Weapon of Mass Destruction: Earth Warlocks?

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Weapon of Mass Destruction: Earth Warlocks?

Unread post by Giant2005 »

Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Dr Megaverse »

Be hungry?

On a serious note, there are usually plans for such things. Reserve crops, pre prepared foods, emergency rations, rationing for the "more important" citizens, that kind of thing.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Giant2005 »

But Clay doesn't support growth and it is permanent.
Those reserves will run out eventually regardless of how carefully rationed or prepared a nation is.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by The Galactus Kid »

Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Shark_Force »

i seem to recall the spell doesn't exactly transmute an awful lot of dirt at once. i mean, it's plenty if you just want a bit of clay to do something with, but you're not likely to transmute an entire farmer's field, let alone all of the farmer's fields in an entire kingdom, in a short amount of time.
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Re: Weapon of Mass Destruction: Earth Warlocks?

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Johnnycat93 wrote:Does the spell have an effective radius? Could they just dig up the clay and then use the soil underneath?


Soil is actually a relatively thin layer and something that nature takes centuries to replenish on its own, if you wipe out the top layer it's gone for a LONG time. You'd need some impressive technology and/or magic to repair that kind of damage. While it'd be expensive on the PPE to cover a large area each casting is creating a spot where there is no soil (and soil doesn't mean dirt, soil contains dirt but dirt doesn't contain soil).
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by ffranceschi »

Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?


The key word here is: "preemptive strike". You should search & destroy all the Magic Users before they do this kind of damage. Now you understand why the Campaign of Unity and the Siege of Tolkeen.

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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Gamer »

Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

Did you even think about this one at all? :roll:

First off it's a level 2 spell.
Second, area effect is a whole whopping 10 feet per level.
That's certainly a nations cropland effecting in one night spell there. :roll:
The Earth warlock cabal is going to sit there and laugh the warlock right out of the cabal for that one and then comes up with something more sanely practical to do.

I have 30 acres and lets say this is all farm land (that is barely a dent in an average farm in acreage) that is roughly 1,306,800 Sq Feet.
Even a 15th level warlock is going to be very busy that night as he'll need to cast that spell about 8,712 times (total cost of around 52,272 P.P.E) just to affect my paltry amount of land much less an actual farms.

The farmer then sells all the clay to Northern gun for their MDC ceramic armor production for a nice tidy profit and hopes the Warlocks come back next year.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Giant2005 »

Gamer wrote:
Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

Did you even think about this one at all? :roll:

First off it's a level 2 spell.
Second, area effect is a whole whopping 10 feet per level.
That's certainly a nations cropland effecting in one night spell there. :roll:
The Earth warlock cabal is going to sit there and laugh the warlock right out of the cabal for that one and then comes up with something more sanely practical to do.

I have 30 acres and lets say this is all farm land (that is barely a dent in an average farm in acreage) that is roughly 1,306,800 Sq Feet.
Even a 15th level warlock is going to be very busy that night as he'll need to cast that spell about 8,712 times (total cost of around 52,272 P.P.E) just to affect my paltry amount of land much less an actual farms.

You are right about the spell being level 2 but that is about as far as it goes...
There is no area of effect for the spell, the 10' you mentioned is the range. The only limiting factor as to the amount of dirt effected is 50 lbs per level of the caster and how many times that caster cna cast the spell before running out of PPE with its 6 PPE cost.
If that Warlock summoned a Greater Elemental, that Elemental could convert 200,000 lbs of dirt to clay before running out of PPE and do so with the safety of being beneath the Earth.
A minor Elemental could do the same but only effect 5000lbs x whatever level they cast at.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Gamer »

Giant2005 wrote:
Gamer wrote:
Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

Did you even think about this one at all? :roll:

First off it's a level 2 spell.
Second, area effect is a whole whopping 10 feet per level.
That's certainly a nations cropland effecting in one night spell there. :roll:
The Earth warlock cabal is going to sit there and laugh the warlock right out of the cabal for that one and then comes up with something more sanely practical to do.

I have 30 acres and lets say this is all farm land (that is barely a dent in an average farm in acreage) that is roughly 1,306,800 Sq Feet.
Even a 15th level warlock is going to be very busy that night as he'll need to cast that spell about 8,712 times (total cost of around 52,272 P.P.E) just to affect my paltry amount of land much less an actual farms.

You are right about the spell being level 2 but that is about as far as it goes...
There is no area of effect for the spell, the 10' you mentioned is the range. The only limiting factor as to the amount of dirt effected is 50 lbs per level of the caster and how many times that caster cna cast the spell before running out of PPE with its 6 PPE cost.
If that Warlock summoned a Greater Elemental, that Elemental could convert 200,000 lbs of dirt to clay before running out of PPE and do so with the safety of being beneath the Earth.
A minor Elemental could do the same but only effect 5000lbs x whatever level they cast at.

:roll:
Try reading the spell.
From the very spell itself.
The Warlock can only affect dirt within his range.

you want to try that again.
as I said before the Farmer makes a tidy profit from NG or the CS freely replaces it for them in exchange for the strategic material.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Giant2005 »

Gamer wrote:
Giant2005 wrote:
Gamer wrote:
Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

Did you even think about this one at all? :roll:

First off it's a level 2 spell.
Second, area effect is a whole whopping 10 feet per level.
That's certainly a nations cropland effecting in one night spell there. :roll:
The Earth warlock cabal is going to sit there and laugh the warlock right out of the cabal for that one and then comes up with something more sanely practical to do.

I have 30 acres and lets say this is all farm land (that is barely a dent in an average farm in acreage) that is roughly 1,306,800 Sq Feet.
Even a 15th level warlock is going to be very busy that night as he'll need to cast that spell about 8,712 times (total cost of around 52,272 P.P.E) just to affect my paltry amount of land much less an actual farms.

You are right about the spell being level 2 but that is about as far as it goes...
There is no area of effect for the spell, the 10' you mentioned is the range. The only limiting factor as to the amount of dirt effected is 50 lbs per level of the caster and how many times that caster cna cast the spell before running out of PPE with its 6 PPE cost.
If that Warlock summoned a Greater Elemental, that Elemental could convert 200,000 lbs of dirt to clay before running out of PPE and do so with the safety of being beneath the Earth.
A minor Elemental could do the same but only effect 5000lbs x whatever level they cast at.

:roll:
Try reading the spell.
From the very spell itself.
The Warlock can only affect dirt within his range.

you want to try that again.
as I said before the Farmer makes a tidy profit from NG.

At level 2 (when he can cast the spell) he can effect 100 lbs of dirt and has a range of 20'.
A radius of 20' covers a 1256 square feet area.
If he were to spread that 100lbs over his maximum area, he could only effect 0.08lbs per square foot.
The area is NOT the defining limitation, it is the amount of dirt effected per cast.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

Soil is roughly 80lbs per cubic foot, so if you assume you're converting the top 6 inches, the spell will convert 1.25 square feet per level.

My initial impression is that the amount of time and PPE required to convert a significant amount of farmland to clay puts this in the "theoretically possible" category, but not the "worth trying to make it work" category, but I'll give it some thought.

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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

Can warlocks draw PPE from others like the caster OCCs can?

--flatline
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Snow Hawk »

flatline wrote:Can warlocks draw PPE from others like the caster OCCs can?

--flatline


No but they can in all other normal ways and they can draw it from elementals of there element
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

So, ignoring any possible TW devices since those require GM ruling, here are some quick numbers to give some perspective on this strategy.

1 acre equals 43560 square feet.

Top soil makes up the top 2-8 inches, but we don't need to destroy all of it, so let's assume we convert the top 3 inches (0.25 feet).

43560 * 0.25 = 10890 cubic feet.

Wikipedia says soil weighs roughly 80lbs per cubic foot, so 10890 * 80 = 871200lbs.

The spell converts 50lbs per level, so assuming a level 5 earth warlock (since level 5 is pretty commonly achieved), that's 250lbs per casting. 871200/250 = 3485 (rounded up) castings to 100% convert an acre of farmland to clay.

Now, you don't need to convert 100% to make the acre unusable. Anyone in a position to hazard an educated guess on how much of an acre needs to be ruined to make the acre unsalvageable? 10% seems low, but even if we assume 10%, then that's still 349 castings per acre.

A farm has thousands of acres, so at 349 castings per acre, there are probably easier ways to accomplish the same goal of ruining farmland.

--flatline
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Giant2005 »

By summoning Little Mud Mounds and siphoning their PPE, an Earth Warlock has potentially limitless PPE. The only real limitation is time.
If they cast Dirt to Clay 11 times, summon a Mud Mound on the 12th and then siphon its PPE for the 13th action, using Flatline's math it would take 413 actions to ruin an acre.
With 5 actions per melee, it would take just under 21 minutes for a single level 5 Warlock to destroy an acre of farmland.
In addition, a Greater Earth Elemental could destroy 2.3 acres of farmland before running out of PPE (time is of little consequence when it can do the damage while safely underground).
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by dragonfett »

Earth Warlocks get access to the spell Create Clay or Dirt at the same time as Dirt into Clay and creates just as much clay/dirt as Dirt into Clay converts (50 lbs/level).
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

Johnnycat93 wrote:Although if a warlock where to do the opposite he could become a real hero by creating farm land in the middle of an inhospitable waster.


Totally. There are actually lots of low level spells that make people's lives easier if you want to create some good will.

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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Mech-Viper Prime »

Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

They would start another war and seize the lands of others, meanwhile people who depend on the food, they are a lot, thru official and non official via black market. So while millions die, that warlock kills millions is some notion of doing good, and goes to top of the evil list and proves the coalition right, which in turns cause every more death, but so Archie inherits the earth.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

Mech-Viper Prime wrote:
Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

They would start another war and seize the lands of others, meanwhile people who depend on the food, they are a lot, thru official and non official via black market. So while millions die, that warlock kills millions is some notion of doing good, and goes to top of the evil list and proves the coalition right, which in turns cause every more death, but so Archie inherits the earth.


But is the coalition weakened to the point that they no longer matter by cutting off their food supply? Or can they replace it in time?

--flatline
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Hystrix »

Giant2005 wrote:By summoning Little Mud Mounds and siphoning their PPE, an Earth Warlock has potentially limitless PPE. The only real limitation is time.
If they cast Dirt to Clay 11 times, summon a Mud Mound on the 12th and then siphon its PPE for the 13th action, using Flatline's math it would take 413 actions to ruin an acre.
With 5 actions per melee, it would take just under 21 minutes for a single level 5 Warlock to destroy an acre of farmland.
In addition, a Greater Earth Elemental could destroy 2.3 acres of farmland before running out of PPE (time is of little consequence when it can do the damage while safely underground).


Wow, a whole acre?

You might be able to ruin one poor guys farm, and the evil warlock that commit such a crime could really screw the little guy, but who are you trying to hurt?

The CS? Good luck.

http://www.iowadatacenter.org/quickfacts

Scroll down. The total amount of farmland in Iowa in 2010: 30,800,000 acres. Now the CS own all of what was once Iowa, and we know it's mostly farmland (like today) so I have to think that it's close to that.

There you go, one Warlock could ruin all the Iowa portion of CS crop land (this dosn't include Missouri, or Arkansas, or any farmland in the Illinois portion of Chi-Town) with enough PPE in a mere 646,800,000 minutes (or 10,780,000 hours, or 449,166 2/3 days, or just under 1,231 years).

If your evil warlock is just trying to screw the little guy, then go for it, but any significant kingdom (any kingdom with 100,000+ mouths to feed) is going to have more land then even a cabal of said warlocks can do anything about.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Mech-Viper Prime »

flatline wrote:
Mech-Viper Prime wrote:
Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

They would start another war and seize the lands of others, meanwhile people who depend on the food, they are a lot, thru official and non official via black market. So while millions die, that warlock kills millions is some notion of doing good, and goes to top of the evil list and proves the coalition right, which in turns cause every more death, but so Archie inherits the earth.


But is the coalition weakened to the point that they no longer matter by cutting off their food supply? Or can they replace it in time?

--flatline

In time, but everybody thinks its just the coalition is just hurt by this, but what of traix who gets food from the coalition, other allied nations who get food, and everybody else who gets via the black market.
Make no mistake the war machine will be feed , the CS citizens will get food, everybody else is going to suffer, causing them to move to different areas in search for food, putting a drain on resources for non-coalition nations, and letting other forces gain more influence.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

So if the goal is to ruin 30M acres of farmland, what candidate strategies are there that compare favorably to this baseline of converting earth to clay?

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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Shark_Force »

earth warlocks are ridiculously useful for non-combat applications. they have the most creating type spells of any warlock, and have a natural prospecting ability. between their creation and transmutation abilities, they can create absurd amounts of various things. they are also the best at building stuff out of all the warlocks, with lots of ability to create temporary walls to hold stuff up while you build supports, digging abilities, being able to actually travel through the ground themselves with the right spell, and so forth. and of course, they can help with growing plants as well as killing them.

that said, if you really want to hurt someone agriculturally... just use wither plants. for 10 PPE that same level 5 warlock can hit a 50 foot radius in one casting, or about 7800 for that same level 5 warlock. that's a heck of a lot better than 6 ppe for 6.25 square feet per casting you'll get from a level 5 warlock throwing transmute dirt to clay (or simply creating a layer of clay on top of the dirt).

then come back again a while later. even if the farm isn't ruined, the farmer probably was. if not, a second casting after they've invested a couple months more into growing stuff will probably finish the job. being of sufficient level would mean the warlock himself could also simply travel inside the ground, by the way.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Giant2005 »

Mech-Viper Prime wrote:
Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

They would start another war and seize the lands of others, meanwhile people who depend on the food, they are a lot, thru official and non official via black market. So while millions die, that warlock kills millions is some notion of doing good, and goes to top of the evil list and proves the coalition right, which in turns cause every more death, but so Archie inherits the earth.

I wish you hadn't said the "C" word...
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Mech-Viper Prime »

Giant2005 wrote:
Mech-Viper Prime wrote:
Giant2005 wrote:
Akashic Soldier wrote:How would any non-magical nation handle it if an Earth Warlock (or a cabal of Earth Warlocks) visited their farm land in a night and turned it all to clay with their first level spell?

How would that nation cope with its crop being lost and their farmland becoming unusable?

They would start another war and seize the lands of others, meanwhile people who depend on the food, they are a lot, thru official and non official via black market. So while millions die, that warlock kills millions is some notion of doing good, and goes to top of the evil list and proves the coalition right, which in turns cause every more death, but so Archie inherits the earth.

I wish you hadn't said the "C" word...

Wasn't that who the nation was being targeted by this little exercise.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

Shark_Force wrote:earth warlocks are ridiculously useful for non-combat applications. they have the most creating type spells of any warlock, and have a natural prospecting ability. between their creation and transmutation abilities, they can create absurd amounts of various things. they are also the best at building stuff out of all the warlocks, with lots of ability to create temporary walls to hold stuff up while you build supports, digging abilities, being able to actually travel through the ground themselves with the right spell, and so forth. and of course, they can help with growing plants as well as killing them.

that said, if you really want to hurt someone agriculturally... just use wither plants. for 10 PPE that same level 5 warlock can hit a 50 foot radius in one casting, or about 7800 for that same level 5 warlock. that's a heck of a lot better than 6 ppe for 6.25 square feet per casting you'll get from a level 5 warlock throwing transmute dirt to clay (or simply creating a layer of clay on top of the dirt).

then come back again a while later. even if the farm isn't ruined, the farmer probably was. if not, a second casting after they've invested a couple months more into growing stuff will probably finish the job. being of sufficient level would mean the warlock himself could also simply travel inside the ground, by the way.


So at 9 castings per acre to wipe out 100% of the crop, Wither plants seems like a more plausible weapon.

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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Mech-Viper Prime »

flatline wrote:
Shark_Force wrote:earth warlocks are ridiculously useful for non-combat applications. they have the most creating type spells of any warlock, and have a natural prospecting ability. between their creation and transmutation abilities, they can create absurd amounts of various things. they are also the best at building stuff out of all the warlocks, with lots of ability to create temporary walls to hold stuff up while you build supports, digging abilities, being able to actually travel through the ground themselves with the right spell, and so forth. and of course, they can help with growing plants as well as killing them.

that said, if you really want to hurt someone agriculturally... just use wither plants. for 10 PPE that same level 5 warlock can hit a 50 foot radius in one casting, or about 7800 for that same level 5 warlock. that's a heck of a lot better than 6 ppe for 6.25 square feet per casting you'll get from a level 5 warlock throwing transmute dirt to clay (or simply creating a layer of clay on top of the dirt).

then come back again a while later. even if the farm isn't ruined, the farmer probably was. if not, a second casting after they've invested a couple months more into growing stuff will probably finish the job. being of sufficient level would mean the warlock himself could also simply travel inside the ground, by the way.


So at 9 castings per acre to wipe out 100% of the crop, Wither plants seems like a more plausible weapon.

--flatline
Unless an mage comes back after a counter the effects, because they know , those who did that are not too bright and Apparnetlly haven't thought this action completely out.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

Mech-Viper Prime wrote:Unless an mage comes back after a counter the effects, because they know , those who did that are not too bright and Apparnetlly haven't thought this action completely out.


And what is the counter that the 2nd mage will be using?

--flatline
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Giant2005 »

Hystrix wrote:
Giant2005 wrote:By summoning Little Mud Mounds and siphoning their PPE, an Earth Warlock has potentially limitless PPE. The only real limitation is time.
If they cast Dirt to Clay 11 times, summon a Mud Mound on the 12th and then siphon its PPE for the 13th action, using Flatline's math it would take 413 actions to ruin an acre.
With 5 actions per melee, it would take just under 21 minutes for a single level 5 Warlock to destroy an acre of farmland.
In addition, a Greater Earth Elemental could destroy 2.3 acres of farmland before running out of PPE (time is of little consequence when it can do the damage while safely underground).


Wow, a whole acre?

You might be able to ruin one poor guys farm, and the evil warlock that commit such a crime could really screw the little guy, but who are you trying to hurt?

The CS? Good luck.

http://www.iowadatacenter.org/quickfacts

Scroll down. The total amount of farmland in Iowa in 2010: 30,800,000 acres. Now the CS own all of what was once Iowa, and we know it's mostly farmland (like today) so I have to think that it's close to that.

There you go, one Warlock could ruin all the Iowa portion of CS crop land (this dosn't include Missouri, or Arkansas, or any farmland in the Illinois portion of Chi-Town) with enough PPE in a mere 646,800,000 minutes (or 10,780,000 hours, or 449,166 2/3 days, or just under 1,231 years).

If your evil warlock is just trying to screw the little guy, then go for it, but any significant kingdom (any kingdom with 100,000+ mouths to feed) is going to have more land then even a cabal of said warlocks can do anything about.

Yeah...
In hindsight, the way I suggested the Warlock doing it wasn't overly efficient when he can have the Little Mud Mounds do the work for him.
Each Mud Mound can cast the spell 16 times.
For every 10 times he summons a Mud Mound, he would need to summon 3 more to cover the PPE cost.
Every 13 actions he will have 10 active Mud Mounds, between which can cast Dirt to Clay 160 times.
On average, it would take a single Warlock 28.35625 actions to destroy an acre of land (using Flatline's numbers).
At 5 actions per melee, that is an acre destroyed every 1.4178125 minutes.
Using this method, destroying all of the farmland in Iowa would take 43,668,625 minutes or just over 83 years.
With 100 Warlocks, it would take just under 10 months.
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Pepsi Jedi »

At what point does the farmer shoot the guy in the face with a shot gun after hearing his dog barking at some fool out there throwing magic around his fields?


Only slightly unrelated....

Anyone wonder why the CS hasn't 'marketed' Dogboys? ....... Hurm... *Taps chin.*
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Mech-Viper Prime »

flatline wrote:
Mech-Viper Prime wrote:Unless an mage comes back after a counter the effects, because they know , those who did that are not too bright and Apparnetlly haven't thought this action completely out.


And what is the counter that the 2nd mage will be using?

--flatline

Who knows I just shot mages on sight now
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Mech-Viper Prime »

Pepsi Jedi wrote:At what point does the farmer shoot the guy in the face with a shot gun after hearing his dog barking at some fool out there throwing magic around his fields?


Only slightly unrelated....

Anyone wonder why the CS hasn't 'marketed' Dogboys? ....... Hurm... *Taps chin.*

Because they are ninja mages , they cast ninja spells and can't be stopped by a simple farmer with a shotgun. Because he is foolish growing the food in the first place :lol:
Ravenwing wrote:"Killing Dbee's isn't murder, they aren't human, it's pest control!"

Zardoz wrote:You have been raised up from Brutality, to kill the Brutals who multiply, and are legion. To this end, Zardoz your God gave you the gift of the Gun. The Gun is good!
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

Mech-Viper Prime wrote:
flatline wrote:
Mech-Viper Prime wrote:Unless an mage comes back after a counter the effects, because they know , those who did that are not too bright and Apparnetlly haven't thought this action completely out.


And what is the counter that the 2nd mage will be using?

--flatline

Who knows I just shot mages on sight now


I thought you were suggesting that another mage could undo the damage done by the Earth Warlock's wither plants spell. Apparently you were not.

Please, if you're not actually interested in contributing to a discussion, be courteous to the rest of us by not posting in it.

--flatline
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Mech-Viper Prime »

flatline wrote:
Mech-Viper Prime wrote:
flatline wrote:
Mech-Viper Prime wrote:Unless an mage comes back after a counter the effects, because they know , those who did that are not too bright and Apparnetlly haven't thought this action completely out.


And what is the counter that the 2nd mage will be using?

--flatline

Who knows I just shot mages on sight now


I thought you were suggesting that another mage could undo the damage done by the Earth Warlock's wither plants spell. Apparently you were not.

Please, if you're not actually interested in contributing to a discussion, be courteous to the rest of us by not posting in it.
It could be another earth warlock who looks at the overall picture, who repairs the damage caused by the Apparnetlly short sighted earth warlock who did it, not every Mage has it out for the coalition even if the coalition has it out for the mages well officially anyways.
--flatline
Ravenwing wrote:"Killing Dbee's isn't murder, they aren't human, it's pest control!"

Zardoz wrote:You have been raised up from Brutality, to kill the Brutals who multiply, and are legion. To this end, Zardoz your God gave you the gift of the Gun. The Gun is good!
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by flatline »

Mech-Viper Prime wrote:
flatline wrote:
Mech-Viper Prime wrote:
flatline wrote:
Mech-Viper Prime wrote:Unless an mage comes back after a counter the effects, because they know , those who did that are not too bright and Apparnetlly haven't thought this action completely out.


And what is the counter that the 2nd mage will be using?

--flatline

Who knows I just shot mages on sight now


I thought you were suggesting that another mage could undo the damage done by the Earth Warlock's wither plants spell. Apparently you were not.

Please, if you're not actually interested in contributing to a discussion, be courteous to the rest of us by not posting in it.

--flatline


It could be another earth warlock who looks at the overall picture, who repairs the damage caused by the Apparnetlly short sighted earth warlock who did it, not every Mage has it out for the coalition even if the coalition has it out for the mages well officially anyways.


Another Earth Warlock could turn clay back to earth, but I'm not aware of a way to undo the damage caused by the Wither Plants spell. Have I missed something?

--flatline
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Mech-Viper Prime »

flatline wrote:
Another Earth Warlock could turn clay back to earth, but I'm not aware of a way to undo the damage caused by the Wither Plants spell. Have I missed something?

--flatline

create new dirt and buy some miracle grow
Ravenwing wrote:"Killing Dbee's isn't murder, they aren't human, it's pest control!"

Zardoz wrote:You have been raised up from Brutality, to kill the Brutals who multiply, and are legion. To this end, Zardoz your God gave you the gift of the Gun. The Gun is good!
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Re: Weapon of Mass Destruction: Earth Warlocks?

Unread post by Shark_Force »

flatline wrote:Another Earth Warlock could turn clay back to earth, but I'm not aware of a way to undo the damage caused by the Wither Plants spell. Have I missed something?

--flatline


well... it's possible. sort of.

step 1: obtain astral domain with dramatically faster time flow and capability of sustaining plant life.
step 2: grow an entire replacement crop. if we figure 4 months (120 days) for crops to mature, at 5 minutes = 1 week, an astral domain can grow a crop in about 86 minutes. with elemental earth magic, this is relatively easy to cut down to 43 minutes.
step 3: the entire crop needs to be transplanted into the farmer's field. i have no idea how long this would take, but we'll presume the warlock can use mud mounds, for the sake of argument. no idea how much time this will involve, but i imagine it will be at least a few hours.

that said, i would consider this to be... improbable at best, shall we say?

(although on a side note, digging through the earth warlock's spell list i've noticed something i never noticed before with transferrence of essence and intellect, so that's kinda cool).
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Re: Weapon of Mass Destruction: Earth Warlocks?

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