Hu2 GMG page 10. Superpowers usage.
HU2 GMG Weapon section has addition PV material. I believe PV goes to 9 in Hu-GMG too.
Penetration Values and Super Powers
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- TechnoGothic
- Knight
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Re: Penetration Values and Super Powers
TechnoGothic
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"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
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"The best things in life are to crush your enemies, drive them before you, and hear the lamentations of their women."-Conan
- leonmallett
- Dungeon Crawler
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- Joined: Wed May 30, 2007 4:43 am
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Re: Penetration Values and Super Powers
Rhomphaia wrote:A house rule of mine covers this very nicely. Armor Rating is now simply a damage reduction value. It is modified by 1/100th the SDC of the item (to help reflect that things like tanks are really hard to damage without heavy hitting attacks). It has worked very well actually and is a nice, simple rule.
How do you handle Natural A.R. in that context?
HU2 fan.