a number of fans is whether
Rifts®
and other Palladium products will have increased value as collectibles
after the Rifts® movie comes out.
Honestly, it’s hard to say, but it seems very possible.
Early publications and first printings, which often had initial press runs
of only 10,000 or 20,000 copies, could be deemed as "collectibles." In
fact, non-Rifts products regularly had initial printings of as few as 4000-6000
copies (like the original Mechanoid Invasion® Trilogy, Heroes UnlimitedTM
and Palladium Fantasy RPG®). Furthermore, even my own archives
were plundered a few years ago and many signed first printings were stolen,
making early copies in good to mint condition a rarity.
I’ve been told that the signed and numbered hardcover
edition of Rifts® Gold (limited to 500 copies) is already selling
for $200-$300 online. Whether that’s the first sign of a "collectibles"
market starting to appear for Palladium products, I couldn’t say. Certainly,
the limited hardcover editions of Rifts® Gold, Palladium Fantasy®
Crimson and
Heroes UnlimitedTM Gold have strong
potential collectible value. The Rifts® Gold and Palladium
Crimson have been sold out and hot commodities for years now.
My advice to would-be collectors is if you can get
the items for original retail cost or a higher but good price (nothing
outrageous), go ahead and
speculate. Just be careful and remember
you could get burned. Traditionally, role-playing games have rarely been
regarded as collectibles. Then again, comic books used to sell for a dime
and people threw them away after reading them. Today many of those same
comics sell for hundreds, thousands and even hundreds of thousands of dollars.
Who knows what may be in store for role-playing games?
Note: Palladium still has a hundred or so
copies of the Heroes Unlimited Gold Edition available for
the original $40 price tag (we have no intention of milking the collectibles
market). Furthermore, you can get a Heroes Unlimited Gold for half
price ($20) as one of your choices as for a free gift with a subscription
to The Rifter® - this is a very limited time offer and on a
first come, first served basis - see the subscription offer elsewhere in
this issue. Oh, we’re also thinking about doing a limited hardcover edition
of Beyond the Supernatural with only 300 or 400 signed and numbered
copies.
Rifts® Chaos EarthTM
Should be hitting the store shelves by June 26- but
may
be in short supply
Rifts® Chaos EarthTMRPG
shipped to distributors June 18 and is available in stores everywhere -
while supplies last.
This is one of those products that should appeal
to newcomers, long-time
Rifts® players and even gamers who have
not played in a number of years, because Chaos EarthTM
represents a vital part of Rifts Earth history - its very origins.
We suspect Chaos EarthTM may
sell out quickly. Distributors and store owners buying conservatively in
this uncertain economy, did not order the kind of quantities we,
at Palladium, know this prequel to Rifts® will elicit. Though
Palladium printed extra copies in anticipation of huge interest from gamers,
we suspect the initial press run will sell out quickly. (The original Rifts®
RPG
sold out in three weeks, and with the announcement of the Rifts®
movie deal, we suspect Chaos EarthTM could fly off the
shelves like lightning.)
If you want a first printing or want the new RPG
as soon as you can get your hands on one, you should definitely tell your
favorite store to
order and hold you a copy.
Fear not, Palladium can reprint quickly and
have the book back in print in 3-5 weeks, but remember, store owners can’t
know you want a copy unless you tell them. So make your needs and
desires known! Palladium does not hold back copies for online sales, so
once the first printing is sold out, it’s sold out.
Instant Sourcebooks for Chaos EarthTM
Both Revised Rifts® Conversion Book One and
Rifts®
Conversion Book 3: Dark ConversionsTM make wonderful sourcebooks
for Rifts® Chaos Earth, especially Dark ConversionsTM.
So does the Rifts® Book of Magic.
Remember, Chaos EarthTM is completely
compatible with
Rifts®, and vice versa.
Powers UnlimitedTM One
A sourcebook for the Heroes UnlimitedTMRPG
Powers UnlimitedTM One is on
the printing press even as I write this, and should ship to distributors
Tuesday or Wednesday, June 24 or 25th, and should be hitting
the store shelves by the weekend or the first week of July.
This puppy is filled with page after page of new
super abilities, nearly 200 in all, plus sub-powers and new psionics.
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Abilities include, Matter Explusion, Chemical Secretion, Battle Rage, Energy
Shield, Gun Limb, Hyperdensity, Immunity to Magic, Sensory Orb, Sliding,
Sonar, Swing Line, Super Wind Blast, Tractor Beam, Blur, Absorb Bio-Mass,
Animal Attributes, Gateways, Geo-Thermal Energy, Liquefaction, Mega-Wings,
Create Force Constructs, Weapon Melding, several new Energy Expulsion and
Alter Physical Structure powers, and many more. This is just a small sampling
of what awaits you inside Powers UnlimitedTM One.
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More than 120 new Minor Super Abilities.
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More than 45 new Major Super Abilities.
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More than 20 new psionic powers.
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Suitable for any super-hero campaign.
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Written by Kevin Siembieda.
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Cover by Ramon Perez.
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$13.95 retail - 96 pages. Cat. No. 521. Available now.
Powers UnlimitedTM Two
A sourcebook for Heroes UnlimitedTM
Powers UnlimitedTM Two presents new
categories of heroes and their unique abilities, gimmicks and vulnerabilities.
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Written by Carmen Bellaire with contributions from Kevin Siembieda and
others.
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Color cover by Ramon Perez.
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In stores early August.
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$13.95 retail - 96 pages. Cat. No. 522
Where’s the Three GalaxiesTM stuff promised for online
This is my fault (Kevin Siembieda). We’ve been so swamped
I’ve yet to get around to putting it all together and getting it online,
but I will soon. EXTRA information that got cut from the book includes
40-50 pages of new space magic spells, planet creation rules and an index
of planets by intergalactic organization (i.e., TGE, CCW, etc.).