Palladium Books® Weekly Update – March 31, 2011

Palladium Books® Weekly Update – March 31, 2011

By Kevin Siembieda

The Rifter® #54 is at the printer!

Yep, another great issue of The Rifter® #54 is done and at the printer. There is a wealth of fun information in this issue. A Heroes Unlimited™ adventure, Palladium Fantasy RPG® monsters and races, the Rifts® city of Chillicothe, a Nightbane story and the final chapter of The Hammer of the Forge, plus news and other good stuff.

Rifts® Dimension Book 14: Thundercloud Galaxy™ is almost finished as well! We plan to get it the printer next week, before the Creators Conference (only one week away!). We'll all be working through the weekend to get it finished and to the printer.

No time for a birthday! Gotta finish Thundercloud Galaxy™ (which is going to be epic) and prep for the Creators Conference (which should be pretty awesome all by itself). This means there just isn't time to celebrate my birthday on Saturday. Okay, I might take the evening off after eight hours at work, but that's it. We'll probably celebrate my birthday with Julius' (his is April 7), sometime after the Creators Conference like April 14th. Wayne is the next birthday boy (May 1), with Kathy, Alex and Thom all in June. Yeah, we're all clustered together.

Back in Print and Ready to Ship: The following out of print books arrived at the Palladium warehouse last week and are ready to ship. 
Rifts® Dimension Book™ 6: Three Galaxies™
Rifts® Black Vault™
Rifts® Mercenaries™
Aliens Unlimited™ – A Heroes Unlimited™ sourcebook

Rifts® Baseball Caps are back due to popular demand and in the warehouse waiting to ship.

Online sales. Sales have been scary bad this week. March and April are often the worst months in sales, especially without a new release. April should pick up with the release of The Rifter® #54and Rifts® Thundercloud Galaxy™, both scheduled to ship next month. And they will be followed in short order by more new releases all Spring and Summer.

Palladium Website. We've all been so busy working on books and other things that none of us here have even checked in with Rex Barkdoll or Thom Bartold in the last week. Sorry guys. I'm hoping it goes live sometime in April.

Join Palladium on Facebook. The Palladium Facebook page continues to be a fun place to visit, chat and have fun and we invite you to join us. More features and interaction are coming. Our new "tech guy," Rex, has other ideas for us as well, so expect to be seeing us all over the Web in the months to come. Social media, watch out!

We're working hard to get books out, so I'm keeping this short. Game on.

– Kevin Siembieda, Publisher

Palladium to attend Gen Con Indy – August 4-7

Palladium Books will be at Gen Con Indy this Summer – August 4-7, 2011. Please come on over and join the fun. Palladium has not attended Gen Con in a couple of years, so we figured it was time to return. We heard the event was fantastic last year, we'll have a bunch of new product, and it is a chance for us to meet and chat with fans from around the world. Besides, it is Palladium's 30th Anniversary so it seems appropriate to be there.

We hope you will stop by our booth to chat and get autographs, as well as pick up new and back stock titles, specialty items and more. We're not sure who will be joining us at the Palladium booth, but so far, Palladium creators you'll be able to meet include: 
- Kevin Siembieda 
- Wayne Smith 
- Michael Mumah (artist) 
- Brandon Aten (writer) 
- Matthew Clements (writer; tentative) 
- And others to be announced.

Rifter 54

NEW! The Rifter® #54 
– Ships April 14, 2011

This is another landmark issue of The Rifter® filled with epic source material, exotic places, strange critters, adventure settings, good stories and ideas.

The Rifter® is your doorway to unlimited imagination and numerous Palladium role-playing worlds. It offers new heroes, powers, weapons, magic and adventure for your games. It presents new villains, monsters and dangers to battle, and new ideas to consider.

The Rifter® #54 includes:

  • The Final Chapter of The Hammer of the Forge™, by James M.G. Cannon. At last, the pulse-pounding conclusion of this epic tale. Will it be a happy ending or a tragic one? We guess you'll have to wait and find out.
  • Dawn of a New Era, Part Two, by Corey Livermore. The conclusion to the adventure in a setting for Heroes Unlimited™ in which mutants and aliens are being forced to "register" with global governments, or else.
  • A Megaversal™ Menagerie, by Aaron Corley. A collection of sentient beings and strange animals from the Palladium Fantasy® world and across the Megaverse®.
  • The fortress city of New Chillicothe, Missouri. Optional Rifts® source material by Matthew Olfson, with an emphasis on technology, weapons, electronics, equipment and an array of gizmos produced and available at the city.
  • Dark Day™ Chronicles, Volume 2. Nightbane® short story by Jeremy Hutchins.
  • News and coming attractions.
  • Cover by Michael Leonard in honor of The Hammer of the Forge™.
  • $11.95 retail – 96 pages – Cat. No. 154. Ships April 14.

    Rifts Dimension Book 14 Thundercloud Galaxy

    NEW! Rifts® Dimension Book 14: Thundercloud Galaxy
    – Ships April 25, 2011 – almost done

    In the final stages of production.

    The Thundercloud Galaxy is a place for action and adventure. It is where the Dominators still tread and where the last of the Elder Races are said to hide. Ancient ruins of the Elders and other advanced people litter the worlds of the Thundercloud Galaxy. Some hold the secrets to riches, others threaten to unleash forgotten technology and ancient menaces.

    Colonization efforts in the Thundercloud sponsored by the civilizations in the rest of the Three Galaxies offer the promise of a new beginning and a glorious future. Colonists flock to the Thundercloud filled with dreams. Space Pirates and an array of cutthroats also flock to the galaxy, guns in hand, ready to rob and fleece the colonists. Lawmen and heroes are in great demand, and the opportunities for clever adventurers are said to be without limit. Strange beings like the feline Shing, insectoid CheDive, and Whetu, who defy description, and monsters like the devouring Yboorare just the tip of the proverbial iceberg when it comes to life in this galaxy. It is also home to the Bushi Federation and the Splugorth Kingdom of Desslyth, and is a playground for space pirates, raiders, the mysterious Exiles and the dark forces of the Minion War.

    As the civilizations of the Anvil and Corkscrew Galaxies scramble to colonize the Thundercloud Galaxy in a mad rush to grab as much as they can, they are beginning to realize the galaxy holds more riches, beauty, horrors and secrets than anyone has ever imagined, making it a place of discovery, adventure and treachery like no other.

    Thundercloud Galaxy™ is a perfect companion to the rest of the Phase World®/Three Galaxies™ based Dimension Books™ as well as the Minion War™ series. Players can be pirates, raiders, brigands or hired guns, or they may be explorers, adventurers, Spacers, or any number of heroes trying to protect the colonists or the indigenous peoples of countless worlds and colonies. The possibilities are truly limited only by your imagination.

  • 16 new alien R.C.C.s.
  • Mysteries of the Elder Races, complete with stats for them as NPCs.
  • Notes on the Dominators and Gene-Tech.
  • Notable Dominator weapons, gear and salvage available to players.
  • Notable monsters and strange creatures.
  • Monster Creation Tables.
  • Colony Creation Tables.
  • Indigenous People Tables.
  • 101 Ruins and Adventures.
  • Guidelines for making Magic Weapons.
  • Notable weapons, colony ships and equipment.
  • The Trensik Mercenaries, Elder Races, Dominators and more.
  • The Exiles, Splugorth Kingdom of Desslyth and other mysterious people.
  • An overview of the Thundercloud Galaxy, bits of history, new insights and many avenues of adventure.
  • Any type of space opera and science fiction scenario you can imagine can be played out in the Thundercloud Galaxy.
  • Written by Braden Campbell and Kevin Siembieda.
  • Cover by John Zeleznik. Art by Michael Mumah.
  • 160 pages – $20.95 retail – Cat. No. 883. April, 2011.

    NEW! Rifts® World Book One: 
    Vampire KingdomsExpanded & Updated

    Kevin Siembieda is reorganizing, tweaking, expanding and updating one of the most popular Rifts® World Books ever published: Vampire Kingdoms™. This will include some new artwork and an expanded page count. The book will be updated and expanded in much the same way as Kevin did with Rifts® Sourcebook One a few years ago. Best of all, it will be accompanied by theRifts® Vampires Sourcebook™.

  • The observations of Doc Reid.
  • Vampires: Their strengths, weaknesses and powers.
  • The Vampire Kingdoms expanded.
  • Vampire strategies and plans for conquest.
  • Vampire hunters and Techno-Wizard slayer devices (new and old).
  • Key locations including Juarez and El Paso.
  • The mystery of the Yucatan Peninsula.
  • Traveling Shows, Freak Shows and Circuses.
  • Monsters, D-Bees, and adventure ideas galore.
  • Updated and revised to 110 P.A.
  • Cover by E.M. Gist. Interior art by various artists.
  • Written by Kevin Siembieda.
  • 192 to 224 pages – $24.95 retail – Cat. No. 802-E. Spring 2011.

    NEW! Rifts® Vampires Sourcebook
    All new source material

    Trouble is stirring in the Vampire Kingdoms as ambitious vampire lords, ladies and misanthropes seek to expand their power to dominate more mortal life forms.

    Written by Kevin Siembieda and a handpicked selection of other writers, this sourcebook explores the vampires of Mexico and their kingdoms in ways you never imagined. Tons of new data, adventure ideas and revelations.

  • Vampire protectors and guardians.
  • Vampire rogues, mercenaries and warlords.
  • Vampire operations away from the Kingdoms.
  • Vampire incursions along the southern borderlands.
  • New vampire hunters and human strongholds.
  • Vampire hunter "exterminators."
  • Frightful revelations, secrets, and adventure ideas.
  • And much, much more.
  • Cover by Michael C. Hayes. Interior art by various artists.
  • Written by Kevin Siembieda, Braden Campbell and Mark Dudley.
  • 128 pages – $16.95 retail – Cat. No. 884. Spring 2011 release.

    NEW! Robotech® New Generation Sourcebook

    This Robotech® sourcebook will be an early 2011 release.

  • Rules for using mecha, power armor and technology from all four eras of Robotech.
  • Kit-bashed mecha and rules for jury-rigging and combining parts from different generations of mecha.
  • Freedom Fighter O.C.C.s and resistance organizations.
  • Rogues and misfits from the three Robotech Wars.
  • New weapons, vehicles, mecha and more.
  • Villains, traitors, bandits, Invid henchmen, adventure and adventure ideas galore.
  • Written by Kevin Siembieda and Irvin Jackson.
  • A "manga" size sourcebook.
  • 192-256 pages – $16.95 retail – Cat. No. 554. Final page count and price may be subject to change. Spring 2011 release.

    NEW! Rifts® World Book: Lemuria

    At last, the underwater realm of Lemuria. The people and history of Lemuria, new magic, sea herbs and healing, sea monsters, and more.

  • The Lemurians, their race, history and society.
  • New O.C.C.s including the Serpent Hunter, Shriekers, Oceanic Guardsman, Aquatic Biomancer and others.
  • The Stone Guardians of Easter Island and other mysteries.
  • Biomancer Gardens and Aquatic Biomancy.
  • Bio-Armor, Bio-Weapons and Bio-Construct Symbiotes.
  • New psionic abilities.
  • Sea Serpents, monsters, adventure ideas, and more.
  • Written by Greg Diaczyk.
  • 160 pages – $20.95 retail – Cat. No. 885. Final page count and price may be subject to expansion and increase. Spring 2011.

    NEW! Rifts® Megaverse® in Flames

    The Minion War spills across Rifts Earth, where demons and infernals hope to recruit allies and use the Rifts as gateways of destruction. Their influence shakes things up across the planet, especially at locations where demons and Deevils already have a strong presence. More details to follow, but for now, 'nuff said.

  • Soulmancer and Blood Magic.
  • The Seven Deadly Plagues.
  • The Demon Plagues across the globe.
  • Battleground: Earth – as demons and infernals amass their legions.
  • Rifts Calgary – also known as Hell's Pit; the kingdom described.
  • Ciudad de Diablo, Harpies' Island and other notable Hell holes on Earth.
  • Lord Doom, Pain and other demonic leaders.
  • Horune treachery, Dimension Stormers and other villains.
  • Global chaos and the places most dramatically affected by the Demon Plagues.
  • Notable demonic generals, mercenaries, people and places.
  • Many adventure ideas.
  • Written by Carl Gleba.
  • 192 pages – $24.95 retail – Cat. No. 876. July 2011.

    NEW! Rifts® Chaos Earth Sourcebook: First Responders

    Data about the chaos and madness of the early days of the Great Cataclysm, and the brave men and women who tried to stem the tide of destruction and save lives, the First Responders.

  • Apocalypse Plagues: Strange diseases, symbiotes and mutations that transform, torment, harm and kill Earth's survivors.
  • First Responder O.C.C.s, skills and special equipment.
  • Civilian O.C.C.s, skills and orientation.
  • Notable rescue vehicles, robot drones, and technology.
  • New weapons, vehicles, mecha and more.
  • Character modification and enhancement rules.
  • Creatures from the Rifts and adventure ideas galore.
  • Written by Jason Richards & Kevin Siembieda.
  • 96 to 128 pages – $16.95 retail – Cat. No. 665. Coming in 2011.

    Armageddon Unlimited

    for Heroes Unlimited and the Minion War – Available now

    Armageddon Unlimited™ is the ultimate good vs evil setting and adventure. The fate of the world hangs in the balance and only you can stop its destruction as demons and Deevils fight for control of the Earth and bringing about the end of life as we know it.

    Armageddon Unlimited™ is more than an epic world-saving adventure, it is also a sourcebook jam-packed with new powers, magic, weapons and Power Categories that can be incorporated into any Heroes Unlimited™ campaign. This book can be used as a standalone adventure sourcebook for Heroes Unlimited™ or as a pivotal plot in an expansive Minion War™ campaign. Get a freesneak preview of the book from DriveThruRPG.com.

  • 7 new Minor and 14 Major Super Abilities.
  • Deevil and Demon magical Chaos Weapons.
  • Enchanted Weapons of Order and a few Enchanted Objects.
  • Demon Hunter Power Category and abilities.
  • Crusader of Light Power Category and abilities.
  • Heroic Hellion Power Category – play a "reformed demon."
  • Hellion monster creation table.
  • Magically Bestowed Variant Power Categories and abilities let you wield weapons that empower good and destroy evil.
  • Doctor Vilde, the mastermind behind the Armageddon plot.
  • The secret island base of Doctor Vilde and 16 maps.
  • More than a dozen NPC villains.
  • The Church of Unity and its role in bringing about Armageddon.
  • The Chaos Generators – the key to stopping Armageddon.
  • A menagerie of evil villains, people and places.
  • The Armageddon scenario, adventure ideas and Minion War™ on Earth.
  • Written by Carl Gleba. Additional text by Kevin Siembieda.
  • Cover by John Zeleznik.
  • 160 pages – $20.95 retail – Cat. No. 527. Available now.

    Aliens Unlimited – Back in Print 
    A sourcebook for Heroes Unlimited

    Aliens Unlimited™ brings alien beings to your Earth-based Heroes Unlimited™ setting and enables you to take your Earth heroes to alien worlds. This sourcebook has everything you need to launch an alien based campaign or galactic adventures, or introduce alien invaders, villains, heroes and campaign ideas.

    Aliens Unlimited™ makes the perfect resource and companion to the Thundercloud Galaxy™ or any of the Rifts® Dimension Books and Minion War™ series. Looking for some new space aliens, villains and monsters to add to your Thundercloud Galaxy™ or Minion War™ campaign? Need some unique Splugorth slaves? Demon henchmen? Take a look at Aliens Unlimited™(and the Aliens Unlimited™ Galaxy Guide™ companion sourcebook); easy to adapt.

  • 85 alien races/R.C.C.s., plus a bonus alien.
  • 15 alien monster races, plus NPC villains.
  • Galactic Organizations (Atorian Empire and more).
  • Rules and tables for Creating Alien Characters, including an expanded Alien Appearance & Bonuses Table, Reason for Coming to Earth, Equipment, Special Vehicles and more.
  • 90+ weapon stats including high-tech bows and arrows, Cold Weapons, Energy Weapons, Incendiary Weapons, Sonic Weapons, Conventional Firearms, and a wide range of Kisentite Blade Weapons and Vibro-Blade Weapons.
  • Plus info about alien bionics, body armor, and power armor.
  • A handful of vehicles and miscellaneous equipment.
  • UFO watch groups, alien spies, NPCs and more.
  • Suggestions, rules and information for your galactic campaigns.
  • Plus some super abilities, spell magic and psionics.
  • Adaptable to Rifts®, Phase World® and Rifts® Dimension Books™ complete with conversion notes for Rifts®.
  • Written by Wayne Breaux Jr., additional text by Siembieda.
  • 208 pages – $24.95 retail – Cat. No. 515. Available now!

    Rifts® Dimension Book 6: Three Galaxies – Back in Print

    A guide to the Three Galaxies, this book takes a look at dozens of solar systems, notable planets, select alien races, people, civilizations and monsters, as well as space anomalies, spaceships and more. This is another sourcebook that is ideal for campaigns involving the Minion War™, the Thundercloud Galaxy™, Phase World® and adventures in the Three Galaxies.

  • An overview of the Three Galaxies.
  • 16 O.C.C.s/R.C.C.s including the Obsidian Spell Thief and Space Warlock.
  • A half dozen monsters plus the mysterious Necrol.
  • Galactic Organizations (Atorian Empire and more).
  • More information on the Intruders, Kreeghor, Splugorth and others.
  • Draygon Industries and their weapons.
  • Demon Stars, Demon Planets and magic starships.
  • Notable spaceships and weapon systems.
  • The monstrous Necrol and their living weapons and spacecraft.
  • Notable equipment of the Three Galaxies.
  • A wealth of background material and adventure ideas.
  • Written by Carl Gleba.
  • 160 pages – $20.95 retail – Cat. No. 851. Available now.

    Rifts® Adventure Sourcebook: The Black Vault – Back in Print

    For generations it has been rumored the Coalition States maintains a Top Secret facility where it locks away and stores all the magic weapons and items it confiscates from adventurers and mages. The CS, of course, denies these rumors, but they are true. And the truth is revealed for the first time in this epic sourcebook packed with secrets and magic items. Do your characters dare to rob the Black Vault?

  • The Legend of the Black Vault.
  • The Coalition's Campaign Against Magic.
  • Coalition Anti-Magic Squads.
  • The Black Vault, its defenses and its inventory of magic items.
  • 101 Magic Items – each "item" (79 of them) is described in detail. The last 22 items are magic potions with the effects of magic spells.
  • Written by Kevin Siembieda.
  • 48 pages – $9.95 retail – Cat. No. 855 – Available now.

    Rifts® Mercenaries – Back in Print

    This fan-favorite sourcebook presents everything you need to create and run a mercenary company on Rifts Earth. It includes creation rules, new Occupational Character Classes such as the Professional Smuggler, Thief, Safecracker, Spy, Bounty Hunter, Master Assassin, and others, plus a treasure trove of mercenary weapons, vehicles, gear and arms dealers.

  • Nine Mercenary O.C.C.s.
  • Rules and tables for creating a Mercenary Company.
  • Six NPC mercenary companies described, complete with key characters, villains, history and adventure ideas. Includes transdimensional mercs.
  • Northern Gun – weapons and gear.
  • Naruni Enterprises – weapons, force fields, vehicles and gear.
  • Golden Age Weaponsmiths – arms dealer that specializes in vehicles.
  • Wellington Industries – weapons and gear, including Ramjet rounds.
  • Iron Heart Armaments Inc. – combat vehicles.
  • Chipwell Armaments Inc. – power armor.
  • Angrar Robotics – power armor.
  • Coalition Army – combat vehicles.
  • Casualties of Peace – adventure outline.
  • Written by C.J. Carella.
  • 160 pages – $20.95 retail – Cat. No. 813 – Available now.

    "Rifts® Logo" Baseball Cap – Back in Print

    Back by popular demand. A black Rifts® Logo on a khaki baseball cap with black trim. Looks great and fans love it! Makes a great gift.

  • Cotton cloth fabric, khaki color with black trim and black Rifts logo.
  • Cloth Velcro strap for size adjustment. A nice cap.
  • $14.95 per cap – Cat. No. 2544 – Available to ship Friday, March 25, 2011.

    Don't forget about the "Rifts® Logo" Dice Bag

    Gold print on a rich black, faux velvet material. Looks gorgeous, a sturdy and well made drawstring bag. A big 7x9 inches, can hold a lot of dice.

  • Black Dice Bag: $8.00 per bag – Cat. No. 2539 – Available now.

    DriveThruRPG

    PDF downloads from DriveThruRPG.com

    This is a great resource for getting out of print Palladium titles and other select books. We've made 90 titles available as PDF digital downloads from DriveThruRPG.com. This is a great way to try Palladium products and get access to out of print RPG source material. Some notable titles include. 
    Splicers® RPG
    Beyond the Supernatural™ RPG, First Edition Rules. 
    Boxed Nightmares™ for BTS, First Edition Rules. 
    Nightbane® Book Four: Shadows of Light™.
    The Mechanoids® RPG and The Mechanoid Invasion® RPG Trilogy.
    Palladium Fantasy RPG®, First Edition Rules and select 1st Edition sourcebooks. 
    After the Bomb® RPG and sourcebooks
    The Rifter® issues 1-48.
    The Best of The Rifter®
    Deluxe Revised RECON® RPG and Advanced RECON® Sourcebook.
    - And more – go to DriveThruRPG.com and check 'em out.

    2011 Releases

    Available Now & Back in Print

    Armageddon Unlimited™ – New – Available now! 
    The Rifter® #53 – New – Available now! 
    Rifts® World Book 20: Canada – Back in print – Available now 
    Rifts® Dark Conversions – Back in print – Available now 
    Palladium Fantasy RPG® – Back in print – Available now 
    Rifts® Game Master Guide – Back in print – Available now 
    Rifts® World Book 5: Triax & The NGR – Back in print – Available now 
    Rifts® Bionics Sourcebook – Back in print – Available now 
    Rifts® China One – Back in print – Available now 
    Rifts® Megaverse® Builder – Back in print – Available now

    March 2011 Releases

    Note: All items listed below should be available by March 24. 
    – Rifts® Baseball Cap – BACK IN STOCK 
    – Rifts® Dimension Book™ 6: Three Galaxies™ – BACK IN PRINT 
    Rifts® Black Vault™ – BACK IN PRINT 
    – Rifts® Mercenaries™ – BACK IN PRINT 
    Aliens Unlimited™ – A Heroes Unlimited™ sourcebook – BACK IN PRINT

    April 2011 Releases

    The Rifter® #54 – New – April 14. 
    Rifts® Dimension Book™ 14: Thundercloud Galaxy™ – New – April 25. 
    – Additional titles may be back in print.

    May 2011 Releases

    Robotech® New Generation™ Sourcebook (tentative) 
    Rifts® WB One: Vampire Kingdoms™, Expanded & Updated
    Rifts® Book of Magic (back in print)

    June 2011 Releases

    Rifts® Vampires Sourcebook™ – New 
    Rifts® World Book™: Lemuria – New

    July 2011 Releases

    The Rifter® #55 – New 
    Rifts® Megaverse® in Flames (Minion War™ crossover) – New

    New Releases Coming Soon (tentative)

    Rifts® Chaos Earth™: First Responders Sourcebook (as soon as we can slot it in) 
    Dead Reign™ Sourcebook Three

    In the Pipeline

    Robotech® UEEF Marines and other Robotech® sourcebooks.
    Rifts® sourcebooks
    Rifts® Chaos Earth™ sourcebooks
    Palladium Fantasy®: Mysteries of Magic™ Two & Three
    Palladium Fantasy® other sourcebooks
    Warpath™ Urban Jungle RPG
    - And other good stuff. Lots of other good stuff!

    Recently Back in Print

    Palladium Fantasy Role-Playing Game®

  • 336 pages – $26.95 retail – Cat. No. 450.

    Rifts® World Book 20: Rifts® Canada

  • 192 pages – $24.95 retail – Cat. No. 835.

    Rifts® Dark Conversions

  • 192 pages – $24.95 retail – Cat. No. 852.

    Rifts® Game Master Guide

  • 352 pages – $26.95 retail – Cat. No. 845.

    Rifts® Bionics Sourcebook

  • 112 pages – $16.95 retail – Cat. No. 850.

    Rifts® World Book Five: Triax and the NGR

  • 224 pages – $24.95 retail – Cat. No. 810.

    Rifts® World Book 24: Rifts® China One

  • 160 pages – $20.95 retail – Cat. No. 857.

    Rifts® Dimension Book 7: Megaverse® Builder

  • 96 pages – $16.95 retail – Cat. No. 859.

    The Queen of Ghouls: Life-Sized Halloween Props

    Start planning for Halloween early as Palladium's very own Kathy Simmons will start to offer her 2011 selection of life-sized Halloween props (most are 6 feet or taller) that are to die for.

    Each is an all-weather, life-sized Halloween prop that can handle rain and snow, and is a one-of-a-kind work of art (no two are exactly the same). Each looks frighteningly "real." All come apart and fold down to slightly larger than a king-size pillow for easy storage. Comes with easy instructions, a plastic storage bag, and the lawn stake to stand it up in your front yard. Indoor stand sold separately.

    Types of "Ghouls" include: Zombies (all kinds!), killer clowns, wizards, witches, devils, grave ghouls, scarecrows, executioners, mad doctors, deadly nurses, vampires, werewolves, and more. Kathy's also now offering an array of hand-painted Halloween signs, signs with heads and bodies hanging from them, witch's brewing pots, Halloween centerpieces and more. Best of all, her high quality creations are much more affordable and imaginative than most competitors or mass produced items in a store, making them affordable Halloween fun.

    If you think the photos online look good, you should see them in person. A typical "ghoul," as she calls her creations, costs $129-$259. You can see some of her work at her Queen of Ghouls™ Ebay store – queenofghouls.com.


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