Search found 59 matches

by Dakchronos
Tue Jul 20, 2021 9:47 pm
Forum: Rifts®
Topic: Rifts Automated Character Sheet (RACS) - Questions & Answers
Replies: 105
Views: 291809

Re: Rifts Automated Character Sheet (RACS) - Questions & Ans

Fantastic Content. The more I use RACS the more I Love it. Could use a bit of a fix though, For PP and PE, the bonuses gained calculate past 30, Our game group likes to tie in HU2 with our Rifts so Stats get chunky. The fix so far has been to adjust our bonuses accordingly. You are correct, there i...
by Dakchronos
Fri Jul 16, 2021 6:51 pm
Forum: Rifts®
Topic: Rifts Automated Character Sheet (RACS) - Questions & Answers
Replies: 105
Views: 291809

Re: Rifts Automated Character Sheet (RACS) - Questions & Ans

Fantastic Content. The more I use RACS the more I Love it.

Could use a bit of a fix though, For PP and PE, the bonuses gained calculate past 30, Our game group likes to tie in HU2 with our Rifts so Stats get chunky.
The fix so far has been to adjust our bonuses accordingly.
by Dakchronos
Thu Jan 26, 2017 8:47 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: How organic are Invid Mecha?
Replies: 18
Views: 12507

Re: How organic are Invid Mecha?

It's organic enough that the mecha, along with its invid pilot, could mutate into a new sub species outright. This is shown in the Genesis Pits Sourcebook though I can't say if the book is canon to the series as a whole.
by Dakchronos
Fri Oct 07, 2016 7:07 pm
Forum: Heroes Unlimited™
Topic: Robotic AR, how does it work?
Replies: 29
Views: 16804

Re: Robotic AR, how does it work?

some what of a related question, does the AR apply to the natural roll of the d20, or the modified roll. I've seen/done some dumb min/maxings in my game days. Officially it is the modified roll. This can lead to houserules quickly as it is very easy to make characters that are "immune to AR&qu...
by Dakchronos
Thu Oct 06, 2016 5:23 am
Forum: Heroes Unlimited™
Topic: Robotic AR, how does it work?
Replies: 29
Views: 16804

Re: Robotic AR, how does it work?

some what of a related question, does the AR apply to the natural roll of the d20, or the modified roll. I've seen/done some dumb min/maxings in my game days.
by Dakchronos
Thu Sep 01, 2016 1:11 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Invid PC questions
Replies: 14
Views: 9654

Re: Invid PC questions

Let alone the repairs for Invid mecha. You'd have to go to an Invid brain or scientist for something that's bio-mechanical like that. It's a lot of hurt for the rogue Prince/Princess. I don't see the REF getting far in the repairs if they were to accept the aid of a rogue invid.
by Dakchronos
Wed Aug 31, 2016 3:53 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Invid PC questions
Replies: 14
Views: 9654

Re: Invid PC questions

Thank you guys for the replies. I thought there wasn't much on the Invid mecha. (Let alone the shadow saga in general) Hopefuly in a future source book, the Invid races and their mecha can be clarified.
by Dakchronos
Tue Aug 30, 2016 6:39 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Invid PC questions
Replies: 14
Views: 9654

Invid PC questions

Is there a source for how many protoculture cannisters are used for the Commander and Overlord? I can't seem to find it in my copy of shadow cronicles. I'm hoping I'm just blind.
by Dakchronos
Wed Jun 22, 2016 6:51 pm
Forum: Heroes Unlimited™
Topic: PB above 30/Awe Factor
Replies: 10
Views: 9148

Re: PB above 30/Awe Factor

Wasn't that material found in Rifts Ultimate and other Core books written after?
by Dakchronos
Fri May 20, 2016 1:30 pm
Forum: Heroes Unlimited™
Topic: Max Number of Mega-Powers
Replies: 40
Views: 24567

Re: Max Number of Mega-Powers

I believe the book you'd be looking for is Rifter 37 for alternative Mega-Being rules. PU2's Immortal category often provides the Mega-Immortal power as a bonus ability, so at most, 3 would be the limit.
by Dakchronos
Tue Dec 08, 2015 5:38 pm
Forum: Heroes Unlimited™
Topic: Super Energy Expulsion clarification
Replies: 17
Views: 10041

Re: Super Energy Expulsion clarification

If you note...there is a space between the 1d6 and the +1. If the text had been 1d6+1/L then it would of been answer #1, but since it is 1D6 +1/L it is answer #2. #2 is is in-line with the meaning typicly used for that format of math the book uses. See the "Level of Experience" examples o...
by Dakchronos
Tue Nov 24, 2015 5:10 am
Forum: Heroes Unlimited™
Topic: Interesting Power Conflicts/Combos.
Replies: 8
Views: 5513

Interesting Power Conflicts/Combos.

First, Bio Ghost and the Mega "Doesn't need to eat or drink for nourishment'.

Would said Mega ability override the need for life force or does the weakness override the ability?

Second, Intangibility with Energy Expulsion or Psionics/Magic. Does it work?
by Dakchronos
Mon Oct 05, 2015 9:53 am
Forum: Heroes Unlimited™
Topic: Longest possible ranges?
Replies: 6
Views: 2936

Re: Longest possible ranges?

If you wanna look in the Rifter 37 for the expanded Mega Hero options, there is a Mega Power called Power Specialization. It doubles the damage, range, and effects of 1 major or 3 minors.
by Dakchronos
Wed Sep 30, 2015 10:43 am
Forum: Heroes Unlimited™
Topic: Immortal Godling.
Replies: 16
Views: 7385

Re: Immortal Godling.

Rifters 37 includes all Psyscape powers and bonuses as a mega ability.
by Dakchronos
Sun Aug 09, 2015 12:48 am
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21322

Re: An alternate Character build system (MY House Rules)

This feels really balanced. might go with an extra 10-15 attribute points, and reduce starting power points to 3. May help the level up feel more dramatic. Is there any thought for Mega Beings or Immortals for this set up? If you wanna look at more Magic related powers, there's Heroes of the Megaver...
by Dakchronos
Thu Jul 30, 2015 7:34 am
Forum: Heroes Unlimited™
Topic: Most Overpowered Superpower/Combo in the Game!?
Replies: 37
Views: 18114

Re: Most Overpowered Superpower/Combo in the Game!?

Sir_Spirit wrote:
say652 wrote:Vagabond.
3 majors.
Aps:Liquid.
Control Radiation.
Super Energy Expulsion:Sonic.

3 minors.
Ex: Speed.
Heightened sense of hearing.
Radar.

I believe I've already pointed out that you can combine this with being a Rifts godling.


Wouldn't it be Demigod? I thought Godling is a stand alone R.C.C. :P
by Dakchronos
Wed Jul 01, 2015 11:02 pm
Forum: Heroes Unlimited™
Topic: Flying Snow (BlackVault) Mega Genefreak Level:7.
Replies: 43
Views: 18150

Re: Flying Snow (BlackVault) Mega Genefreak Level:7.

Any mega abilities? Or did you just grab an extra power?
by Dakchronos
Tue Jun 30, 2015 1:50 am
Forum: Heroes Unlimited™
Topic: Flying Snow (BlackVault) Mega Genefreak Level:7.
Replies: 43
Views: 18150

Re: Flying Snow (BlackVault) Mega Genefreak Level:7.

Nice concept. Still pretty tame given the things one can do with a mega-being.
by Dakchronos
Thu Jun 18, 2015 2:33 pm
Forum: Rifts®: Dimension Books
Topic: Book 15 Powers...
Replies: 11
Views: 9655

Re: Book 15 Powers...

But what about instinctively knowing the abilities of the creature? Becoming an adult dragon gives a few advantages. Mutants are "living creatures".
by Dakchronos
Wed Jun 17, 2015 11:44 pm
Forum: Rifts®: Dimension Books
Topic: Book 15 Powers...
Replies: 11
Views: 9655

Book 15 Powers...

Shapeshifter (Unlimited)

Any living creature, how would you guys take this? Just as literal as it says? It still throws me for a loop. :P
by Dakchronos
Fri May 08, 2015 12:57 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Urchins?
Replies: 14
Views: 7926

Urchins?

What would happen to Urchins after they grow up? Would they retain what they have learned? Under the assumption that they would seek the REF for a career.
by Dakchronos
Mon Mar 09, 2015 5:48 pm
Forum: Heroes Unlimited™
Topic: Help with sub-optimising a megapower character
Replies: 11
Views: 5617

Re: Help with sub-optimising a megapower character

(also, NMI: I think you're overdoing the mega. From what I see it's just personal SDC and range that get increased by 50%, not damage or force field effects) Looks like I am right and wrong.... Quote: Mega Hero, HU2 Corebook, page 180, last paragraph: Increase the total S.D.C. by 50%: Include S.D.C...
by Dakchronos
Thu Feb 19, 2015 11:30 pm
Forum: Heroes Unlimited™
Topic: Psionics as Super Powers?
Replies: 54
Views: 24572

Re: Psionics as Super Powers?

I have had players go both ways. Some don't like anything but magic powers or melee weapons and since the mage is one of the few classes that gets a magic weapon, they pick one. On the other hand, I have also seen players build their guys like hardware characters and use magic as a supplement to th...
by Dakchronos
Thu Feb 05, 2015 12:39 am
Forum: Heroes Unlimited™
Topic: Scopes
Replies: 6
Views: 2932

Scopes

Where may I be directed to something like a Sniper Scope? Bonuses? Range? Ideas?
by Dakchronos
Sat Jan 31, 2015 1:49 am
Forum: Heroes Unlimited™
Topic: Powers Unlimited 2 "Immortals" experience chart question
Replies: 10
Views: 4269

Re: Powers Unlimited 2 "Immortals" experience chart question

Even the lesser Immortals are pretty beefy. Our group has kept it as the Mega-Being exp chart. Godlings put the CB 2 Godlings to shame. What's a Mega-Being with Multiple Beings/ Multiple Selves and Magic/Psionics? A near infinite cannon of Super-Natural artillery.
by Dakchronos
Sat Jan 31, 2015 1:39 am
Forum: Heroes Unlimited™
Topic: Psionics as Super Powers?
Replies: 54
Views: 24572

Re: Psionics as Super Powers?

The general mindset of a mage is to rely on the ability to cast rather than use alternate means. If I wanted to use guns and other tools, I'd build a hardware character. An exception being the techno wizard. On a side note, modern weapons are limited in ammunition. Robotics and Cyborgs have a few op...
by Dakchronos
Fri Jan 30, 2015 12:14 am
Forum: Rifts®: Dimension Books
Topic: DB 15 Powers...
Replies: 13
Views: 6791

Re: DB 15 Powers...

No biggie. I did catch the NPCs that held the power and noticed they had no roll for piloting. But they still selected the relevant skills for Navigation space and Read Sensory Equipment that the power doesn't cover. Robotech also has Combat Flying in Macross Saga in case you're curious. An alterna...
by Dakchronos
Fri Jan 30, 2015 12:13 am
Forum: Rifts®: Dimension Books
Topic: DB 15 Powers...
Replies: 13
Views: 6791

Re: DB 15 Powers...

Heroes of the Megaverse is DB 15. 9 has yet to have a release date.
by Dakchronos
Tue Jan 27, 2015 11:47 pm
Forum: Heroes Unlimited™
Topic: Psionics as Super Powers?
Replies: 54
Views: 24572

Re: Psionics as Super Powers?

I would be interested in hearing more. The Vicereine in Robotech Genesis Pits have some decent abilities that could be useful. Though now that I think on it, there are some powers in the Powers Unlimited books that offer many equivalents to things like telekinesis. With level gains too. As for magic...
by Dakchronos
Tue Jan 27, 2015 5:06 pm
Forum: Rifts®: Dimension Books
Topic: DB 15 Powers...
Replies: 13
Views: 6791

Re: DB 15 Powers...

No biggie. I did catch the NPCs that held the power and noticed they had no roll for piloting. But they still selected the relevant skills for Navigation space and Read Sensory Equipment that the power doesn't cover. Robotech also has Combat Flying in Macross Saga in case you're curious.
by Dakchronos
Mon Jan 26, 2015 7:31 pm
Forum: Rifts®: Dimension Books
Topic: DB 15 Powers...
Replies: 13
Views: 6791

Re: DB 15 Powers...

Where is that combat driving? in Rifts UE, Combat Driving is a skill that reduces combat penalties by half(which is funny for the power itself) and reduces penalties by one per level. There is no roll for skill use in this skill. That and it only applies to ground vehicles. We tend to play with anyt...
by Dakchronos
Mon Jan 26, 2015 3:13 am
Forum: Rifts®: Dimension Books
Topic: DB 15 Powers...
Replies: 13
Views: 6791

DB 15 Powers...

At a loss for Super Pilot. Do they still make skill rolls for piloting? If so whats the range for the roll? I feel like a noob asking this... but it came up in the group.
by Dakchronos
Thu Jan 22, 2015 7:20 pm
Forum: Heroes Unlimited™
Topic: Magic Weapons...
Replies: 12
Views: 6466

Magic Weapons...

Looking for Rules regarding bows and crossbows for the Magic Weapon Power Category. I've been on a range fighter trend lately.
by Dakchronos
Tue Jan 20, 2015 5:40 pm
Forum: Heroes Unlimited™
Topic: Damage rolls!
Replies: 6
Views: 2598

Re: Damage rolls!

I find the other uses great. I just find something that uses all but one of your actions in a combat round really lacking compared to just using the regular blast in the power. I appreciate the responses folks. Thank You.
by Dakchronos
Sat Jan 17, 2015 10:32 pm
Forum: Heroes Unlimited™
Topic: Damage rolls!
Replies: 6
Views: 2598

Re: Damage rolls!

Like this At level one: 1d6*10+1d6 At level two: 1d6*10 +2d6 At level ten: 1d6*10+10d6 (or 2d6*10 if the GM allows) and so on. So at higher levels, the super blast begins to not mean much compared to the normal blast? Still a decent ability, for a lower level character, the newer abilities sadly ou...
by Dakchronos
Sat Jan 17, 2015 5:50 pm
Forum: Heroes Unlimited™
Topic: Damage rolls!
Replies: 6
Views: 2598

Damage rolls!

A bit confused so lets use Super Energy Expulsion as an example.
1d6*10+1d6 per level.
Would level 2 look like 1d6*10+2d6 or 2d6*10+2d6, or some other combination of equations?
by Dakchronos
Sat Jan 17, 2015 5:45 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Genesis Pits
Replies: 2
Views: 2525

Genesis Pits

A few questons. Pit monsters, solely NPC stuff or could it be applied to any Character? Specifically the Invid? And has anyone done some fun stuff? Its new and the group wants to get some things straight.
by Dakchronos
Mon Oct 27, 2014 1:39 am
Forum: Rifts®
Topic: Fairies
Replies: 4
Views: 910

Re: Fairies

Thank you very much. :)
by Dakchronos
Mon Oct 27, 2014 12:52 am
Forum: Rifts®
Topic: Fairies
Replies: 4
Views: 910

Fairies

I've been reading to keep up on my Rifts knowledge lately, just one question, where would one find the Black Fairie.

On a side note, what's a Munchkin Fairie?
by Dakchronos
Sat Aug 02, 2014 1:13 pm
Forum: Rifts®: Dimension Books
Topic: contest most mdc possible in a playable character
Replies: 94
Views: 53041

Re: contest most mdc possible in a playable character

Few things;
1) Munchkin Faerie? I may want.
2) I Booked of Heroes a Siverbell Faerie once. GM told me never again. Was swinging buses around, lol.
3) In your opinions, would magic gained by BoH be available to Faeries?
by Dakchronos
Fri Aug 01, 2014 12:04 pm
Forum: Rifts®: Dimension Books
Topic: Various Dimension Book Erratta
Replies: 121
Views: 194649

Re: Various Dimension Book Erratta

Dimension Book 15: Heroes of the Megaverse, page 70, Universal Being.
"He understands and speaks all languages as if by magic." Does that include literacy?
by Dakchronos
Fri Aug 01, 2014 11:16 am
Forum: Rifts®
Topic: Our Fencing Cyberknight!
Replies: 212
Views: 18684

Re: Our Fencing Cyberknight!

In my opinion, I'd rule it as something dependent on the weapon and/or strength. If it's a MD weapon, solid or energy otherwise, the damage bonus is received. The character has took additional training to be better with swords. Why debate this further? If a GM would rule otherwise, that would only d...
by Dakchronos
Fri Jul 25, 2014 5:36 am
Forum: Heroes Unlimited™
Topic: Armor Rating
Replies: 43
Views: 17793

Armor Rating

How does it work? Does it pertain to the natural roll of the die, or does it pertain to the roll to strike in total? How would other GMs make the call?
by Dakchronos
Fri Jul 18, 2014 9:07 pm
Forum: Heroes Unlimited™
Topic: PU3 issue...
Replies: 6
Views: 2266

PU3 issue...

Rolling random. Where is Evasion found? It's roll 92 under the defensive minors chart, pg 107. It says (New), but I don't even see it in the table of contents.
by Dakchronos
Wed Jul 16, 2014 11:54 pm
Forum: Heroes Unlimited™
Topic: Sonic Projectiles
Replies: 25
Views: 8969

Sonic Projectiles

Just a small question. If a bullet and arrow can meet their targets at the same range and in the same time frame, does the arrow break the sound barrier? On a side note, what powers would allow a thrown object to break the sound barrier?
by Dakchronos
Wed Jul 09, 2014 5:32 pm
Forum: Heroes Unlimited™
Topic: How do we feel about Heroes of the Megaverse in HU?
Replies: 5
Views: 2079

Re: How do we feel about Heroes of the Megaverse in HU?

Well by taking a normal OCC/RCC/ or PCC, and tacking this on it like a mega being, it can get crazy real quick. In fact, one could take an immortal from PU2 and watch them become even more versatile and be brought down to a very light exp chart comparable to a mutant. This was made for the Minion Wa...
by Dakchronos
Tue Jul 08, 2014 4:29 am
Forum: Heroes Unlimited™
Topic: How do we feel about Heroes of the Megaverse in HU?
Replies: 5
Views: 2079

Re: How do we feel about Heroes of the Megaverse in HU?

say652 wrote:Bring it. In fact bring two or three.


The most of my crew are munchkins, so same boat here. This source book brings much epicness to the table. Most of us that GMs some rounds tends to enjoy flashy stuff.
by Dakchronos
Sat Jul 05, 2014 10:46 pm
Forum: Heroes Unlimited™
Topic: What can speed up magic?
Replies: 8
Views: 2427

Re: What can speed up magic?

I do like the idea Rifter 21 has to offer for casting. but the pool of PPE is way limiting in my view, when mutants and hardware can just keep using their abilities with little effort. Also, having PPE and save vs magic seems derived from PE seems a bit unfair when physical characters get PE like wa...
by Dakchronos
Tue Jul 01, 2014 5:06 pm
Forum: Heroes Unlimited™
Topic: What can speed up magic?
Replies: 8
Views: 2427

What can speed up magic?

Not much to choose from for magic. It feels like to much utility and not enough boom to match hardware and superbeings. It hardly has the hype as well.
by Dakchronos
Fri Jun 27, 2014 8:23 pm
Forum: Rifts®
Topic: Our Fencing Cyberknight!
Replies: 212
Views: 18684

Re: Our Fencing Cyberknight!

Giant2005 wrote:Supernatural P.S. does not add to Psi-Sword damage.


I'm with this guy, Psi-sword is an energy blade and has no mass. the fencing skill is more of a GMs call.

Go to advanced search